Difference between revisions of "Drugs"

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Line 8: Line 8:
 
!EFFECTS
 
!EFFECTS
 
![[Addicted|ADDICTION]]
 
![[Addicted|ADDICTION]]
![[Professions|PROFESSION]]
+
![[Crafting]]
 
![[Blueprints|BLUEPRINT]]
 
![[Blueprints|BLUEPRINT]]
 
!RESOURCES
 
!RESOURCES
 
!WHERE TO CRAFT
 
!WHERE TO CRAFT
 +
|-
 +
|[[After Burner gum]]
 +
| +10 Critical Chance<br />-5 [[Luck]]
 +
| -5 Critical Chance
 +
|125%
 +
|Yes
 +
| 5 [[Bio Med Gel]]<br />1 [[Chemical Component]]
 +
|[[Advanced Workbench]]
 
|-
 
|-
 
|[[Antidote]]
 
|[[Antidote]]
 
| -25 to [[Poisoned|Poison Level]]
 
| -25 to [[Poisoned|Poison Level]]
 
|N/A
 
|N/A
|[[Profession: Doctor|Doctor]] 1
+
|50%
 
|No
 
|No
 
|5 [[Scorpion Tail]]s
 
|5 [[Scorpion Tail]]s
Line 22: Line 30:
 
|-
 
|-
 
|[[Beer]]
 
|[[Beer]]
| -2 [[Perception|PE]]<br />+5% [[DR]]<br />+1 [[Charisma|CH]]
+
| +5% Normal [[DR]]<br />+1 [[Charisma|CH]]<br />-2 [[Perception|PE]]
|N/A
+
| -1 [[Charisma|CH]]
 
|None
 
|None
 
|No
 
|No
Line 30: Line 38:
 
|-
 
|-
 
|[[Booze]]
 
|[[Booze]]
| -2 [[Perception|PE]]
+
| +5% Laser [[DR]]<br />+1 [[Luck]]<br />-2 [[Perception|PE]]
|N/A
+
| -1 [[Luck]]
 
|None
 
|None
 
|N/A
 
|N/A
Line 38: Line 46:
 
|-
 
|-
 
|[[Buffout]]
 
|[[Buffout]]
| +2 [[Strength|ST]]<br />-1 [[Agility|AG]]<br />+2 [[Endurance|EN]]
+
| +2 [[Strength|ST]]<br />+2 [[Endurance|EN]]<br />-1 [[Action Points|AP]]<br />-25 AP Regen
|25% chance
+
| -1 [[Endurance|EN]]
|[[Profession: Doctor|Doctor]] 2
+
| 125%
 
|Yes
 
|Yes
 
| 2 [[Chemical Component]]<br />5 [[Meat Jerky]]
 
| 2 [[Chemical Component]]<br />5 [[Meat Jerky]]
Line 46: Line 54:
 
|-
 
|-
 
|[[Cigarettes]]
 
|[[Cigarettes]]
| +1 [[Perception|PE]]<br />-1 [[Charisma|CH]]
+
| +1 [[Perception|PE]]<br />+5 Critical Chance Resistance<br />-30 [[Armor Class]] <br />-1 [[Charisma|CH]]
|15% chance
+
| -1 [[Perception|PE]]
 
|None
 
|None
 
|No
 
|No
Line 54: Line 62:
 
|-
 
|-
 
|[[Cookie]]
 
|[[Cookie]]
| +1 [[Action Points|AP]]
+
|None
 
|N/A
 
|N/A
 
|None
 
|None
Line 62: Line 70:
 
|-
 
|-
 
|[[Gamma Gulp Beer]]
 
|[[Gamma Gulp Beer]]
| -1 [[Perception|PE]]
+
| +5% Plasma [[DR]]<br />+1 [[Strength|ST]] <br />-2 [[Perception|PE]]
|N/A
+
| -1 [[Strength|ST]]
 
|None
 
|None
 
|N/A
 
|N/A
Line 70: Line 78:
 
|-
 
|-
 
|[[Healing Powder]]
 
|[[Healing Powder]]
| +20 [[Hit Points|HP]]
+
| +25 [[Healing Rate]]<br />-5 Healing Rate Time<br />-5% Damage Deal<br />-3 [[Luck]]
|N/A
+
| -10 [[Healing Rate]]
|None
+
|125%
 
|No
 
|No
 
|1 [[Broc Flower]]<br />1 [[Xander Root]]
 
|1 [[Broc Flower]]<br />1 [[Xander Root]]
Line 80: Line 88:
 
| +120 [[Hit Points|HP]]
 
| +120 [[Hit Points|HP]]
 
|N/A
 
|N/A
|None
+
|175%
|N/A
+
|Yes
|Not craftable
+
|7 [[High Quality Chemical component]]<br /> [[Advanced Biogel]]<br />[[Super Stimpak]]
 
