Melee Damage
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Melee Damage is the Damage dealt in Close Combat
Melee Damage is affected by different Modifiers
- +2 Damage each Strength. +3 With Bruiser Trait
- Tiger Movement Implants +10 for each.
- Integrated Gloves Armor Perk +10 for each.
- Level Perks:
Name | Req. level |
Other requirements | Bonus |
---|---|---|---|
Bonus Battle Stats | 6 |
| |
Bonus HtH Attacks | 18 | Close Combat ≥ 180% | -1 AP to HtH attack cost |
Bonus HtH Damage | 3 | Close Combat ≥ 75% | +9 to melee damage |
Death Sense | 6 | LK ≥ 6 |
|
Gain Strength | 3 | Under 19 Total Strength | +2 to Strength +5 to special class calculation (Combat Master, Deathclaw, Wrecker) |
Hit the Gaps | 12 | Combat Skill ≥ 150% | -50% to your target's armor's critical modifiers |
Better HtH Criticals | 15 | Close Combat ≥ 175% |
|
Lethal Protection | 12 | PE ≥ 6 |
|
Right between the Eyes | 15 | Combat Skill ≥ 200% | -90% to your target's helmet's critical modifiers |
Spray and Pray | 6 | Combat Skill ≥ 125% | Remove Critical Chance aimed cap |
Weapon Handling | 3 | Ranged Combat Skill ≥ 100% |
|
Cowboy | 3 | Agility ≥ 10 | * +50 AP Regen while using one handed weapons |
Firefighter | 3 | At least 7 Strength |
|
Weapon Type Scaling
Weapon Type | Attack Type | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5/6 |
---|---|---|---|---|---|---|
Fast Knives | Swing | 3% | 5% | 10% | 15% | |
Fast Knives | Thurst | 5% | 15% | 20% | 40% | |
Damage Knives | Swing | 5% | 15% | 20% | 40% | |
Damage Knives | Thurst | 15% | 35% | 50% | 70% | |
Spears | Thurst | 1% | 10% | 30% | 60% | |
Clubs | Swing | 1% | 6% | 12% | 50% | 100% |
Clubs | Thurst | 1% | 15% | 40% | 80% | 100% |
Hammers | Swing | 1% | 15% | 35% | 40% | |
Hammers | Thurst | 5% | 25% | 50% | 65% | |
Punch | Punch | 1% | 1% | 25% | 50% |
PVE Perks
Name | Bonus | Rank/Number of ranks |
---|---|---|
Brute | Increase critical chance against NPC by 1% | 1/25 |
Desert Hunter | +1% Extra damage against Geckos, Floaters, Centaurs, Deathclaws, Brahmins, Rats, Mantis, Aliens NPC | 1/25 |
Commander | Increase damage of NPC followers by 3% against NPC | 1/25 |
Small Ranged Damage | +1 Lethal Damage against NPC | 1/25 |
Mini Toughness | 0.2% less damage taken from NPC | 1/25 |
Robots Slayer | +1% extra damage against Robots | 1/25 |
Mutant Slayer | +1% extra damage against Super Mutants | 1/25 |
Murder | +1% extra damage against Human NPCs | 1/25 |
Lethal Shield | Blocks 2% Lethal Damage against NPCs | 1/25 |
Armor Upgrade | Lowers NPC DR penetration by 1% | 1/10 |
Berserker | Gives 1% Damage Resistance Penetration against NPCs
|
1/20 |