Armor perks

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Revision as of 21:49, 29 July 2022 by James (talk | contribs) (Patch 4.96.42)
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Equipped armor gains experience as you kill NPCs or use Upgrade Parts on it. Upon gaining enough experience it will unlock new perks and their color will change.

The first three perks on tier 3 gear are always predefined. Some tier 4 items have random perks on the first three levels however.
The fourth perk you are able to choose by dialog window once you unlock it. Exception to this is when you level your armor by Upgrade Parts then perk will be random.
The fifth perk is always random.
The sixth perk (also called "legendary") is picked from different table of perks instead of the regular one. Legendary perks work against NPCs only.
Every armor can be upgraded by Roger to gain one additional perk, or by Cotsford in Vegas at the Wattz factory.

List of armor perks

Perk Name Effect
Advanced Plate +7 Normal DT
+15% Normal Reduction (PvP only)
Anty-Termal System +7% Plasma and Fire DR
+50% Flat Damage Reduction against Fire and Plasma
Bonus Movement 10% shorter running time
Cured +9% Normal DR
+75% Flat Damage Reduction against Normal
Defense Enhancement +3% all DR
Defensive Belt +2% Reduction
Explosive belt Ability to use suicide
Fill The Gaps -20% to attacker's crit chance
Firegeckon's Enhancement +6 Fire and Explode DT
+15% Fire and Explode Reduction (PvP only)
Bonus SPECIAL 2 points to one of S.P.E.C.I.A.L.
Heavy -20 to attacker's crit roll
Heavy Stonewall Reduces attacker's ST by 15 in heavy handed roll
Integrated Gloves +10 Melee Damage
Iron Skin +30 HP, lower enemy's melee damage by 15%
Laser Reflector +9% Laser DR
+90% Flat Damage Reduction against Laser
Mirror System +7 Laser DT
+15% Laser Reduction (PvP only)
Penetration Protection Lowers enemies DR penetration by 12%/19%/25%/30%/32%/37%
Lowers enemies DT penetration by 15%
Regeneration +15 Healing Rate, +0.12 AP regen/s
Shock Protection +7% Explode and Electric DR
+20% Flat Damage Reduction against Electro and Explode
Sneaky +50 Sneak
Special Force Bonus +2 ALL DT
Speed Mechanism +1 Action Point and 2 Slow resistance
Strategic Improvement +30 to AC, +20 to AC cap and +5 Sequence
Survivalist +20 poison resistance and 10 poison resistance cap.
Terminator Mode Ability to use Terminator Mode
Tesla Addition +6 Plasma and Electric DT
+15% Plasma and Electric Reduction (PvP only)
Tesla Attacker Ability to use discharge
Utility +50 CW, +30% rad resist, +30% poison resist, -1 reload AP cost

List of legendary armor perks

Perk Name Effect
Advanced Defence +20% Reduction against NPCs
Powered Take 10 less damage from attacks of NPCs
Anty-Crit -30 to NPCs crit chance, -60 to NPCs crit roll
Nightmare Defence NPCs lose 2 AP when attacking you
Super Regen restore 25% of damage taken from NPCs as HP after 5 seconds

Rerolling

All perks on armor can be rerolled by Boyce in Junktown or Vault 8 (yes there are two of him). The cost is in local currency and matches the amount of experience it costs to get that level, except for the 4th perk which you can normally choose, and the one added by wattz cores or t4 parts. The rerolling is random, so expect to spend a bit before getting exactly what you want.

Level Experience
1 15,000
2 100,000
3 200,000
4 50,000
5 6,000,000
6 50,000

See Also