Difference between revisions of "Dungeons"
(→Instanced dungeons: Improved formatting) |
m (Fixed a minor issue) |
||
| (One intermediate revision by the same user not shown) | |||
| Line 91: | Line 91: | ||
This spawns a farm infested with pigrats and molerats. It's by far the easiest spawnable dungeon, and a good way to get some experience for a beginner. | This spawns a farm infested with pigrats and molerats. It's by far the easiest spawnable dungeon, and a good way to get some experience for a beginner. | ||
| − | The farm contains average loot, and one locked container | + | The farm contains average loot, and one locked container with a chance to spawn T3 gear. |
Opening another farm won't remove the previous one from the world map, but don't expect them to last for more than 30 minutes. | Opening another farm won't remove the previous one from the world map, but don't expect them to last for more than 30 minutes. | ||
| Line 124: | Line 124: | ||
The number of items an NPC receives from its list depends on its tier and the second number in the game's current version string (e.g., if the current version is 6.4.1, the second number is 4). T1/T2 NPCs get the number of perks equal to the second number plus one, T3/T4 NPCs get two times that, and T5/T6 NPCs get triple the number. The game displays the current version in the message box every time you log in. | The number of items an NPC receives from its list depends on its tier and the second number in the game's current version string (e.g., if the current version is 6.4.1, the second number is 4). T1/T2 NPCs get the number of perks equal to the second number plus one, T3/T4 NPCs get two times that, and T5/T6 NPCs get triple the number. The game displays the current version in the message box every time you log in. | ||
| + | |||
| + | Occasionally, you may encounter a "boss" NPC that has one additional [[class perk]]. | ||
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| − | | Generic perks ('''no class''') | + | ! colspan="3" | Generic perks ('''no class''') |
| + | |- | ||
| + | ! # !! Perk !! Synergy unlock | ||
| + | |- | ||
| + | | 1 || [[Good Natured]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 2 || [[Bloody Mess]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 3 || [[Bonus Move]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 4 || [[Action Boy]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 5 || [[Gain Agility]] || style="text-align:center" | [[Speedboy]] | ||
| + | |- | ||
| + | | 6 || [[Gain Endurance]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 7 || [[Faster Healing]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 8 || [[Lifegiver]] || style="text-align:center" | [[Vitality]] | ||
| + | |- | ||
| + | | 9 || [[Healer]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 10 || [[Medic]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 11 || [[Gunner]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 12 || [[Hit and Run]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 13 || [[Gain Charisma]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 14 || [[Gain Intelligence]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 15 || [[Synthetic]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 16 || [[Animal Friend]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 17 || [[Lone Wanderer]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 18 || [[Bonus AP Regen]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 19 || [[Quick Pockets]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 20 || [[Earlier Sequence]] || style="text-align:center" | [[Quartermaster]] | ||
| + | |- | ||
| + | | 21 || [[Long Arms]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 22 || [[Crasher]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 23 || [[Even More Criticals]] || style="text-align:center" | — | ||
|- | |- | ||
| − | | | + | | 24 || [[More Critical]] || style="text-align:center" | — |
| − | + | |- | |
| − | + | | 25 || [[Gain Luck]] || style="text-align:center" | [[Slayer]] | |
| − | + | |- | |
| − | + | | 26 || [[Death Sense]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 27 || [[Bonus Ranged Damage]] || style="text-align:center" | [[Ammo Loader]] | |
| − | + | |- | |
| − | + | | 28 || [[More Ranged Damage]] || style="text-align:center" | [[Burster]] | |
| − | + | |- | |
| − | + | | 29 || [[Claw Module]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 30 || [[Claw Module]] || style="text-align:center" | — | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
|} | |} | ||
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| − | | [[Alien]] perks | + | ! colspan="3" | [[Alien]] perks |
|- | |- | ||
| − | | | + | ! # !! Perk !! Synergy unlock |
| − | + | |- | |
| − | + | | 1 || [[Alien]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 2 || [[Small Frame]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 3 || [[Kamikaze]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 4 || [[Even More Criticals]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 5 || [[More Critical]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 6 || [[Gain Luck]] || style="text-align:center" | [[Slayer]] | |
