Difference between revisions of "Quests"
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| colspan="3" style="text-align:center; background:#f0f0f0;" | '''Pip-Boy quests''' | | colspan="3" style="text-align:center; background:#f0f0f0;" | '''Pip-Boy quests''' | ||
| + | |- id="A Man's Job" | ||
| + | | A Man's Job || New Adytum || | ||
| + | {| class="mw-collapsible mw-collapsed wikitable" | ||
| + | | Walkthrough | ||
| + | |- | ||
| + | | | ||
| + | *Talk to Hammilton in the New Adytum library ([[:File:Hammilton.jpg|image]]). He'll ask you to track down and kill a runaway worker. | ||
| + | *Go to the Boneyard train station and ask four people about the missing man. | ||
| + | *The fourth person will direct you to the next train station; repeat asking four people at each station. | ||
| + | *While you can visit the stations in any order, you'll get the best experience if you start with Boneyard, then go to SF, then VC, then NCR. | ||
| + | *Eventually, you'll need to talk to a shady man at the NCR train station who will mark your target's hideout's location on your map. | ||
| + | *Confront the target and make your decision. | ||
| + | *If you spare him and have low Charisma, Hammilton sends thugs after you. | ||
| + | |} | ||
|- id="A Brahmin Herdsman's Job" | |- id="A Brahmin Herdsman's Job" | ||
| − | | | + | | A Brahmin Herdsman's Job || NCR || |
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| Walkthrough | | Walkthrough | ||
| Line 56: | Line 70: | ||
*Go there and investigate. Solve the problem. All the brahmin must survive. | *Go there and investigate. Solve the problem. All the brahmin must survive. | ||
*Return to Mr. Westin. | *Return to Mr. Westin. | ||
| − | |||
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|} | |} | ||
|- id="A Tent in the Wasteland" | |- id="A Tent in the Wasteland" | ||
| Line 83: | Line 83: | ||
|} | |} | ||
|- id="Buy Cigarettes for Buster" | |- id="Buy Cigarettes for Buster" | ||
| − | | | + | | Buy Cigarettes for Buster || NCR || |
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| Walkthrough | | Walkthrough | ||
| Line 93: | Line 93: | ||
|} | |} | ||
|- id="Collect the Radscorpion Eggs" | |- id="Collect the Radscorpion Eggs" | ||
| − | | | + | | Collect Radscorpion Eggs || Junktown || |
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| Walkthrough | | Walkthrough | ||
| Line 99: | Line 99: | ||
| | | | ||
*Talk to Doc Larrikin in Junktown hospital. | *Talk to Doc Larrikin in Junktown hospital. | ||
| − | *Accept the quest to bring back 5 | + | *Accept the quest to bring back 5 x [[File:Radscorpion Eggs.gif|20px]] [[Radscorpion Eggs]]. |
| − | * | + | *The Lair of the Black Claw Radscorpions will appear on your world map. Take some [[Antidote]] with you. |
| − | *Kill radscorpions until you have at least 5 radscorpion eggs. | + | *Kill and loot radscorpions in the cave until you have at least 5 radscorpion eggs. |
| − | *Return the eggs to Doc Larrikin to complete the quest and receive the [[Snakeater]] support perk. | + | *Return the eggs to Doc Larrikin to complete the quest and receive the [[Snakeater]] support perk if your [[Endurance]] is 6 or higher. |
|} | |} | ||
|- id="Get a Dean's Electronics Book" | |- id="Get a Dean's Electronics Book" | ||
| − | | [[ | + | | Get a [[Dean's Electronics]] Book || New Adytum || |
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| Walkthrough | | Walkthrough | ||
| Line 115: | Line 115: | ||
|} | |} | ||
|- id="Holodisk for Thomas Moore" | |- id="Holodisk for Thomas Moore" | ||
| − | | | + | | Holodisk for Thomas Moore || NCR || |
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| Walkthrough | | Walkthrough | ||
| Line 125: | Line 125: | ||
|} | |} | ||
|- id="Iguana Pete's Missing Son" | |- id="Iguana Pete's Missing Son" | ||
| − | | | + | | Iguana Pete's Missing Son || The Hub || |
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| Walkthrough | | Walkthrough | ||
| Line 131: | Line 131: | ||
