Drugs
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TODO
Characters can use drugs, often to enhance combat performance. Chem Reliant characters become addicted to whatever drugs they use, and thus suffer stat penalties between doses. The effects from using drugs only last a while and a timer shows you this. Taking your next round of drugs before a drug timer is done will reset the timer so you don't have to wait until current dose wears off to take the next dose.
Drugs aren't regular food or drinks, unlike consumables. Drugs often cause a strong addiction.
| DRUG NAME | EFFECTS | ADDICTION | Crafting | BLUEPRINT | RESOURCES | WHERE TO CRAFT |
|---|---|---|---|---|---|---|
| After Burner gum | +10 Critical Chance -5 Luck |
-5 Critical Chance | 125% | Yes | 5 Bio Med Gel 1 Chemical Component |
Advanced Workbench |
| Antidote | -25 to Poison Level | N/A | 50% | No | 5 Scorpion Tails | Anywhere |
| Beer | +5% Normal DR +1 CH -2 PE |
-1 CH | None | No | 1 Barley 1 Water |
Brewerage Device |
| Booze | +5% Laser DR +1 Luck -2 PE |
-1 Luck | None | N/A | Not Craftable | Purchased |
| Buffout | +2 ST +2 EN -1 AP -25 AP Regen |
-1 EN | 125% | Yes | 2 Chemical Component 5 Meat Jerky |
Medical Terminal |
| Cigarettes | +1 PE +5 Critical Chance Resistance -30 Armor Class -1 CH |
-1 PE | None | No | 2 Tobacco | Cigarettes Machine |
| Cookie | None | N/A | None | N/A | Not craftable | Rare |
| Gamma Gulp Beer | +5% Plasma DR +1 ST -2 PE |
-1 ST | None | N/A | Not craftable | Purchased |
| Healing Powder | +25 Healing Rate -5 Healing Rate Time -5% Damage Deal -3 Luck |
-10 Healing Rate | 125% | No | 1 Broc Flower 1 Xander Root |
Anywhere |
| Hypo | +100 to 150 HP | N/A | 175% | Yes | 7 High Quality Chemical component Advanced Biogel Super Stimpak |
Medical Terminal |
| Jet | +2 AP +4 AP for moving in turnbased -10% Normal DR |
-1 AP | 125% | Yes | 1 Empty Jet Canister 2 Chemical Component 1 Brahmin Dung |
Advanced Workbench |
| Jet Antidote | Removes drugs effects and addictions. | N/A | 125% | Yes | 2 Antidote 2 Jet |
Purchased |
| Mentats | +10 Sequence +2 IN +2 CH +20 Healing Time |
-1 CH | 125% | Yes | 2 Chemical Component 6 Fruit |
Medical Terminal |
| Monument Chunk | +3 ST +3 AG +50 DR |
N/A | None | N/A | Not craftable | In-game? |
| Mutated Toe | -3 HP +2 Poison Level |
N/A | None | N/A | Not craftable | In-game? |
| Mutie | +4 All DT +5 Slow Resistance +10 Heavy Handed Resistance -1 AP |
-3 All DT | 125% | Yes | 2 Chemical Component 2 Scorpion Tail |
Medical Terminal |
| Nuka-Cola | +5% Electro DR +1 AG -2 PE |
-1 AG | None | No | 2 Fruit 1 Water |
Nuka-Cola Machine |
| Psycho | 5% All DR +5 Damage Reduce -50 HP -3 PE |
-3% All DR | 125% | Yes | 1 Super Stimpak 2 Chemical Component 1 Bio Med Gel |
Medical Terminal |
| Rad-X | +50% Rad Resistance | N/A | 125% | Yes | 1 Chemical Component 3 Bio Med Gel 2 Xander Root |
Medical Terminal |
| RadAway | -25 Radiation | 10% chance | 125% | Yes | 1 Chemical Component 1 Bio Med Gel |
Medical Terminal |
| Roentgen Rum | +5% Fire DR +1 IN -2 PE |
-1 IN | None | N/A | Not craftable | Purchased |
| Rot Gut | +5% Explosive DR +1 EN -2 PE |
-1 EN | None | No | 1 Wood 5 Fruit |
Still |
| Stimpak | +10 to 50 HP | N/A | 100% | Yes | 1 Empty Hypodermic 1 Bio Med Gel 1 Broc Flower 1 Xander Root |
Workbench or Advanced Workbench |
| Super Stimpak | +80 HP | N/A | 125% | Yes | 1 Stimpak 2 Bio Med Gel 1 Chemical Component |
Medical Terminal |
| Voodoo | +3 Luck +10 Critical Roll(Flat) +20% AP per kill (bloodymess effect) -3 En |
-1 Luck | 125% | Yes | 1 Weak Healing Powder 1 Gecko Pelt |
Medical Terminal |
| Weak Healing Powder | None | N/A | None | No | 1 Xander Root | Anywhere |
| DRUG NAME | EFFECTS | EFFECT AFTER |
|---|---|---|
| Brain | +3 IN +5% Movement Speed |
-125 HP on out |
| Ear | +4 Luck +2 AP |
-125 HP on out |
| Eye | +3 PE +25 AP Regen |
-125 HP on out |
| Heart | +4 EN | -125 HP on out |
| Liver | +3 ST +10 Flat Damage |
-125 HP on out |
| Radiated Brain | +50 Armor Class | +200 Radiation Level |
| Radiated Ear | +50 Stealth | +200 Radiation Level |
| Radiated Eye | +5 CH | +200 Radiation Level |
| Radiated Heart | Lethal Protection | +200 Radiation Level |
| Radiated Liver | +50 Rad Resistance | +200 Radiation Level |