| − | + | |- | |
| − | + | | 7 || [[Bonus Rate of Fire]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 8 || [[Fast Attacks]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 9 || [[Cowboy]] || style="text-align:center" | [[Quick Fingers]] | |
| − | + | |- | |
| − | + | | 10 || [[Right between the Eyes]] || style="text-align:center" | [[Pistolero]] | |
| − | + | |- | |
| − | + | | 11 || [[Sharpshooter]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 12 || [[Awareness]] || style="text-align:center" | [[Ranger]] | |
| − | + | |- | |
| − | + | | 13 || [[Focused Striker]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 14 || [[Deadeye]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 15 || [[Bonus Damage Multi]] || style="text-align:center" | [[Deadly Momentum]] | |
| + | |- | ||
| + | | 16 || [[Cybernetic Eye]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 17 || [[Synthetic]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 18 || [[Gain Implants]] || style="text-align:center" | [[Technician]] | ||
| + | |- | ||
| + | | 19 || [[Bonus AP Regen]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 20 || [[Quick Pockets]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 21 || [[Earlier Sequence]] || style="text-align:center" | [[Quartermaster]] | ||
| + | |- | ||
| + | | 22 || [[Bonus Move]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 23 || [[Action Boy]] || style="text-align:center" | [[Bonus Rapid Fire]] | ||
| + | |- | ||
| + | | 24 || [[Gain Agility]] || style="text-align:center" | [[Speedboy]] | ||
| + | |- | ||
| + | | 25 || [[Better Criticals]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 26 || [[Spray and Pray]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 27 || [[Hit the Gaps]] || style="text-align:center" | [[Marksman]] | ||
| + | |- | ||
| + | | 28 || [[Aggressive Module]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 29 || [[Aggressive Module]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 30 || [[Dragon Module]] || style="text-align:center" | — | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| − | | [[Assassin]] perks | + | ! colspan="3" | [[Assassin]] perks |
| + | |- | ||
| + | ! # !! Perk !! Synergy unlock | ||
| + | |- | ||
| + | | 1 || [[Assassin]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 2 || [[Kamikaze]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 3 || [[Gain Perception]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 4 || [[Silent Running]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 5 || [[Ghost]] || style="text-align:center" | [[Ninja]] | ||
| + | |- | ||
| + | | 6 || [[Gain Intelligence]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 7 || [[Undetected]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 8 || [[Phantom Presence]] || style="text-align:center" | [[Stealth Master]] | ||
| + | |- | ||
| + | | 9 || [[Long Arms]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 10 || [[Crasher]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 11 || [[Baiter]] || style="text-align:center" | [[Vanishing Act]] | ||
| + | |- | ||
| + | | 12 || [[Bonus Rate of Fire]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 13 || [[Fast Attacks]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 14 || [[Cowboy]] || style="text-align:center" | [[Quick Fingers]] | ||
| + | |- | ||
| + | | 15 || [[Even More Criticals]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 16 || [[More Critical]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 17 || [[Gain Luck]] || style="text-align:center" | [[Slayer]] | ||
| + | |- | ||
| + | | 18 || [[Right between the Eyes]] || style="text-align:center" | [[Pistolero]] | ||
| + | |- | ||
| + | | 19 || [[Sharpshooter]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 20 || [[Awareness]] || style="text-align:center" | [[Ranger]] | ||
| + | |- | ||
| + | | 21 || [[Better Criticals]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 22 || [[Spray and Pray]] || style="text-align:center" | [[Anti-Sneaker]] | ||
| + | |- | ||
| + | | 23 || [[Hit the Gaps]] || style="text-align:center" | [[Marksman]] | ||
| + | |- | ||
| + | | 24 || [[Synthetic]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 25 || [[EMP Shield]] || style="text-align:center" | — | ||
|- | |- | ||
| − | | | + | | 26 || [[EMP Shield]] || style="text-align:center" | — |
| − | + | |- | |
| − | + | | 27 || [[Aggressive Module]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 28 || [[Aggressive Module]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 29 || [[Dragon Module]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 30 || [[Dragon Module]] || style="text-align:center" | — | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
|} | |} | ||
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| − | | [[Bounty Hunter]] perks | + | ! colspan="3" | [[Bounty Hunter]] perks |