| | | | ||
*Find Iguana Pete in The Hub (Market area); he'll ask you to find his long‑lost son. | *Find Iguana Pete in The Hub (Market area); he'll ask you to find his long‑lost son. | ||
| + | *Go to NCR and talk to the Iguana stand vendor until he tells you to talk to Lenny | ||
| + | *Talk to Lenny in the Rawhide Saloon | ||
*Go to the NCR train station and start asking around. | *Go to the NCR train station and start asking around. | ||
| − | *Once you find out that the son is Ranger Captain Bob Jr., talk to him to deliver Iguana Pete's message. | + | *Once you find out that the missing son is Ranger Captain Bob Jr., talk to him to deliver Iguana Pete's message. |
|} | |} | ||
|- id="Industrial Park Message" | |- id="Industrial Park Message" | ||
| − | | | + | | Industrial Park Message || New Adytum || |
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| Walkthrough | | Walkthrough | ||
| Line 145: | Line 147: | ||
|} | |} | ||
|- id="Investigate for the Sad Wife" | |- id="Investigate for the Sad Wife" | ||
| − | + | | Find Joseph, the Scavenger || The Hub || | |
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| Walkthrough | | Walkthrough | ||
| Line 155: | Line 157: | ||
|} | |} | ||
|- id="Kill the Basement Rats" | |- id="Kill the Basement Rats" | ||
| − | + | | Explore the Cathedral Cellar || Cathedral || | |
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| Walkthrough | | Walkthrough | ||
| Line 165: | Line 167: | ||
|} | |} | ||
|- id="Medical Investigation" | |- id="Medical Investigation" | ||
| − | | | + | | Medical Investigation || New Vault City || |
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| Walkthrough | | Walkthrough | ||
| Line 171: | Line 173: | ||
| | | | ||
*In New Vault City, talk to "Doc" Andrew in the "hospital." | *In New Vault City, talk to "Doc" Andrew in the "hospital." | ||
| − | *He'll ask you to investigate train station residents for signs of medical issues. | + | *He'll ask you to investigate [[Train#Train stations|train station]] residents for signs of medical issues. |
| − | *Visit all four train stations and question four people at each one then return to "Doc" Andrew to claim your reward. | + | *Visit all four '''[[Train#Train stations|train stations]]''' and question four people at each one then return to "Doc" Andrew to claim your reward. |
|} | |} | ||
|- id="Montag's Water Pump" | |- id="Montag's Water Pump" | ||
| − | | | + | | Montag's Water Pump || New Adytum || |
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| Walkthrough | | Walkthrough | ||
|- | |- | ||
| | | | ||
| − | *Talk to Montag in New Adytum; your Repair must be 50% or higher, and you need to have a Tool to convince him you can fix the pump. | + | *Talk to Montag in New Adytum ([[:File:Montag and the Water Pump (New Adytum).jpg|image]]); your Repair must be 50% or higher, and you need to have a Tool to convince him you can fix the pump. |
*Use the Tool on the water pump to fix it. | *Use the Tool on the water pump to fix it. | ||
|} | |} | ||
|- id="Optimizing the Power House" | |- id="Optimizing the Power House" | ||
| − | | [[Optimizing the Power House]] || Junktown || | + | | [[Optimizing the Power House|Optimize the Power House]] || Junktown || |
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| Walkthrough | | Walkthrough | ||
| Line 204: | Line 206: | ||
|} | |} | ||
|- id="Radscorpion Subway" | |- id="Radscorpion Subway" | ||
| − | | | + | | Radscorpion Subway || San Francisco || |
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| Walkthrough | | Walkthrough | ||
| Line 213: | Line 215: | ||
|} | |} | ||
|- id="Rats in Mines" | |- id="Rats in Mines" | ||
| − | | | + | | Rats in Mines || Redding || |
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| Walkthrough | | Walkthrough | ||
| Line 222: | Line 224: | ||
|} | |} | ||
|- id="Repair Becky's Craps Table" | |- id="Repair Becky's Craps Table" | ||
| − | | | + | | Repair Becky's Craps Table || The Den || |
