Difference between revisions of "Drugs"

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(Cannibal drugs)
Line 255: Line 255:
 
!EFFECT AFTER
 
!EFFECT AFTER
 
|-
 
|-
| [[File:Brain.png|center|]] || Brain || +2 [[Intelligence|IN]]<br />+5% Movement Speed || -125 [[Hit Points|HP]] on out
+
| [[File:Brain.png|center|]] || Brain || +3 [[Intelligence|IN]]<br />+5% Movement Speed <br /> -5% Max [[Hit Points|HP]] || -125 [[Hit Points|HP]] on out
 
|-
 
|-
| [[File:Ear.png|center|]] || Ear || +3 [[Luck]]<br />+2 [[Action Points|AP]] || -125 [[Hit Points|HP]] on out
+
| [[File:Ear.png|center|]] || Ear || +3 [[Luck]]<br />+2 [[Action Points|AP]] <br /> -5% Max [[Hit Points|HP]] || -125 [[Hit Points|HP]] on out
 
|-
 
|-
| [[File:Eye.png|center|]] || Eye || +2 [[Perception|PE]]<br /> +25 AP Regen || -125 [[Hit Points|HP]] on out
+
| [[File:Eye.png|center|]] || Eye || +3 [[Perception|PE]]<br /> -10% Attack Speed <br /> -5% Max [[Hit Points|HP]] || -125 [[Hit Points|HP]] on out
 
|-
 
|-
| [[File:Heart.png|center|]] || Heart || +2 [[Endurance|EN]] || -125 [[Hit Points|HP]] on out  
+
| [[File:Heart.png|center|]] || Heart || +3 [[Endurance|EN]] <br /> 15% Critical Effect Chance <br /> -5% Max [[Hit Points|HP]] || -125 [[Hit Points|HP]] on out  
 
|-
 
|-
| [[File:Liver.png|center|]] || Liver || +1 [[Strength|ST]]<br /> +10 [[Lethal Damage]] || -125 [[Hit Points|HP]] on out
+
| [[File:Liver.png|center|]] || Liver || +3 [[Strength|ST]]<br /> +5% [[Lethal Damage]] <br /> -5% Max [[Hit Points|HP]] || -125 [[Hit Points|HP]] on out
 
|-
 
|-
 
| [[File:BrainRad.png|center|]] || Radiated Brain || +50 [[Armor Class]] || +200 Radiation Level
 
| [[File:BrainRad.png|center|]] || Radiated Brain || +50 [[Armor Class]] || +200 Radiation Level
Line 269: Line 269:
 
| [[File:EarRad.png|center|]] || Radiated Ear || +50 Stealth || +200 Radiation Level
 
| [[File:EarRad.png|center|]] || Radiated Ear || +50 Stealth || +200 Radiation Level
 
|-
 
|-
| [[File:EyeRad.png|center|]] || Radiated Eye || +4 [[Charisma|CH]] || +200 Radiation Level
+
| [[File:EyeRad.png|center|]] || Radiated Eye || +5 [[Charisma|CH]] || +200 Radiation Level
 
|-
 
|-
| [[File:HeartRad.png|center|]] || Radiated Heart || +3 [[Agility|AG]] || +200 Radiation Level
+
| [[File:HeartRad.png|center|]] || Radiated Heart || +2 [[Agility|AG]] || +200 Radiation Level
 
|-
 
|-
 
| [[File:LiverRad.png|center|]] || Radiated Liver || +50 [[Rad Resistance]] || +200 Radiation Level
 
| [[File:LiverRad.png|center|]] || Radiated Liver || +50 [[Rad Resistance]] || +200 Radiation Level

Revision as of 10:34, 22 December 2022

Characters can use drugs, often to enhance combat performance. Chem Reliant characters become addicted to whatever drugs they use, and thus suffer stat penalties between doses. The effects from using drugs only last a while and a timer shows you this. Taking your next round of drugs before a drug timer is done will reset the timer so you don't have to wait until current dose wears off to take the next dose.

Drugs aren't regular food or drinks, unlike consumables. Drugs often cause a strong addiction.

Healing drugs

PICTURE DRUG NAME EFFECTS ADDICTION Crafting BLUEPRINT RESOURCES WHERE TO CRAFT
Healpwdr.gif
Weak Healing Powder +5 to 30 HP N/A None No 1 Xander Root Anywhere
Stimx.gif
Stimpak +10 to 50 HP N/A 100% Yes 1 Empty Hypodermic
1 Bio Med Gel
1 Broc Flower
1 Xander Root
Workbench or
Advanced Workbench
Stimpak.gif
Super Stimpak +80 HP N/A 125% Yes 1 Stimpak
2 Bio Med Gel
1 Chemical Component
Medical Terminal
Hypo.png
Hypo +100 to 150 HP N/A 175% Yes 7 High Quality Chemical component
Advanced Biogel
Super Stimpak
Medical Terminal