| + | |- | ||
| + | ! # !! Perk !! Synergy unlock | ||
| + | |- | ||
| + | | 1 || [[Bounty Hunter]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 2 || [[Finesse]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 3 || [[Fast Shot]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 4 || [[Providence]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 5 || [[Even More Criticals]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 6 || [[More Critical]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 7 || [[Gain Luck]] || style="text-align:center" | [[Slayer]] | ||
| + | |- | ||
| + | | 8 || [[Better Criticals]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 9 || [[Spray and Pray]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 10 || [[Hit the Gaps]] || style="text-align:center" | [[Marksman]] | ||
| + | |- | ||
| + | | 11 || [[Bonus Rate of Fire]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 12 || [[Fast Attacks]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 13 || [[Cowboy]] || style="text-align:center" | [[Quick Fingers]] | ||
| + | |- | ||
| + | | 14 || [[Bonus Move]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 15 || [[Action Boy]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 16 || [[Gain Agility]] || style="text-align:center" | [[Speedboy]] | ||
|- | |- | ||
| − | | | + | | 17 || [[Dragon Module]] || style="text-align:center" | — |
| − | + | |- | |
| − | + | | 18 || [[Dragon Module]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 19 || [[Aggressive Module]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 20 || [[Aggressive Module]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 21 || [[Cybernetic Eye]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 22 || [[Synthetic]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 23 || [[Gain Implants]] || style="text-align:center" | [[Technician]] | |
| − | + | |- | |
| − | + | | 24 || [[EMP Shield]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 25 || [[EMP Shield]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 26 || [[Deadeye]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 27 || [[Focused Striker]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 28 || [[Bonus Damage Multi]] || style="text-align:center" | [[Deadly Momentum]] | |
| − | + | |- | |
| − | + | | 29 || [[Cult of Personality]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 30 || [[Bonus Battle Stats]] || style="text-align:center" | — | |
| − | |||
| − | |||
| − | |||
| − | |||
|} | |} | ||
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| − | | [[Chosen One]] perks | + | ! colspan="3" | [[Chosen One]] perks |
|- | |- | ||
| − | | | + | ! # !! Perk !! Synergy unlock |
| − | + | |- | |
| − | + | | 1 || [[Chosen One]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 2 || [[Bloody Mess]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 3 || [[Chem Reliant]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 4 || [[Adrenaline Rush]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 5 || [[Toughness]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 6 || [[More Ranged Damage]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 7 || [[Death Sense]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 8 || [[Bonus Rate of Fire]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 9 || [[Cowboy]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 10 || [[Lifegiver]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 11 || [[Surgeon]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 12 || [[Unbreakable]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 13 || [[Firefighter]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 14 || [[Bonus Battle Stats]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 15 || [[Muscular Physique]] || style="text-align:center" | — | |
| + | |- | ||
| + | | 16 || [[Coolheaded]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 17 || [[Synthetic]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 18 || [[Bonus Damage Multi]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 19 || [[Vital Shielding]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 20 || [[Reinforced Endurance]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 21 || [[Providence]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 22 || [[Stonewall]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 23 || [[Bonus AP Regen]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 24 || [[Quick Pockets]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 25 || [[Long Arms]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 26 || [[Gain Charisma]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 27 || [[Nemean Module]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 28 || [[Dermal Module]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 29 || [[Phoenix Module]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 30 || [[Claw Module]] || style="text-align:center" | — | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| − | | [[Clone]] perks | + | ! colspan="3" | [[Clone]] perks |