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| Walkthrough | | Walkthrough | ||
| Line 231: | Line 233: | ||
|} | |} | ||
|- id="Solve the Jet supply issue for Dangerous Dan McGrew" | |- id="Solve the Jet supply issue for Dangerous Dan McGrew" | ||
| − | + | | Increase Redding's [[Jet]] Supply || Redding || | |
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| Walkthrough | | Walkthrough | ||
| Line 243: | Line 245: | ||
|} | |} | ||
|- id="The Gun Runner Delivery" | |- id="The Gun Runner Delivery" | ||
| − | | | + | | The Gun Runner Delivery || The Hub || |
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| Walkthrough | | Walkthrough | ||
| Line 263: | Line 265: | ||
|} | |} | ||
|- id="The Rail Line Gang" | |- id="The Rail Line Gang" | ||
| − | | | + | | The Rail Line Gang || NCR || |
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| Walkthrough | | Walkthrough | ||
| Line 273: | Line 275: | ||
|} | |} | ||
|- id="Water Merchant Contracts" | |- id="Water Merchant Contracts" | ||
| − | | | + | | Water Merchant Contracts || The Hub || |
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| Walkthrough | | Walkthrough | ||
| Line 281: | Line 283: | ||
*Go where he tells you and negotiate for him. The higher your [[Speech]] and [[Charisma]], the better the outcome. | *Go where he tells you and negotiate for him. The higher your [[Speech]] and [[Charisma]], the better the outcome. | ||
|} | |} | ||
| − | |- | + | |- id="Minor quests" |
| colspan="3" style="text-align:center; background:#f0f0f0;" | '''Minor quests''' | | colspan="3" style="text-align:center; background:#f0f0f0;" | '''Minor quests''' | ||
|- id="Abandoned Bunker" | |- id="Abandoned Bunker" | ||
| Line 336: | Line 338: | ||
|} | |} | ||
|- id="Bring Little Jesus Mordino's briefcase to Metzger" | |- id="Bring Little Jesus Mordino's briefcase to Metzger" | ||
| − | | | + | | Deliver Metzger's briefcase for the Mordinos || New Reno || |
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| Walkthrough | | Walkthrough | ||
| Line 347: | Line 349: | ||
|} | |} | ||
|- id="Convince Doc Johnson to stop selling jet to Redding" | |- id="Convince Doc Johnson to stop selling jet to Redding" | ||
| − | | | + | | Convince Doc Johnson to stop selling Jet|| Redding || |
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| Walkthrough | | Walkthrough | ||
| Line 355: | Line 357: | ||
|} | |} | ||
|- id="Deliver Jet to join the Mordino family" | |- id="Deliver Jet to join the Mordino family" | ||
| − | | | + | | Deliver Jet for the Mordinos || New Reno || |
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| Walkthrough | | Walkthrough | ||
| Line 370: | Line 372: | ||
*Once you've talked to everybody, return to Lil' Jesus. | *Once you've talked to everybody, return to Lil' Jesus. | ||
|} | |} | ||
| − | |- id="Explore San | + | |- id="Explore San Francisco for Lilly in the Headquarters" |
| − | + | | Explore San Francisco for Lilly || New Vault City || | |
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| Walkthrough | | Walkthrough | ||
| Line 381: | Line 383: | ||
|} | |} | ||
|- id="Explore the Stranded Ship" | |- id="Explore the Stranded Ship" | ||
| − | | [[Explore the Stranded Ship]] || Klamath || | + | | [[Explore the Stranded Ship]] for Meloy || Klamath || |
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| Walkthrough | | Walkthrough | ||
| Line 392: | Line 394: | ||
|} | |} | ||
|- id="Give Nuka-Cola to Metzger" | |- id="Give Nuka-Cola to Metzger" | ||
| − | | [[ | + | | Give [[Nuka-Cola]] to Metzger || The Den || |
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| Walkthrough | | Walkthrough | ||
| Line 402: | Line 404: | ||
|} | |} | ||
|- id="Make some deal for Whiskey Bob" | |- id="Make some deal for Whiskey Bob" | ||
| − | | | + | | Make a deal for Whiskey Bob || Klamath || |
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| Walkthrough | | Walkthrough | ||
| Line 413: | Line 415: | ||
|} | |} | ||
