Difference between revisions of "Hubologist"
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(→Armor Perks: Linkification) |
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| Advanced Plate | | Advanced Plate | ||
| − | | +12 Normal DT <br> +25% Normal Damage Protection (PvP only) | + | | +12 Normal DT <br> +25% Normal [[Damage Protection]] (PvP only) |
| | | | ||
|- | |- | ||
| Anty-Termal System | | Anty-Termal System | ||
| − | | +15% Plasma and Fire DR <br> +100% Lethal Damage Protection against Fire and Plasma | + | | +15% Plasma and Fire DR <br> +100% [[Lethal Damage]] Protection against Fire and Plasma |
| | | | ||
|- | |- | ||
| Bonus Movement | | Bonus Movement | ||
| − | | 10% shorter running time and Bonus Move effect | + | | 10% shorter running time and [[Bonus Move]] effect |
| − | | Bonus Move | + | | [[Bonus Move]] |
|- | |- | ||
| Bonus SPECIAL | | Bonus SPECIAL | ||
| − | | 2 points to one of S.P.E.C.I.A.L. and Gain SPECIAL effect | + | | 2 points to one of S.P.E.C.I.A.L. and [[Gain SPECIAL]] effect |
| − | | Gain SPECIAL | + | | [[Gain SPECIAL]] |
|- | |- | ||
| Cured | | Cured | ||
| − | | +15% Normal DR <br> +100% Lethal Damage Protection against Normal | + | | +15% Normal [[DR]] <br> +100% [[Lethal Damage]] Protection against Normal |
| | | | ||
|- | |- | ||
| Defense Enhancement | | Defense Enhancement | ||
| − | | +5% all DR, 50% to give | + | | +5% all [[DR]], 50% to give [[Heresy]] status on attacker and [[Dodger]] effect |
| − | | Dodger | + | | [[Dodger]] |
|- | |- | ||
| Defensive Belt | | Defensive Belt | ||
| − | | +10% Damage Protection <br> Applies 10 | + | | +10% [[Damage Protection]] <br> Applies 10 [[Slow]] to the attacker |
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| Line 164: | Line 164: | ||
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| Fill The Gaps | | Fill The Gaps | ||
| − | | +25% in defensive crit rolls and Man of Steel Effect | + | | +25% in defensive crit rolls and [[Man of Steel]] Effect |
| − | | Man of Steel | + | | [[Man of Steel]] |
|- | |- | ||
| Firegeckon's Enhancement | | Firegeckon's Enhancement | ||
| − | | +12 Fire and Explode DT <br> +25% Fire and Explode Damage Protection (PvP only) | + | | +12 Fire and Explode [[DT]] <br> +25% Fire and Explode [[Damage Protection]] (PvP only) |
| | | | ||
|- | |- | ||
| Heavy | | Heavy | ||
| − | | +30% Critical Roll Resistance, decrease attacker chance to apply effect by 20% and Iron Limbs effect | + | | +30% [[Critical Roll Resistance]], decrease attacker chance to apply effect by 20% and [[Iron Limbs]] effect |
| − | | Iron Limbs | + | | [[Iron Limbs]] |
|- | |- | ||
| Heavy Stonewall | | Heavy Stonewall | ||
| − | | Reduces attacker's ST by 75 in | + | | Reduces attacker's [[ST]] by 75 in [[Heavy Handed]] roll and [[Stonewall]] Effect |
| − | | Stonewall | + | | [[Stonewall]] |
|- | |- | ||
| Integrated Gloves | | Integrated Gloves | ||
| − | | +20 Melee Damage and In Your Face effect | + | | +20 [[Melee Damage]] and [[In Your Face!]] effect |
| − | | In Your Face | + | | [[In Your Face!]] |
|- | |- | ||
| Iron Skin | | Iron Skin | ||
| − | | +30 HP, lower enemy's melee damage by 15% and Lifegiver effect | + | | +30 HP, lower enemy's melee damage by 15% and [[Lifegiver]] effect |
| − | | Lifegiver | + | | [[Lifegiver]] |
|- | |- | ||
| Laser Reflector | | Laser Reflector | ||
| − | | +15% Laser DR <br> +100% Lethal Damage Protection against Laser | + | | +15% Laser [[DR]] <br> +100% [[Lethal Damage]] Protection against Laser |
| | | | ||
|- | |- | ||
| Mirror System | | Mirror System | ||
| − | | +12 Laser DT <br> +25% Laser Damage Protection (PvP only) | + | | +12 Laser [[DT]] <br> +25% Laser [[Damage Protection]] (PvP only) |
| | | | ||
|- | |- | ||
| Penetration Protection | | Penetration Protection | ||
| − | | Lowers enemies DR penetration by 25%/33%/50%/75%/100%/150% <br> Lowers enemies DT penetration by 40% | + | | Lowers enemies [[DR]] penetration by 25%/33%/50%/75%/100%/150% <br> Lowers enemies [[DT]] penetration by 40% |
| | | | ||