| + | |- | ||
| + | ! # !! Perk !! Synergy unlock | ||
| + | |- | ||
| + | | 1 || [[Clone]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 2 || [[Good Natured]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 3 || [[Gifted]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 4 || [[Reinforced Endurance]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 5 || [[Vital Shielding]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 6 || [[Energy Deflection]] || style="text-align:center" | [[Adaptive Barrier]] | ||
| + | |- | ||
| + | | 7 || [[Cybernetic Eye]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 8 || [[Synthetic]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 9 || [[Gain Implants]] || style="text-align:center" | [[Technician]] | ||
| + | |- | ||
| + | | 10 || [[Atomic Savant]] || style="text-align:center" | — | ||
|- | |- | ||
| − | | | + | | 11 || [[Muscular Physique]] || style="text-align:center" | — |
| − | + | |- | |
| − | + | | 12 || [[Coolheaded]] || style="text-align:center" | [[Vigor Boost]] | |
| − | + | |- | |
| − | + | | 13 || [[Firefighter]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 14 || [[Pyromaniac]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 15 || [[Bonus Battle Stats]] || style="text-align:center" | [[Pyro!]] | |
| − | + | |- | |
| − | + | | 16 || [[Iron Limbs]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 17 || [[Man of Steel]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 18 || [[Unbreakable]] || style="text-align:center" | [[Iron Man]] | |
| − | + | |- | |
| − | + | | 19 || [[Healer]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 20 || [[Medic]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 21 || [[Surgeon]] || style="text-align:center" | [[Medicine Doctor]] | |
| − | + | |- | |
| − | + | | 22 || [[Dodger]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 23 || [[Livewire]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 24 || [[Quick Recovery]] || style="text-align:center" | [[Armor King]] | |
| − | + | |- | |
| − | + | | 25 || [[Gain Endurance]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 26 || [[Faster Healing]] || style="text-align:center" | — | |
| + | |- | ||
| + | | 27 || [[Lifegiver]] || style="text-align:center" | [[Vitality]] | ||
| + | |- | ||
| + | | 28 || [[Bonus Move]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 29 || [[Action Boy]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 30 || [[Gain Agility]] || style="text-align:center" | [[Speedboy]] | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| − | | [[Combat Master]] perks | + | ! colspan="3" | [[Combat Master]] perks |
| + | |- | ||
| + | ! # !! Perk !! Synergy unlock | ||
| + | |- | ||
| + | | 1 || [[Combat Master]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 2 || [[Bruiser]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 3 || [[Even More Criticals]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 4 || [[More Critical]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 5 || [[Gain Luck]] || style="text-align:center" | [[Slayer]] | ||
| + | |- | ||
| + | | 6 || [[Long Arms]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 7 || [[Crasher]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 8 || [[Baiter]] || style="text-align:center" | [[Vanishing Act]] | ||
| + | |- | ||
| + | | 9 || [[Bonus HtH Damage]] || style="text-align:center" | — | ||
|- | |- | ||
| − | | | + | | 10 || [[Bonus HtH Attacks]] || style="text-align:center" | — |
| − | + | |- | |
| − | + | | 11 || [[Vampire]] || style="text-align:center" | [[Bonus HtH Speed]] | |
| − | + | |- | |
| − | + | | 12 || [[Hit and Run]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 13 || [[In Your Face!]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 14 || [[Better HtH Criticals]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 15 || [[Gain Strength]] || style="text-align:center" | [[Bonus HtH Rapid]] | |
| − | + | |- | |
| − | + | | 16 || [[Dodger]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 17 || [[Livewire]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 18 || [[Quick Recovery]] || style="text-align:center" | [[Armor King]] | |
| − | + | |- | |
| − | + | | 19 || [[Bonus Rate of Fire]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 20 || [[Fast Attacks]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 21 || [[Cowboy]] || style="text-align:center" | [[Quick Fingers]] | |
| − | + | |- | |
| − | + | | 22 || [[Death Sense]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 23 || [[Adrenaline Rush]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 24 || [[Toughness]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 25 || [[Lethal Protection]] || style="text-align:center" | [[Tank (perk synergy)|Tank]] | |
| + | |- | ||
