Difference between revisions of "Support perks"
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*[[Speech]] ≥ 100% | *[[Speech]] ≥ 100% | ||
| +50 [[party points]]; +1 to maximum [[party size]] (capped at 10) | | +50 [[party points]]; +1 to maximum [[party size]] (capped at 10) | ||
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| + | | <center>[[File:PerkScout.gif]]</center> | ||
| + | | id="Map Scouting" | [[Map Scouting]] | ||
| + | | [[New Vault City]] (16:8) | ||
| + | {| class="mw-collapsible mw-collapsed wikitable" | ||
| + | | Picture/details | ||
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| + | | <div style="position: relative; display: inline-block;"> | ||
| + | [[File:Map Scouting NPC Sergeant Stark.jpg]] | ||
| + | <span style="position: absolute; top: 2px; left: 5px; font-size: 0.85em; color: #000000; background-color: #fff7cc; padding: 1px 5px; border-radius: 3px; border: 1px solid #aaa; white-space: nowrap; z-index: 1;">The NPC will only talk to you from 07:00 to 19:00. You need Intelligence ≥ 4.</span> | ||
| + | </div> | ||
| + | |} | ||
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| + | *[[Outdoorsman]] ≥ 150% | ||
| + | | Shows all random encounter types available in each world map zone | ||
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| <center>[[File:Master Thief.gif]]</center> | | <center>[[File:Master Thief.gif]]</center> | ||
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*[[Outdoorsman]] ≥ 100% | *[[Outdoorsman]] ≥ 100% | ||
| Fully revealed world map | | Fully revealed world map | ||
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| <center>[[File:Snakeater.gif]]</center> | | <center>[[File:Snakeater.gif]]</center> | ||
Revision as of 11:14, 28 February 2026
Support perks are minor skills and abilities that a player can gain in addition to their class perk, level perks and PvE perks.
One character can get all of the support perks from their corresponding NPCs as long as the requirements are met.
The table below contains all currently available support perks, their requirements, and the locations of the NPCs that give them.
| Perk Icon | Name | Location | Requirements | Description | ||
|---|---|---|---|---|---|---|
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Cautious Nature | NCR (34:27)
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+3 Perception for determining placement in random encounters | ||
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Dead Man Walking | Necropolis (36:39)
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Doubled negative HP capacity | ||
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Demolition Expert | Redding (14:11)
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No unwanted explosions and extra damage for the wanted ones | ||
| Dismantler | Junktown (31:36)
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+50 dismantling points | |||
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Educated | New Adytum (29:45)
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+2 skill points per level | ||
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Explorer | NCR Train Station (35:28)
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Terrain-related world map traveling speed penalties reduced by 50% | ||
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Gecko Skinning | Klamath (8:2)
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Ability to skin geckos | ||
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Light Step | Klamath (8:2)
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Chance to trigger traps reduced by 50% | ||
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Magnetic Personality | Reno (20:18)
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+50 party points; +1 to maximum party size (capped at 10) | ||
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Map Scouting | New Vault City (16:8)
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Shows all random encounter types available in each world map zone | ||
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Master Thief | The Hub (31:40)
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Robbery cooldown reduced by 50% when picking pockets | ||
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Mr. Fixit | The Den (10:5)
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+100% Repair | ||
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Pack Rat | Redding (14:11)
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Doubled carry weight capacity. | ||
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Pathfinder | NCR (34:27)
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25% faster world map travel | ||
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Pickpocket | The Hub (31:40)
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Easier stealing (size and facing modifiers reduced by 50%) | ||
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Rad Resistance | Gecko (29:4)
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+30% to radiation resistance, +20% to poison resistance | ||
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Ranger | Gordon's Gas Station (14:18)
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Fully revealed world map | ||
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Snakeater | Junktown (31:36)
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+30% to poison resistance, +20% to radiation resistance | ||
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Speaker | Cathedral (12:32)
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Follower loyalty decay reduced by 50% | ||
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Stealth Girl | New Vault City (16:8)
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+15 minutes to duration of stealth tools (Camouflage, Stealth Boy) | |||
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Strong Back | Broken Hills (29:17)
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+22 carry weight capacity | |||
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Swift Learner | The Hub (31:40)
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+10% experience points gained from all sources | ||
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Thief | The Hub (31:40)
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Luck/50 chance of no cooldown when a pickpocketing attempt fails | ||
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Treasure Hunter | Broken Hills (29:17)
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Lockers in random encounters spawn extra loot |











