|- | |- | ||
| Regeneration | | Regeneration | ||
| − | | +15 Healing Rate, +0.12 AP regen/s and Faster Healing effect | + | | +15 [[Healing Rate]], +0.12 [[AP]] regen/s and [[Faster Healing]] effect |
| − | | Faster Healing | + | | [[Faster Healing]] |
|- | |- | ||
| Shock Protection | | Shock Protection | ||
| − | | +15% Explode and Electric DR <br> +100% Lethal Damage Protection against Electro and Explode | + | | +15% Explode and Electric [[DR]] <br> +100% [[Lethal Damage]] Protection against Electro and Explode |
| | | | ||
|- | |- | ||
| Sneaky | | Sneaky | ||
| − | | +100 Sneak and Silent Running, Ghost Effect | + | | +100 [[Sneak]] and [[Silent Running]], [[Ghost]] Effect |
| − | | Silent Running<br>Ghost | + | | [[Silent Running]]<br>[[Ghost]] |
|- | |- | ||
| Special Force Bonus | | Special Force Bonus | ||
| − | | +2 ALL DT and Medicine Doctor effect(and | + | | +2 ALL [[DT]] and [[Medicine Doctor]] effect (and [[Perk Synergies|synergy]] components) |
| − | | Medicine Doctor Synergy:<br>Healer<br>Medic<br>Surgeon | + | | [[Medicine Doctor]] [[Perk Synergies|Synergy]]:<br>[[Healer]]<br>[[Medic]]<br>[[Surgeon]] |
|- | |- | ||
| Speed Mechanism | | Speed Mechanism | ||
| − | | +3 Action | + | | +3 [[Action Points]] and 2 [[Slow]] resistance and [[Bonus Ranged Damage]] effect |
| − | | Bonus Ranged Damage | + | | [[Bonus Ranged Damage]] |
|- | |- | ||
| Strategic Improvement | | Strategic Improvement | ||
| − | | +30 to AC, +20 to AC cap and +5 Sequence and Livewire effect | + | | +30 to [[AC]], +20 to [[AC]] cap and +5 [[Sequence]] and [[Livewire]] effect |
| − | | Livewire | + | | [[Livewire]] |
|- | |- | ||
| Survivalist | | Survivalist | ||
| − | | +100 | + | | +100 [[Poison]] resistance and 100 [[Poison]] resistance cap. |
| | | | ||
|- | |- | ||
| Terminator Mode | | Terminator Mode | ||
| − | | Ability to use Terminator Mode and | + | | Ability to use [[Terminator Mode]] and [[Tank]] effect (and [[Perk Synergies|synergy]] components) |
| − | | Tank Synergy:<br>Adrenaline Rush<br>Toughness<br>Lethal Protection | + | | [[Tank]] [[Perk Synergies|Synergy]]:<br>[[Adrenaline Rush]]<br>[[Toughness]]<br>[[Lethal Protection]] |
|- | |- | ||
| Tesla Addition | | Tesla Addition | ||
| − | | +12 Plasma and Electric DT <br> +25% Plasma and Electric Damage Protection (PvP only) | + | | +12 Plasma and Electric [[DT]]<br> +25% Plasma and Electric [[Damage Protection]] (PvP only) |
| | | | ||
|- | |- | ||
| Tesla Attacker | | Tesla Attacker | ||
| − | | Ability to use | + | | Ability to use [[Discharge]] and [[Gunner]], [[Weapon Handling]] effects |
| − | | Gunner<br>Weapon Handling | + | | [[Gunner]]<br>[[Weapon Handling]] |
|- | |- | ||
| Utility | | Utility | ||
| − | | +250 CW, +30% | + | | +250 CW, +30% [[Radiation]] resistance, +30% [[Poison]] resistance, -1 reload [[AP]] cost |
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Revision as of 00:53, 6 July 2024
Hubologist loses all Level perks, but in return he gains better perks from weapons and armor - see tables:
Weapon Perks
| Name | Effect | Perk for Synergy |
|---|---|---|
| Ammo Upgrade | Increase ammo mods by 20% | |
| Bloody | Apply 3 Bleed stack (max of 5) when you land a critical hit. | |
| Bonus Attack Speed | +10% attack speed -1 AP Cost | |
| Bonus Critical Chance | +10% critical chance and Even More Criticals effect | Even More Criticals |
| Bonus Critical Power | +1 Critical Tier and Better Criticals effect | Better Criticals |
| Bonus Max Damage | Gives +25% DT penetration and increases max damage by 40% | |
| Bonus Min Damage | Reduces target DR by 15% (normal, fire, explosive only) and increases min damage by 50% | |
| Chip Shot | Gives extra 25% chance to deal critical effect and also -20 to target defensive rolls vs critical effects and Hit the Gaps effect | Hit the Gaps |
| Damage per Bullet | +3 damage per bullet and MRD effect | More Ranged Damage |
| Destroyer | Reduces target DR by 30% (normal, fire, explosive only) | |
| Fast Trigger | Action Boy effect and Quick Recovery Effect | Action Boy Quick Recovery |