| + | | 26 || [[Bonus Move]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 27 || [[Action Boy]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 28 || [[Gain Agility]] || style="text-align:center" | [[Speedboy]] | ||
| + | |- | ||
| + | | 29 || [[Lone Wanderer]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 30 || [[Providence]] || style="text-align:center" | — | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| − | | [[Cyborg]] perks | + | ! colspan="3" | [[Cyborg]] perks |
| + | |- | ||
| + | ! # !! Perk !! Synergy unlock | ||
|- | |- | ||
| − | | | + | | 1 || [[Cyborg]] || style="text-align:center" | — |
| − | + | |- | |
| − | + | | 2 || [[Bruiser]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 3 || [[Gifted]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 4 || [[Cybernetic Eye]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 5 || [[Synthetic]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 6 || [[Gain Implants]] || style="text-align:center" | [[Technician]] | |
| − | + | |- | |
| − | + | | 7 || [[EMP Shield]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 8 || [[EMP Shield]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 9 || [[EMP Shield]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 10 || [[Nemean Module]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 11 || [[Nemean Module]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 12 || [[Nemean Module]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 13 || [[Dermal Module]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 14 || [[Dermal Module]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 15 || [[Dermal Module]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 16 || [[Phoenix Module]] || style="text-align:center" | — | |
| + | |- | ||
| + | | 17 || [[Phoenix Module]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 18 || [[Phoenix Module]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 19 || [[Firefighter]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 20 || [[Pyromaniac]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 21 || [[Bonus Battle Stats]] || style="text-align:center" | [[Pyro!]] | ||
| + | |- | ||
| + | | 22 || [[More Ranged Damage]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 23 || [[Bonus Ranged Damage]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 24 || [[Death Sense]] || style="text-align:center" | [[Burster]] | ||
| + | |- | ||
| + | | 25 || [[Bonus Rate of Fire]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 26 || [[Fast Attacks]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 27 || [[Cowboy]] || style="text-align:center" | [[Quick Fingers]] | ||
| + | |- | ||
| + | | 28 || [[Bonus AP Regen]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 29 || [[Quick Pockets]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 30 || [[Earlier Sequence]] || style="text-align:center" | [[Quartermaster]] | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| − | | [[Deathclaw]] perks | + | ! colspan="3" | [[Deathclaw]] perks |
| + | |- | ||
| + | ! # !! Perk !! Synergy unlock | ||
| + | |- | ||
| + | | 1 || [[Deathclaw]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 2 || [[Bruiser]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 3 || [[Heavy Handed]] || style="text-align:center" | — | ||
|- | |- | ||
| − | | | + | | 4 || [[Bonus HtH Damage]] || style="text-align:center" | — |
| − | + | |- | |
| − | + | | 5 || [[Gain Strength]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 6 || [[Vampire]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 7 || [[Long Arms]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 8 || [[Crasher]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 9 || [[Baiter]] || style="text-align:center" | [[Vanishing Act]] | |
| − | + | |- | |
| − | + | | 10 || [[Gain Strength]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 11 || [[Better HtH Criticals]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 12 || [[In Your Face!]] || style="text-align:center" | [[Bonus HtH Rapid]] | |
| − | + | |- | |
| − | + | | 13 || [[Energy Deflection]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 14 || [[Silent Running]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 15 || [[Providence]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 16 || [[Stonewall]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 17 || [[Vital Shielding]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 18 || [[Reinforced Endurance]] || style="text-align:center" | [[Adaptive Barrier]] | |
| − | + | |- | |
| − | + | | 19 || [[Bonus Damage Multi]] || style="text-align:center" | — | |
| + | |- | ||
| + | | 20 || [[Deadeye]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 21 || [[Focused Striker]] || style="text-align:center" | [[Deadly Momentum]] | ||
| + | |- | ||
| + | | 22 || [[Even More Criticals]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 23 || [[More Critical]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 24 || [[Gain Luck]] || style="text-align:center" | [[Slayer]] | ||
| + | |- | ||
