Critical hit

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Revision as of 15:11, 2 August 2022 by GalaxyA40 (talk | contribs) (Critical Effect: interlink)
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In Critical Hit FOnline3 have a few terms like:

Critical Power and Critical Roll

Difference between Critical Power and Roll is very simple, the Critical Power is % multiplier of Critical Roll, which is our base of Critical Hit.
Critical Roll sources:


Critical Power sources:


so right now our Critical roll on end is roll*power but its not all!

Critical Resistances

In FOnline 3 we have 5 different critical resistances:

  • Armor Critical Chance Resistance
  • Armor Critical Power Resistance
  • Critical Chance Resistance
  • Critical Power Resistance
  • Critical Roll Resistance

Let's start with Armor Critical Chance Resistance and Critical Chance Resistance, both working same way and stacks with each other but there is one difference between them: way how to bypass it! Armor or Helmet Critical Chance Resistance can be bypassed by Hit The Gaps 80% for armor and Right Between The Eyes 90% for helmet. For Other Critical Chance Resistance can be bypassed by Plasma Damage or in case Armor Perks can be bypassed by Bounty Hunter Source of Critical Chance Resistance:


Aggressive Implant Decrease sums of armor and other Critical Chance Resistance by 15% for each implant

Now Critical Power Resistance and Armor Critical Power Resistance, same as chance only difference is how to bypass it, Armor Critical Power Resistance can be bypassed only by Slayer Synergy 80%
Critical Power Resistances working in simple way it just decrease % of opponent Critical Power Example: opponent have 60% extra Critical Power, you have 25% resistance, 60 - 25 = 35
Sources of Critical Power Resistance:


Aggressive Implant Decrease Critical Chance Resistance(not from Armor) by 15% for each implant

Last Critical Defense is Critical Roll Resistance, it just decrease opponent Critical Roll before apply Critical Power
Sources of Critical Roll Resistance:

  • Heavy: 20 (bypassed by Bounty Hunter)
  • Anty-Crit: 60 vs NPC(bypassed by Bounty Hunter)



Summary our Critical hit is ( Critical Roll - Target's Critical Roll Resistance ) * ( Critical Power - Target's Critical Power Resistances)

Critical Effect

In FO3 we have 10 different Critical Effects which can be applied when your total Critical Roll reach a Critical Tier which unlocks that effect, for example: we reach tier 3 critical in eyes so we have chance to apply Slow, Knockdown or confusion, all effect can applied together.
Chance to apply Critical Effect is 33% it can be increased by:

Critical Effects and possible defensives:

Critical Table and Critical Tier

Critical Roll - Target's Critical Roll Resistance ) * ( Critical Power - Target's Critical Power Resistances gives us a number which we can fit with table below but if we have Critical Tier up just look on next tier

CRITICAL TIER
/ROLL
EYES HEAD GROIN HANDS LEGS UNAIMED
0
0-25
135%-150% DMG 110%-125% DMG 110%-125% DMG 75%-90% DMG 80%-95% DMG 5%-20% DMG
1
26-60
180%-195% DMG
Slow
155%-170% DMG
Slow
145%-160% DMG
Slow
110%-125% DMG
Slow
115%-130% DMG
Slow
25%-40% DMG
Confusion
2
61-90
225%-240% DMG
Knockdown
200%-215% DMG
Knockdown
180%-195% DMG
Knockdown
145%-160% DMG
AP Drain
150%-165% DMG
Knockdown
45%-60% DMG
Slow
3
91-115
270%-285% DMG
Confusion
245%-260% DMG
Confusion
215%-230% DMG
Confusion
180%-195% DMG
Weapon Drop
185%-200% DMG
Confusion
55%-70% DMG
Knockdown
4
116-150
315%-330% DMG
Blind
290%-305% DMG
Bypass
250%-265% DMG
Death
215%-230% DMG
Arm Criple
220%-235% DMG
Leg Criple
75%-90% DMG
5
151-199
360%-375% DMG
Knockout
335%-350% DMG
Knockout
285%-300% DMG
Knockout
250%-265% DMG
Weapon Destroy
255%-270% DMG
Knockout
95%-110% DMG
AP Drain
6
200+
405%-420% DMG
Bypass
380%-385% DMG
Death
320%-335% DMG
Bypass
285%-300% DMG
Bypass
290%-305% DMG
Bypass
100%-115% DMG
Death