Melee damage

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Revision as of 12:26, 16 May 2022 by Masakari (talk | contribs)
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Melee Damage is the Damage dealt in Close Combat
Melee Damage is affected by different Modifiers

  • Level Perks:
Name Req.
level
Other requirements Bonus
Bonus Battle Stats 6
  • +10% damage,
  • +2 weapon range(not melee),
  • +25 accuracy
Bonus HtH Attacks 18 Close Combat ≥ 180% -1 AP to HtH attack cost
Bonus HtH Damage 3 Close Combat ≥ 75% +9 to melee damage
Death Sense 6 LK ≥ 6
  • Penetrates 20% of the targets total DR
  • penetrates 30% of the targets total DT
Hit the Gaps 12 Combat Skill ≥ 150% -50% to your target's armor's critical modifiers
Better HtH Criticals 15 Close Combat ≥ 175%
  • +33% Critical Power for using melee weapons
  • +75% Critical Damage for using melee weapons
Lethal Protection 12 PE ≥ 6
  • Reduce % flat damage as damage resistance
  • 8% death effect res per PE
Right between the Eyes 15 Combat Skill ≥ 200% -90% to your target's helmet's critical modifiers
Spray and Pray 6 Combat Skill ≥ 125% Remove Critical Chance aimed cap
Weapon Handling 3 Ranged Combat Skill ≥ 100%
Cowboy 3 Agility ≥ 10 * +50 AP Regen while using one handed weapons
Firefighter 3 At least 7 Strength
  • 15 Fire and Explode DT
  • -25% melee damage for opponent
  • Immune for Pyromaniac Bonuses
  • 8% confusion res per INT