| + | | 25 || [[Tiger Module]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 26 || [[Tiger Module]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 27 || [[Claw Module]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 28 || [[Claw Module]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 29 || [[Nemean Module]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 30 || [[Nemean Module]] || style="text-align:center" | — | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| − | | [[Infantry]] perks | + | ! colspan="3" | [[Infantry]] perks |
| + | |- | ||
| + | ! # !! Perk !! Synergy unlock | ||
| + | |- | ||
| + | | 1 || [[Infantry]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 2 || [[Good Natured]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 3 || [[Bonehead]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 4 || [[Adrenaline Rush]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 5 || [[Toughness]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 6 || [[Lethal Protection]] || style="text-align:center" | [[Tank (perk synergy)|Tank]] | ||
| + | |- | ||
| + | | 7 || [[Atomic Savant]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 8 || [[Muscular Physique]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 9 || [[Coolheaded]] || style="text-align:center" | [[Vigor Boost]] | ||
| + | |- | ||
| + | | 10 || [[Gain Endurance]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 11 || [[Faster Healing]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 12 || [[Lifegiver]] || style="text-align:center" | [[Vitality]] | ||
| + | |- | ||
| + | | 13 || [[Bonus Battle Stats]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 14 || [[Bonus Damage Multi]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 15 || [[Reinforced Endurance]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 16 || [[Vital Shielding]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 17 || [[Energy Deflection]] || style="text-align:center" | [[Adaptive Barrier]] | ||
| + | |- | ||
| + | | 18 || [[Lone Wanderer]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 19 || [[Providence]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 20 || [[Stonewall]] || style="text-align:center" | [[Undying]] | ||
| + | |- | ||
| + | | 21 || [[Unbreakable]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 22 || [[Man of Steel]] || style="text-align:center" | — | ||
|- | |- | ||
| − | | | + | | 23 || [[Iron Limbs]] || style="text-align:center" | [[Iron Man]] |
| − | + | |- | |
| − | + | | 24 || [[Bonus Move]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 25 || [[Action Boy]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 26 || [[Gain Agility]] || style="text-align:center" | [[Speedboy]] | |
| − | + | |- | |
| − | + | | 27 || [[Healer]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 28 || [[Medic]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 29 || [[Surgeon]] || style="text-align:center" | [[Medicine Doctor]] | |
| − | + | |- | |
| − | + | | 30 || [[Nemean Module]] || style="text-align:center" | — | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
|} | |} | ||
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| − | | [[Killer]] perks | + | ! colspan="3" | [[Killer]] perks |
|- | |- | ||
| − | | | + | ! # !! Perk !! Synergy unlock |
| − | + | |- | |
| − | + | | 1 || [[Killer]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 2 || [[Small Frame]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 3 || [[Kamikaze]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 4 || [[More Ranged Damage]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 5 || [[Bonus Ranged Damage]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 6 || [[Death Sense]] || style="text-align:center" | [[Burster]] | |
| − | + | |- | |
| − | + | | 7 || [[Bonus Rate of Fire]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 8 || [[Fast Attacks]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 9 || [[Cowboy]] || style="text-align:center" | [[Quick Fingers]] | |
| − | + | |- | |
| − | + | | 10 || [[Bonus Damage Multi]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 11 || [[Deadeye]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 12 || [[Focused Striker]] || style="text-align:center" | [[Deadly Momentum]] | |
| − | + | |- | |
| − | + | | 13 || [[Long Arms]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 14 || [[Bonus AP Regen]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 15 || [[Even More Criticals]] || style="text-align:center" | — | |
| + | |- | ||
| + | | 16 || [[More Critical]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 17 || [[Gain Luck]] || style="text-align:center" | [[Slayer]] | ||
| + | |- | ||
| + | | 18 || [[Bonus Battle Stats]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 19 || [[Better Criticals]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 20 || [[Bonus Move]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 21 || [[Action Boy]] || style="text-align:center" | [[Bonus Rapid Fire]] | ||