|Rare to find
 
|Rare to find
 
|-
 
|-
 
|[[Jet]]
 
|[[Jet]]
| +2 [[Action Points|AP]]<br />-15% [[DR]]<br />-1 [[Charisma|CH]]<br />-2 [[Strength|ST]]
+
| +2 [[Action Points|AP]]<br />+4 [[Action Points|AP]] for moving in turnbased<br />-10% Normal [[DR]]
|100% chance
+
| -1 [[Action Points|AP]]
|[[Profession: Doctor|Doctor]] 2
+
|125%
 
|Yes
 
|Yes
 
| 1 [[Empty Jet Canister]]<br />2 [[Chemical Component]]<br />1 [[Brahmin Dung]]
 
| 1 [[Empty Jet Canister]]<br />2 [[Chemical Component]]<br />1 [[Brahmin Dung]]
Line 94: Line 102:
 
|-
 
|-
 
|[[Jet Antidote]]
 
|[[Jet Antidote]]
| Removes [[Jet]]<br />[[Addicted|Addiction]]
+
| Removes drugs effects and addictions.
 
|N/A
 
|N/A
|None
+
|125%
|N/A
+
|Yes
|Not craftable
+
|2 [[Antidote]]<br />2 [[Jet]]
 
|Purchased
 
|Purchased
 
|-
 
|-
 
|[[Mentats]]
 
|[[Mentats]]
| +2 [[Intelligence|IN]]<br />+2 [[Charisma|CH]]
+
| +10 [[Sequence]]<br />+2 [[Intelligence|IN]]<br />+2 [[Charisma|CH]]<br />+20 Healing Time
|25% chance
+
| -1 [[Charisma|CH]]
|[[Profession: Doctor|Doctor]] 2
+
|125%
 
|Yes
 
|Yes
 
| 2 [[Chemical Component]]<br /> 6 [[Fruit]]
 
| 2 [[Chemical Component]]<br /> 6 [[Fruit]]
Line 124: Line 132:
 
|Not craftable
 
|Not craftable
 
|In-game?
 
|In-game?
 +
|-
 +
|[[Mutie]]
 +
| +4 All [[DT]]<br />+5 Slow Resistance<br />+10 Heavy Handed Resistance<br />-1 [[Action Points|AP]]
 +
| -3 All [[DT]]
 +
|125%
 +
|Yes
 +
|2 [[Chemical Component]]<br /> 2 [[Scorpion Tail]]
 +
|[[Medical Terminal]]
 
|-
 
|-
 
|[[Nuka-Cola]]
 
|[[Nuka-Cola]]
| +1 [[Agility|AG]]
+
| +5% Electro [[DR]]<br />+1 [[Agility|AG]]<br />-2 [[Perception|PE]]
|15% chance
+
| -1 [[Agility|AG]]
 
|None
 
|None
 
|No
 
|No
Line 134: Line 150:
 
|-
 
|-
 
|[[Psycho]]
 
|[[Psycho]]
| 15% [[DR]]<br />+1 [[Strength|ST]]<br />+1 [[Endurance|EN]]<br />-2 [[Perception|PE]]
+
| 5% All [[DR]]<br />+5 Damage Reduce<br />-50 [[Hit Points|HP]]<br />-3 [[Perception|PE]]
|30% chance
+
| -3% All [[DR]]
|[[Profession: Doctor|Doctor]] 2
+
|125%
 
|Yes
 
|Yes
 
|1 [[Super Stimpak]]<br />2 [[Chemical Component]]<br /> 1 [[Bio Med Gel]]
 
|1 [[Super Stimpak]]<br />2 [[Chemical Component]]<br /> 1 [[Bio Med Gel]]
Line 144: Line 160:
 
| +50% [[Rad Resistance]]
 
| +50% [[Rad Resistance]]
 
|N/A
 
|N/A
|[[Profession: Doctor|Doctor]] 2
+
|125%
 
|Yes
 
|Yes
 
|1 [[Chemical Component]]<br />3 [[Bio Med Gel]]<br />2 [[Xander Root]]
 
|1 [[Chemical Component]]<br />3 [[Bio Med Gel]]<br />2 [[Xander Root]]
Line 152: Line 168:
 
| -25 [[Radiated|Radiation]]
 
| -25 [[Radiated|Radiation]]
 
|10% chance
 
|10% chance
|[[Profession: Doctor|Doctor]] 2
+
|125%
 
|Yes
 
|Yes
 
|1 [[Chemical Component]]<br />1 [[Bio Med Gel]]
 
|1 [[Chemical Component]]<br />1 [[Bio Med Gel]]
Line 158: Line 174:
 
|-
 
|-
 
|[[Roentgen Rum]]
 