|- id="Repair Geiger Counter for Mantis, the ghoul" | |- id="Repair Geiger Counter for Mantis, the ghoul" | ||
| − | | [[ | + | | Mantis needs his [[Geiger Counter]] fixed || NCR train station || |
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| Walkthrough | | Walkthrough | ||
|- | |- | ||
| | | | ||
| − | *Talk to Mantis the Ghoul at the NCR train station. | + | *Talk to Mantis the Ghoul at the NCR train station ([[:File:Mantis.jpg|image]]). |
*Ask him about storms, then offer to repair his Geiger Counter (your [[Repair]] must be at least 120%). | *Ask him about storms, then offer to repair his Geiger Counter (your [[Repair]] must be at least 120%). | ||
*Hand him the fixed Geiger Counter to complete the quest. | *Hand him the fixed Geiger Counter to complete the quest. | ||
|} | |} | ||
|- id="Scavenge for Lorraine" | |- id="Scavenge for Lorraine" | ||
| − | | | + | | Scavenge for Lorraine || New Adytum || |
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| Walkthrough | | Walkthrough | ||
|- | |- | ||
| | | | ||
| − | *Talk to Lorraine the Scavenger | + | *Talk to Lorraine the Scavenger to get the quest. |
| − | *Gather [[crafting materials]] as instructed, then | + | *Gather [[crafting materials]] as instructed, then talk to Lorraine again. |
| + | *Procure two [[10mm Pistol]]s by whatever means necessary. | ||
*Talk to Lorraine again to complete the quest. | *Talk to Lorraine again to complete the quest. | ||
|} | |} | ||
|- id="Westin Ranch Waterpump" | |- id="Westin Ranch Waterpump" | ||
| − | | | + | | Westin Ranch Waterpump || NCR || |
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| Walkthrough | | Walkthrough | ||
| Line 439: | Line 442: | ||
| | | | ||
*Go to the Westin Ranch | *Go to the Westin Ranch | ||
| − | *Find the broken water pump | + | *Find the broken water pump ([[:File:Fixwaterpump.png|image]]) |
*Repair it using a [[Tool]] | *Repair it using a [[Tool]] | ||
|} | |} | ||
| Line 517: | Line 520: | ||
|} | |} | ||
|- id="Gun Runners Caravan Package" | |- id="Gun Runners Caravan Package" | ||
| − | | | + | | Recover Gun Runners' Package || New Adytum || |
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| Walkthrough | | Walkthrough | ||
| Line 527: | Line 530: | ||
*Find the briefcase and bring it back to Marshal. High Robbery skill will make the task easier. | *Find the briefcase and bring it back to Marshal. High Robbery skill will make the task easier. | ||
*Collect your reward from Ralph. In 10 hours or so, the quest will be available again. | *Collect your reward from Ralph. In 10 hours or so, the quest will be available again. | ||
| + | *[https://www.youtube.com/watch?v=9ft7Wp4w-JE This YouTube video] shows a 2-minute speedrun of the quest. | ||
|} | |} | ||
|- id="Feed Shren" | |- id="Feed Shren" | ||
| Line 564: | Line 568: | ||
|} | |} | ||
|- id="Gold mining" | |- id="Gold mining" | ||
| − | | | + | | Mine and sell gold || Redding || |
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| Walkthrough | | Walkthrough | ||
| Line 570: | Line 574: | ||
| | | | ||
*Grab a [[Super Sledge]] and mine some gold nuggets in Redding's mine. | *Grab a [[Super Sledge]] and mine some gold nuggets in Redding's mine. | ||
| − | *Ascorti will buy them off you for | + | *Ascorti will buy them off you for 125 caps a piece. |
|} | |} | ||
|} | |} | ||
[[Category:Quests| ]] | [[Category:Quests| ]] | ||
Latest revision as of 01:22, 25 May 2026
Quests are structured missions that have a set objective and a guaranteed reward.
FOnline 3 features an all-new main quest and a number of side quests you can complete.
It also contains a number of legacy quests, carried over from FOnline2238, some of which might be broken (see below).
Completing a quest typically rewards you with experience points and/or items, and may affect your reputation.
Quests that spawn a new location on the world map can typically be done in either real-time or turn-based mode, depending on what your game is set to when you accept them.