Utility drugs

PICTURE DRUG NAME EFFECTS ADDICTION Crafting BLUEPRINT RESOURCES WHERE TO CRAFT
Drug bot.gif
Antidote -25 to Poison Level N/A 50% No 5 Scorpion Tails Anywhere
Jetanti.gif
Jet Antidote Removes drugs effects and addictions. N/A 125% Yes 2 Antidote
2 Jet
Purchased
Drg rad2.gif
Rad-X +50% Rad Resistance
+10% Rad Resistance Cap
-5% max hit chance
N/A 125% Yes 1 Chemical Component
3 Bio Med Gel
2 Xander Root
Medical Terminal
RadAway.gif
RadAway -25 Radiation
-50 Radiation after 6 minutes
-75 Radiation after 12 minutes
10% chance 125% Yes 1 Chemical Component
1 Bio Med Gel
2 Broc Flower
Medical Terminal

Regular drugs

PICTURE DRUG NAME EFFECTS ADDICTION Crafting BLUEPRINT RESOURCES WHERE TO CRAFT
AfterBurnerGum.gif
After Burner gum +10 Critical Chance
-5 Luck
Ignore critical chance resistances on burst
Double critical damage from table on burst
-5 Critical Chance 125% Yes 5 Bio Med Gel
1 Chemical Component
Advanced Workbench
Beer.gif
Beer +5% Normal DR
+1 CH
-2 PE
-1 CH None No 1 Barley
1 Water
Brewerage Device
Schlager.gif
Booze +5% Laser DR
+1 Luck
-2 PE
-1 Luck None N/A Not Craftable Purchased
Dxboost2.gif
Buffout +2 ST
+2 EN
-1 AP
-25 AP Regen
-1 EN 125% Yes 2 Chemical Component
5 Meat Jerky
Medical Terminal
Cigarettes.gif
Cigarettes +1 PE
+5 Critical Chance Resistance
-30 Armor Class
-1 CH
-1 PE None No 2 Tobacco Cigarettes Machine
Gamabeer.gif
Gamma Gulp Beer +5% Plasma DR
+1 ST
-2 PE
-1 ST None N/A Not craftable Purchased
Healpwdr.gif
Healing Powder +25 Healing Rate
-5 Healing Rate Time
-5% Damage Deal
-3 Luck
-10 Healing Rate 125% No 1 Broc Flower
1 Xander Root
Anywhere
Jet.gif
Jet +2 AP
+4 AP for moving in turnbased
-10% Normal DR
-1 AP 125% Yes 1 Empty Jet Canister
2 Chemical Component
1 Brahmin Dung
Advanced Workbench
Syring2.gif
Mentats +10 Sequence
+2 IN
+2 CH
+20 Healing Time
-1 CH 125% Yes 2 Chemical Component
6 Fruit
Medical Terminal
Mutie.gif
Mutie +4 All DT
+5 Slow Resistance
+10 Heavy Handed Resistance
-1 AP
-3 All DT 125% Yes 2 Chemical Component
2 Scorpion Tail
Medical Terminal
Bottle.gif
Nuka-Cola +5% Electro DR
+1 AG
-2 PE
-1 AG None No 2 Fruit
1 Water
Nuka-Cola Machine
Lastdrug.gif
Psycho 5% All DR
+5 Damage Reduce
-50 HP
-3 PE
-3% All DR 125% Yes 1 Super Stimpak
2 Chemical Component
1 Bio Med Gel
Medical Terminal
Roenbeer.gif
Roentgen Rum +5% Fire DR
+1 IN
-2 PE
-1 IN None N/A Not craftable Purchased
Gutrot.gif
Rot Gut +5% Explosive DR
+1 EN
-2 PE
-1 EN None No 1 Wood
5 Fruit
Still
Voodoo.gif
Voodoo +3 Luck
+10 Critical Roll(Flat)
+20% AP per kill (bloodymess effect)
-3 En
-1 Luck 125% Yes 1 Weak Healing Powder
1 Gecko Pelt
Medical Terminal

Cannibal drugs

Cannibal drugs
PICTURE DRUG NAME EFFECTS EFFECT AFTER
Brain.png
Brain +3 IN
+5% Movement Speed
-5% Max HP
-125 HP on out
Ear.png
Ear +3 Luck
+2 AP
-5% Max HP
-125 HP on out
Eye.png
Eye +3 PE
-10% Attack Speed
-5% Max HP
-125 HP on out
Heart.png
Heart +3 EN
15% Critical Effect Chance
-5% Max HP
-125 HP on out
Liver.png
Liver +3 ST
+5% Lethal Damage
-5% Max HP
-125 HP on out
BrainRad.png
Radiated Brain +50 Armor Class +200 Radiation Level
EarRad.png
Radiated Ear +50 Stealth +200 Radiation Level
EyeRad.png
Radiated Eye +5 CH +200 Radiation Level
HeartRad.png
Radiated Heart +2 AG +200 Radiation Level
LiverRad.png
Radiated Liver +50 Rad Resistance +200 Radiation Level
Bpack.png
Blood Pack +60 HP +40 HP after 5 sec
BpackRad.png
Radiated Blood Pack -100 Radiation Level N/A