|[[Roentgen Rum]]
| -2 [[Perception|PE]]
+
| +5% Fire [[DR]]<br />+1 [[Intelligence|IN]]<br />-2 [[Perception|PE]]
|N/A
+
| -1 [[Intelligence|IN]]
 
|None
 
|None
 
|N/A
 
|N/A
Line 166: Line 182:
 
|-
 
|-
 
|[[Rot Gut]]
 
|[[Rot Gut]]
| -2 [[Perception|PE]]
+
| +5% Explosive [[DR]]<br />+1 [[Endurance|EN]]<br />-2 [[Perception|PE]]
|N/A
+
| -1 [[Endurance|EN]]
 
|None
 
|None
 
|No
 
|No
Line 174: Line 190:
 
|-
 
|-
 
|[[Stimpak]]
 
|[[Stimpak]]
| +50 [[Hit Points|HP]]
+
| up to +50 [[Hit Points|HP]]
 
|N/A
 
|N/A
|[[Profession: Doctor|Doctor]] 2
+
|100%
 
|Yes
 
|Yes
 
|1 [[Empty Hypodermic]]<br />1 [[Bio Med Gel]]<br />1 [[Broc Flower]]<br />1 [[Xander Root]]
 
|1 [[Empty Hypodermic]]<br />1 [[Bio Med Gel]]<br />1 [[Broc Flower]]<br />1 [[Xander Root]]
Line 184: Line 200:
 
| +80 [[Hit Points|HP]]
 
| +80 [[Hit Points|HP]]
 
|N/A
 
|N/A
|[[Profession: Doctor|Doctor]] 2
+
|125%
 
|Yes
 
|Yes
 
|1 [[Stimpak]]<br />2 [[Bio Med Gel]]<br />1 [[Chemical Component]]
 
|1 [[Stimpak]]<br />2 [[Bio Med Gel]]<br />1 [[Chemical Component]]
 +
|[[Medical Terminal]]
 +
|-
 +
|[[Voodoo]]
 +
| +3 [[Luck]]<br />+10 Critical Roll(Flat)<br />+20% [[Action Points|AP]] per kill (bloodymess effect)<br /> -3 [[Endurance|En]]
 +
| -1 [[Luck]]
 +
|125%
 +
|Yes
 +
|1 [[Weak Healing Powder]]<br />1 [[Gecko Pelt]]
 
|[[Medical Terminal]]
 
|[[Medical Terminal]]
 
|-
 
|-
 
|[[Weak Healing Powder]]
 
|[[Weak Healing Powder]]
| +20 [[Hit Points|HP]]<br />-1 [[Perception|PE]]
+
| None
 
|N/A
 
|N/A
 
|None
 
|None
 
|No
 
|No
|1 [[Broc Flower]]<br />1 [[Xander Root]]
+
|1 [[Xander Root]]
 
|Anywhere
 
|Anywhere
 +
|}
 +
 +
 +
{| class="sortable wikitable"
 +
|+ Cannibal drugs
 +
|-
 +
!DRUG NAME
 +
!EFFECTS
 +
!EFFECT AFTER
 +
|-
 +
| Brain || +3 [[Intelligence|IN]]<br />+5% Movement Speed || -125 [[Hit Points|HP]] on out
 +
|-
 +
| Ear || +4 [[Luck]]<br />+2 [[Action Points|AP]] || -125 [[Hit Points|HP]] on out
 +
|-
 +
| Eye || +3 [[Perception|PE]]<br /> +25 AP Regen || -125 [[Hit Points|HP]] on out
 +
|-
 +
| Heart || +4 [[Endurance|EN]] || -125 [[Hit Points|HP]] on out
 +
|-
 +
| Liver || +3 [[Strength|ST]]<br /> +10 [[Flat Damage]] || -125 [[Hit Points|HP]] on out
 +
|-
 +
| Radiated Brain || +50 [[Armor Class]] || +200 Radiation Level
 +
|-
 +
| Radiated Ear || +50 Stealth || +200 Radiation Level
 +
|-
 +
| Radiated Eye || +5 [[Charisma|CH]] || +200 Radiation Level
 +
|-
 +
| Radiated Heart || Lethal Protection || +200 Radiation Level
 +
|-
 +
| Radiated Liver || +50 [[Rad Resistance]] || +200 Radiation Level
 
|}
 
|}
  
 
[[Category:Drugs| ]]
 
[[Category:Drugs| ]]

Revision as of 04:48, 23 January 2022

TODO
Characters can use drugs, often to enhance combat performance. Chem Reliant characters become addicted to whatever drugs they use, and thus suffer stat penalties between doses. The effects from using drugs only last a while and a timer shows you this. Taking your next round of drugs before a drug timer is done will reset the timer so you don't have to wait until current dose wears off to take the next dose.