Main quest
Side quests
Legacy quests
As you stroll around the Wasteland, you may encounter familiar FO2238 NPCs that are still looking to put you to work.
Some of the quests you get this way are broken: they either cannot be completed, or give no reward when you do.
Many still work, however. Below is a full list of various legacy quests and mini quests that you can accept, complete, and receive XP for.
They are split into three categories: Pip-Boy quests, repeatable tasks (a.k.a. "jobs"), and minor quests.
Pip-Boy quests are tracked in your personal journal ("Pip-Boy"), usually involve combat and can take a while to complete.
Minor quests can only be completed once and don't appear in your Pip-Boy; they're mostly quick and painless to complete.
Repeatable tasks can usually be completed quickly, and then completed again, and again, and again.
| Task | Location | Quest guide | ||
|---|---|---|---|---|
| Pip-Boy quests | ||||
| A Man's Job | New Adytum |
| ||
| A Brahmin Herdsman's Job | NCR |
| ||
| A Tent in the Wasteland | Other |
| ||
| Buy Cigarettes for Buster | NCR |
| ||
| Collect Radscorpion Eggs | Junktown |
| ||
| Get a Dean's Electronics Book | New Adytum |
| ||
| Holodisk for Thomas Moore | NCR |
| ||
| Iguana Pete's Missing Son | The Hub |
| ||
| Industrial Park Message | New Adytum |
| ||
| Find Joseph, the Scavenger | The Hub |
| ||
| Explore the Cathedral Cellar | Cathedral |
| ||
| Medical Investigation | New Vault City |
| ||
| Montag's Water Pump | New Adytum |
| ||
| Optimize the Power House | Junktown |
| ||
| Pay Back Mira's Debt | NCR |
| ||
| Radscorpion Subway | San Francisco |
| ||
| Rats in Mines | Redding |
| ||
| Repair Becky's Craps Table | The Den |
| ||
| Increase Redding's Jet Supply | Redding |
| ||
| The Gun Runner Delivery | The Hub |
| ||
| The inoperative Mr. Handy Robot | Junktown |
| ||
| The Rail Line Gang | NCR |
| ||
| Water Merchant Contracts | The Hub |
| ||
| Minor quests | ||||
| Abandoned Bunker | Junktown |
| ||
| Dan needs a Shovel | Gecko, The Hub, Redding |
| ||
| April needs some Booze | The Den, New Reno, New Vault City |
| ||
| Emma needs some Junk | New Adytum, NCR, San Francisco |
| ||
| Mark needs Scorpion Tails | Junktown, Modoc |
| ||
| Deliver Metzger's briefcase for the Mordinos | New Reno |
| ||
| Convince Doc Johnson to stop selling Jet | Redding |
| ||
| Deliver Jet for the Mordinos | New Reno |
| ||
| Explore San Francisco for Lilly | New Vault City |
| ||
| Explore the Stranded Ship for Meloy | Klamath |
| ||
| Give Nuka-Cola to Metzger | The Den |
| ||
| Make a deal for Whiskey Bob | Klamath |
| ||
| Mantis needs his Geiger Counter fixed | NCR train station |
| ||
| Scavenge for Lorraine | New Adytum |
| ||
| Westin Ranch Waterpump | NCR |
| ||
| Repeatable tasks | ||||
| Moving caravan boxes | New Adytum, Broken Hills, The Hub NCR train station, San Francisco |
| ||
| Cleaning up brahmin pens | NCR, The Hub, Junktown, Redding, Klamath, Gecko |
| ||
| Grisham's jerky delivery | Modoc |
| ||
| Brahmin run for Martin | NCR |
| ||
| Beer run for Aldo | Klamath |
| ||
| Supply run for Monte Carlo | New Adytum |
| ||
| Orville Wright's contacts | New Reno |
| ||
| Recover Gun Runners' Package | New Adytum |
| ||
| Feed Shren | The Hub |
| ||
| Water the farmers | The Hub |
| ||
| Sell gecko pelts to Maida | Klamath |
| ||
| Sell Junk and Electronic Parts to Trisha | New Adytum |
| ||
| Mine and sell gold | Redding |
| ||
