| Leader
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65
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- +50 Party Points
- +50% Critical Chance Resistance
- +4% Movement Speed for each faction member in location
- Ability to create flags which provide buffs to team
- For each Charisma have 5 second lower cooldown for creating flag
- FoV is halved
- PvE Ability: apply 2 weakness on NPCs
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- You can take this perk in Wind of War
- Base cooldown for flag is 200 seconds
- You need Wood for build a flag
- Flags stacks bonuses with War Event Flags or Town Control Flags
Bonuses:
- Mobility: + 1 Charisma, + 1 Agility, + 3% Movement Speed, + 3% Attack Speed, + 15 AP Regen (Cap = + 45 AP Regen)
- Defense: + 1 DR, + 1 DT, + 0.5% Damage Reduction (Cap = + 1.5% Damage Reduction), + 2% Critical Chance Resistance, + 3% Critical Power resistance
- Aggression: + 1 Luck, + 1 Intelligence, + 2% Lifesteal, + 3% Damage, + 5 Lethal Damage (Cap = + 15 Lethal Damage)
- Vitality: + 1 Endurance, + 3% Hit Points, - 1 sec Healing Rate Time, + 15 Healing Rate (Cap = + 45 Healing Rate), + 1 Strength
- Power: + 1 Perception, + 4% Critical Power, + 4 Critical Power (Cap = + 12 Critical Power), + 3% Critical Chance, + 1 Critical rolls(against stonewall etc)
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0-35
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