Melee damage
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Melee Damage is the Damage dealt in Close Combat
Melee Damage is affected by different Modifiers
- Level Perks:
| Name | Req. level |
Other requirements | Bonus |
|---|---|---|---|
| Bonus Battle Stats | 6 |
| |
| Bonus HtH Attacks | 18 | Close Combat ≥ 180% | -1 AP to HtH attack cost |
| Bonus HtH Damage | 3 | Close Combat ≥ 75% | +9 to melee damage |
| Death Sense | 6 | LK ≥ 6 |
|
Gain Strength
| |||
| Hit the Gaps | 12 | Combat Skill ≥ 150% | -50% to your target's armor's critical modifiers |
| Better HtH Criticals | 15 | Close Combat ≥ 175% |
|
| Lethal Protection | 12 | PE ≥ 6 |
|
| Right between the Eyes | 15 | Combat Skill ≥ 200% | -90% to your target's helmet's critical modifiers |
| Spray and Pray | 6 | Combat Skill ≥ 125% | Remove Critical Chance aimed cap |
| Weapon Handling | 3 | Ranged Combat Skill ≥ 100% |
|
| Cowboy | 3 | Agility ≥ 10 | * +50 AP Regen while using one handed weapons |
| Firefighter | 3 | At least 7 Strength |
|
- PVE Perks
| Name | Bonus | Rank/Number of ranks |
|---|---|---|
| Brute | Increase critical chance against NPC by 1% | 1/25 |
| Desert Hunter | +1% Extra damage against Geckos, Floaters, Centaurs, Deathclaws, Brahmins, Rats, Mantis, Aliens NPC | 1/25 |
| Commander | Increase damage of NPC followers by 3% against NPC | 1/25 |
| Small Ranged Damage | +1 flat damage against NPC | 1/25 |
| Mini Toughness | 0.2% less damage taken from NPC | 1/25 |
| Robots Slayer | +1% extra damage against Robots | 1/25 |
| Mutant Slayer | +1% extra damage against Super Mutants | 1/25 |
| Murder | +1% extra damage against Human NPCs | 1/25 |
| Lethal Shield | Blocks 2% flat damage against NPCs | 1/25 |
| Armor Upgrade | Lowers NPC DR penetration by 1% | 1/10 |
| Berserker | Gives 1% Damage Resistance Penetration against NPCs
|
1/20 |