Drugs

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Revision as of 17:27, 23 January 2022 by Bloodcat (talk | contribs)
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TODO
Characters can use drugs, often to enhance combat performance. Chem Reliant characters become addicted to whatever drugs they use, and thus suffer stat penalties between doses. The effects from using drugs only last a while and a timer shows you this. Taking your next round of drugs before a drug timer is done will reset the timer so you don't have to wait until current dose wears off to take the next dose.

Drugs aren't regular food or drinks, unlike consumables. Drugs often cause a strong addiction.

DRUG NAME EFFECTS ADDICTION Crafting BLUEPRINT RESOURCES WHERE TO CRAFT
After Burner gum +10 Critical Chance
-5 Luck
-5 Critical Chance 125% Yes 5 Bio Med Gel
1 Chemical Component
Advanced Workbench
Antidote -25 to Poison Level N/A 50% No 5 Scorpion Tails Anywhere
Beer +5% Normal DR
+1 CH
-2 PE
-1 CH None No 1 Barley
1 Water
Brewerage Device
Booze +5% Laser DR
+1 Luck
-2 PE
-1 Luck None N/A Not Craftable Purchased
Buffout +2 ST
+2 EN
-1 AP
-25 AP Regen
-1 EN 125% Yes 2 Chemical Component
5 Meat Jerky
Medical Terminal
Cigarettes +1 PE
+5 Critical Chance Resistance
-30 Armor Class
-1 CH
-1 PE None No 2 Tobacco Cigarettes Machine
Cookie None N/A None N/A Not craftable Rare
Gamma Gulp Beer +5% Plasma DR
+1 ST
-2 PE
-1 ST None N/A Not craftable Purchased
Healing Powder +25 Healing Rate
-5 Healing Rate Time
-5% Damage Deal
-3 Luck
-10 Healing Rate 125% No 1 Broc Flower
1 Xander Root
Anywhere
Hypo +100 to 150 HP N/A 175% Yes 7 High Quality Chemical component
Advanced Biogel
Super Stimpak
Medical Terminal
Jet +2 AP
+4 AP for moving in turnbased
-10% Normal DR
-1 AP 125% Yes 1 Empty Jet Canister
2 Chemical Component
1 Brahmin Dung
Advanced Workbench
Jet Antidote Removes drugs effects and addictions. N/A 125% Yes 2 Antidote
2 Jet
Purchased
Mentats +10 Sequence
+2 IN
+2 CH
+20 Healing Time
-1 CH 125% Yes 2 Chemical Component
6 Fruit
Medical Terminal
Monument Chunk +3 ST
+3 AG
+50 DR
N/A None N/A Not craftable In-game?
Mutated Toe -3 HP
+2 Poison Level
N/A None N/A Not craftable In-game?
Mutie +4 All DT
+5 Slow Resistance
+10 Heavy Handed Resistance
-1 AP
-3 All DT 125% Yes 2 Chemical Component
2 Scorpion Tail
Medical Terminal
Nuka-Cola +5% Electro DR
+1 AG
-2 PE
-1 AG None No 2 Fruit
1 Water
Nuka-Cola Machine
Psycho 5% All DR
+5 Damage Reduce
-50 HP
-3 PE
-3% All DR 125% Yes 1 Super Stimpak
2 Chemical Component
1 Bio Med Gel
Medical Terminal
Rad-X +50% Rad Resistance N/A 125% Yes 1 Chemical Component
3 Bio Med Gel
2 Xander Root
Medical Terminal
RadAway -25 Radiation 10% chance 125% Yes 1 Chemical Component
1 Bio Med Gel
Medical Terminal
Roentgen Rum +5% Fire DR
+1 IN
-2 PE
-1 IN None N/A Not craftable Purchased
Rot Gut +5% Explosive DR
+1 EN
-2 PE
-1 EN None No 1 Wood
5 Fruit
Still
Stimpak +10 to 50 HP N/A 100% Yes 1 Empty Hypodermic
1 Bio Med Gel
1 Broc Flower
1 Xander Root
Workbench or
Advanced Workbench
Super Stimpak +80 HP N/A 125% Yes 1 Stimpak
2 Bio Med Gel
1 Chemical Component
Medical Terminal
Voodoo +3 Luck
+10 Critical Roll(Flat)
+20% AP per kill (bloodymess effect)
-3 En
-1 Luck 125% Yes 1 Weak Healing Powder
1 Gecko Pelt
Medical Terminal
Weak Healing Powder None N/A None No 1 Xander Root Anywhere


Cannibal drugs
DRUG NAME EFFECTS EFFECT AFTER
Brain +3 IN
+5% Movement Speed
-125 HP on out
Ear +4 Luck
+2 AP
-125 HP on out
Eye +3 PE
+25 AP Regen
-125 HP on out
Heart +4 EN -125 HP on out
Liver +3 ST
+10 Flat Damage
-125 HP on out
Radiated Brain +50 Armor Class +200 Radiation Level
Radiated Ear +50 Stealth +200 Radiation Level
Radiated Eye +5 CH +200 Radiation Level
Radiated Heart Lethal Protection +200 Radiation Level
Radiated Liver +50 Rad Resistance +200 Radiation Level