| Frozen Queen | Apply Slow/Confusion/Bounty on Attack | |
| Killing Spree | Restore 20% of MAX AP/HP after kill | |
| Knockback | Knockback effect on critical hit and Spray and Pray effect | Spray and Pray |
| Less AP cost | 1 AP less for attacking and BRoF Effect and HtH Attacks Effect | BRoF HtH Attacks Effect |
| Lethal Damage | +10 Lethal Damage and Living Anatomy Effect | Living Anatomy |
| Life Steal | Heals you for 25% of the damage you deal, up to your life steal cap (25% of current max hp per attack) and Vampire Effect | Vampire |
| Long Range | +100% hit chance and doubled hit chance bonus from Perception and Sharpshooter effect | Sharpshooter |
| More Critical Damage | +5-40% critical damage and More Criticals effect | More Criticals |
| Penetrate | +40% DT penetration and Death Sense Effect | Death Sense |
| Poison | Applies poison and Rads | |
| Scoped | +9 weapon range and Heave Ho! effect | Heave Ho! |
| Smasher! | +15 Strength in Heavy Handed calculation and HtH Damage Effect | HtH Damage |
| Spiked | +10-60% critical damage and HtH Better Criticals effect | HtH Better Critical |
Armor Perks
| Name | Effect | Perk for Synergy |
|---|---|---|
| Advanced Plate | +12 Normal DT +25% Normal Damage Protection (PvP only) |
|
| Anty-Termal System | +15% Plasma and Fire DR +100% Lethal Damage Protection against Fire and Plasma |
|
| Bonus Movement | 10% shorter running time and Bonus Move effect | Bonus Move |
| Bonus SPECIAL | 2 points to one of S.P.E.C.I.A.L. and Gain SPECIAL effect | Gain SPECIAL |
| Cured | +15% Normal DR +100% Lethal Damage Protection against Normal |
|
| Defense Enhancement | +5% all DR, 50% to give Heresy status on attacker and Dodger effect | Dodger |
| Defensive Belt | +10% Damage Protection Applies 10 Slow to the attacker |
|
| Explosive belt | Ability to use suicide (doubled dmg) | |
| Fill The Gaps | +25% in defensive crit rolls and Man of Steel Effect | Man of Steel |
| Firegeckon's Enhancement | +12 Fire and Explode DT +25% Fire and Explode Damage Protection (PvP only) |
|
| Heavy | +30% Critical Roll Resistance, decrease attacker chance to apply effect by 20% and Iron Limbs effect | Iron Limbs |
| Heavy Stonewall | Reduces attacker's ST by 75 in Heavy Handed roll and Stonewall Effect | Stonewall |
| Integrated Gloves | +20 Melee Damage and In Your Face! effect | In Your Face! |
| Iron Skin | +30 HP, lower enemy's melee damage by 15% and Lifegiver effect | Lifegiver |
| Laser Reflector | +15% Laser DR +100% Lethal Damage Protection against Laser |
|
| Mirror System | +12 Laser DT +25% Laser Damage Protection (PvP only) |
|
| Penetration Protection | Lowers enemies DR penetration by 25%/33%/50%/75%/100%/150% Lowers enemies DT penetration by 40% |
|
| Regeneration | +15 Healing Rate, +0.12 AP regen/s and Faster Healing effect | Faster Healing |
| Shock Protection | +15% Explode and Electric DR +100% Lethal Damage Protection against Electro and Explode |
|
| Sneaky | +100 Sneak and Silent Running, Ghost Effect | Silent Running Ghost |
| Special Force Bonus | +2 ALL DT and Medicine Doctor effect (and synergy components) | Medicine Doctor Synergy: Healer Medic Surgeon |
| Speed Mechanism | +3 Action Points and 2 Slow resistance and Bonus Ranged Damage effect | Bonus Ranged Damage |
| Strategic Improvement | +30 to AC, +20 to AC cap and +5 Sequence and Livewire effect | Livewire |
| Survivalist | +100 Poison resistance and 100 Poison resistance cap. | |
| Terminator Mode | Ability to use Terminator Mode and Tank effect (and synergy components) | Tank Synergy: Adrenaline Rush Toughness Lethal Protection |
| Tesla Addition | +12 Plasma and Electric DT +25% Plasma and Electric Damage Protection (PvP only) |
|
| Tesla Attacker | Ability to use Discharge and Gunner, Weapon Handling effects | Gunner Weapon Handling |
| Utility | +250 CW, +30% Radiation resistance, +30% Poison resistance, -1 reload AP cost |
| Where to obtain |
| It can be obtained through dialog with NPC on San Francisco on Tanker (left side) |