Traits
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Traits are optional character modifications that can be selected upon its creation.
Unlike perks, traits provide their bonuses at a significant cost.
There is a default limit of two traits per character, but completing the second chapter of the main quest unlocks an additional trait slot for a total of 3 that can be set using the ~traits command.
The table below shows all of the currently available traits. Note that the Regulator class uses a much different table.
List of traits
| Name | Benefit | Penalty |
|---|---|---|
| Bloody Mess |
|
|
| Bonehead |
|
|
| Bruiser |
|
|
| Cannibal |
|
|
| Chem Reliant |
|
|
| Fast Metabolism |
|
|
| Fast Shot |
|
|
| Finesse |
|
|
| Gifted |
|
|
| Good Natured |
|
|
| Heavy Handed |
|
|
| Jinxed |
|
|
| Kamikaze |
|
|
| Loner |
| |
| One Hander |
|
|
| Small Frame |
|
|