Drugs aren't regular food or drinks, unlike consumables. Drugs often cause a strong addiction.

DRUG NAME EFFECTS ADDICTION Crafting BLUEPRINT RESOURCES WHERE TO CRAFT
After Burner gum +10 Critical Chance
-5 Luck
-5 Critical Chance 125% Yes 5 Bio Med Gel
1 Chemical Component
Advanced Workbench
Antidote -25 to Poison Level N/A 50% No 5 Scorpion Tails Anywhere
Beer +5% Normal DR
+1 CH
-2 PE
-1 CH None No 1 Barley
1 Water
Brewerage Device
Booze +5% Laser DR
+1 Luck
-2 PE
-1 Luck None N/A Not Craftable Purchased
Buffout +2 ST
+2 EN
-1 AP
-25 AP Regen
-1 EN 125% Yes 2 Chemical Component
5 Meat Jerky
Medical Terminal
Cigarettes +1 PE
+5 Critical Chance Resistance
-30 Armor Class
-1 CH
-1 PE None No 2 Tobacco Cigarettes Machine
Cookie None N/A None N/A Not craftable Rare
Gamma Gulp Beer +5% Plasma DR
+1 ST
-2 PE
-1 ST None N/A Not craftable Purchased
Healing Powder +25 Healing Rate
-5 Healing Rate Time
-5% Damage Deal
-3 Luck
-10 Healing Rate 125% No 1 Broc Flower
1 Xander Root
Anywhere
Hypo +120 HP N/A 175% Yes 7 High Quality Chemical component
Advanced Biogel
Super Stimpak
Rare to find
Jet +2 AP
+4 AP for moving in turnbased
-10% Normal DR
-1 AP 125% Yes 1 Empty Jet Canister
2 Chemical Component
1 Brahmin Dung
Advanced Workbench
Jet Antidote Removes drugs effects and addictions. N/A 125% Yes 2 Antidote
2 Jet
Purchased
Mentats +10 Sequence
+2 IN
+2 CH
+20 Healing Time
-1 CH 125% Yes 2 Chemical Component
6 Fruit
Medical Terminal
Monument Chunk +3 ST
+3 AG
+50 DR
N/A None N/A Not craftable In-game?
Mutated Toe -3 HP
+2 Poison Level
N/A None N/A Not craftable In-game?
Mutie +4 All DT
+5 Slow Resistance
+10 Heavy Handed Resistance
-1 AP
-3 All DT 125% Yes 2 Chemical Component
2 Scorpion Tail
Medical Terminal
Nuka-Cola +5% Electro DR
+1 AG
-2 PE
-1 AG None No 2 Fruit
1 Water
Nuka-Cola Machine
Psycho 5% All DR
+5 Damage Reduce
-50 HP
-3 PE
-3% All DR 125% Yes 1 Super Stimpak
2 Chemical Component
1 Bio Med Gel
Medical Terminal
Rad-X +50% Rad Resistance N/A 125% Yes 1 Chemical Component
3 Bio Med Gel
2 Xander Root
Medical Terminal
RadAway -25 Radiation 10% chance 125% Yes 1 Chemical Component
1 Bio Med Gel
Medical Terminal
Roentgen Rum +5% Fire DR
+1 IN
-2 PE
-1 IN None N/A Not craftable Purchased
Rot Gut +5% Explosive DR
+1 EN
-2 PE
-1 EN None No 1 Wood
5 Fruit
Still
Stimpak up to +50 HP N/A 100% Yes 1 Empty Hypodermic
1 Bio Med Gel
1 Broc Flower
1 Xander Root
Workbench or
Advanced Workbench
Super Stimpak +80 HP N/A 125% Yes 1 Stimpak
2 Bio Med Gel
1 Chemical Component
Medical Terminal
Voodoo +3 Luck
+10 Critical Roll(Flat)
+20% AP per kill (bloodymess effect)
-3 En
-1 Luck 125% Yes 1 Weak Healing Powder
1 Gecko Pelt
Medical Terminal
Weak Healing Powder None N/A None No 1 Xander Root Anywhere


Cannibal drugs
DRUG NAME EFFECTS EFFECT AFTER
Brain +3 IN
+5% Movement Speed
-125 HP on out
Ear +4 Luck
+2 AP
-125 HP on out
Eye +3 PE
+25 AP Regen
-125 HP on out
Heart +4 EN -125 HP on out
Liver +3 ST
+10 Flat Damage
-125 HP on out
Radiated Brain +50 Armor Class +200 Radiation Level
Radiated Ear +50 Stealth +200 Radiation Level
Radiated Eye +5 CH +200 Radiation Level
Radiated Heart Lethal Protection +200 Radiation Level
Radiated Liver +50 Rad Resistance +200 Radiation Level