Support perks
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Support perks are minor skills and abilities that a player can gain in addition to level perks and PvE perks.
One character can get all of the support perks from their corresponding NPCs as long as the requirements are met.
The table below contains all currently available support perks, their requirements, and the locations of the NPCs that give them.
Table of support perks
| Name | Location | Requirements | Bonus |
|---|---|---|---|
| Cautious Nature | NCR (34:27) (picture) | Perception ≥ 6, Outdoorsman ≥ 100% | +3 Perception for determining placement in random encounters |
| Dead Man Walking | Necropolis (36:39) (picture) | Intelligence ≥ 5, Doctor ≥ 50% | Doubled negative HP capacity |
| Demolition Expert | Redding (14:11) (picture) | Traps ≥ 125% | No unwanted explosions and extra damage for the wanted ones |
| Dismantler | Junktown (31:36) (picture) | Science ≥ 150% | +50 dismantling points |
| Educated | New Adytum (29:45) (picture) | Intelligence ≥ 8, Science ≥ 100% | +2 skill points per level |
| Explorer | NCR Train Station (35:28) (picture) | Outdoorsman ≥ 150 | Faster world map travelling |
| Gecko Skinning | Klamath (8:2) (picture) | Outdoorsman ≥ 100% | Ability to skin geckos |
| Light Step | Klamath (8:2) (picture) | Traps ≥ 50% | Reduces chance to trigger traps by 50% |
| Magnetic Personality | Reno (20:18) (picture) | Speech ≥ 100% | +50 party points; +1 to maximum party size |
| Master Thief | Hub (31:40) (picture) | Robbery ≥ 150% | Robbery cooldown reduced by 50% when picking pockets |
| Mr. Fixit | The Den (10:5) (picture) | Repair ≥ 150% | +100% Repair |
| Pack Rat | Redding (14:11) (picture) | Level ≥ 6 | Doubles your carry weight capacity. |
| Pathfinder | NCR (34:27) (picture) | Outdoorsman ≥ 175% | 25% faster world map travel |
| Pickpocket | Hub (31:40) (picture) | Robbery ≥ 125% | Easier stealing |
| Rad Resistance | Gecko (29:4) (picture) | Intelligence ≥ 7, Doctor ≥ 100% | +30% to radiation resistance, +20% to poison resistance |
| Ranger | Gordon's Gas Station (14:18) (picture) | Outdoorsman ≥ 100% | Fully reveals the world map |
| Map Scouting | New Vault City (16:8) (picture) | Outdoorsman ≥ 150% | Shows all random encounter types available in each world map zone |
| Snakeater | Junktown (31:36) (picture) | Endurance ≥ 6 | +30% to poison resistance, +20% to radiation resistance |
| Speaker | Cathedral (12:32) (picture) | Speech ≥ 125% | Your followers' loyalty decreases at half the normal rate |
| Stealth Girl | New Vault City (16:8) (picture) | Sneak ≥ 100%, Repair ≥ 100% | Extends the duration of stealth tools (Camouflage, Stealth Boy) by 15 minutes |
| Strong Back | Broken Hills (29:17) (picture) | Endurance ≥ 6, Level ≥ 6 | +22 to carry weight capacity |
| Swift Learner | Hub (31:40) (picture) | Intelligence ≥ 6, Science ≥ 50% | +10% experience points gained from all sources |
| Thief | Hub (31:40) (picture) | Robbery ≥ 100% | Luck/50 chance of no cooldown if a pickpocketing attempt has failed |
| Treasure Hunter | Broken Hills (29:17) (picture) | Robbery ≥ 150% | Adds extra items to lockers in random encounters |