| + | |- | ||
| + | | 22 || [[Gain Agility]] || style="text-align:center" | [[Speedboy]] | ||
| + | |- | ||
| + | | 23 || [[Quick Pockets]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 24 || [[Earlier Sequence]] || style="text-align:center" | [[Quartermaster]] | ||
| + | |- | ||
| + | | 25 || [[Crasher]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 26 || [[Baiter]] || style="text-align:center" | [[Vanishing Act]] | ||
| + | |- | ||
| + | | 27 || [[Gain Perception]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 28 || [[Silent Running]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 29 || [[Ghost]] || style="text-align:center" | [[Ninja]] | ||
| + | |- | ||
| + | | 30 || [[Undetected]] || style="text-align:center" | — | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| − | | [[Leader]] perks | + | ! colspan="3" | [[Leader]] perks |
|- | |- | ||
| − | | | + | ! # !! Perk !! Synergy unlock |
| − | + | |- | |
| − | + | | 1 || [[Leader]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 2 || [[Good Natured]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 3 || [[Bonehead]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 4 || [[Unbreakable]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 5 || [[Man of Steel]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 6 || [[Iron Limbs]] || style="text-align:center" | [[Iron Man]] | |
| − | + | |- | |
| − | + | | 7 || [[Muscular Physique]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 8 || [[Atomic Savant]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 9 || [[Coolheaded]] || style="text-align:center" | [[Vigor Boost]] | |
| − | + | |- | |
| − | + | | 10 || [[Lone Wanderer]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 11 || [[Providence]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 12 || [[Stonewall]] || style="text-align:center" | [[Undying]] | |
| − | + | |- | |
| − | + | | 13 || [[Reinforced Endurance]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 14 || [[Vital Shielding]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 15 || [[Energy Deflection]] || style="text-align:center" | [[Adaptive Barrier]] | |
| + | |- | ||
| + | | 16 || [[Party Member]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 17 || [[Gain Charisma]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 18 || [[Firefighter]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 19 || [[Pyromaniac]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 20 || [[Bonus Battle Stats]] || style="text-align:center" | [[Pyro!]] | ||
| + | |- | ||
| + | | 21 || [[Adrenaline Rush]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 22 || [[Toughness]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 23 || [[Lethal Protection]] || style="text-align:center" | [[Tank (perk synergy)|Tank]] | ||
| + | |- | ||
| + | | 24 || [[Dodger]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 25 || [[Livewire]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 26 || [[Quick Recovery]] || style="text-align:center" | [[Armor King]] | ||
| + | |- | ||
| + | | 27 || [[Gain Endurance]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 28 || [[Faster Healing]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 29 || [[Lifegiver]] || style="text-align:center" | [[Vitality]] | ||
| + | |- | ||
| + | | 30 || [[Long Arms]] || style="text-align:center" | — | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| − | | [[Paramedic]] perks | + | ! colspan="3" | [[Paramedic]] perks |
|- | |- | ||
| − | | | + | ! # !! Perk !! Synergy unlock |
| − | + | |- | |
| − | + | | 1 || [[Paramedic]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 2 || [[Fast Shot]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 3 || [[Good Natured]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 4 || [[Heave Ho!]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 5 || [[Hit and Run]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 6 || [[Demolition Boy]] || style="text-align:center" | [[Nader]] | |
| − | + | |- | |
| − | + | | 7 || [[Healer]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 8 || [[Surgeon]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 9 || [[Medic]] || style="text-align:center" | [[Medicine Doctor]] | |
| − | + | |- | |
| − | + | | 10 || [[Bonus Rate of Fire]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 11 || [[Fast Attacks]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 12 || [[Cowboy]] || style="text-align:center" | [[Quick Fingers]] | |
| − | + | |- | |
| − | + | | 13 || [[Bonus Move]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 14 || [[Action Boy]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 15 || [[Gain Agility]] || style="text-align:center" | [[Speedboy]] | |
| + | |- | ||
| + | | 16 || [[Bonus HtH Damage]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 17 || [[Bonus HtH Attacks]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 18 || [[Vampire]] || style="text-align:center" | [[Bonus HtH Speed]] | ||
| + | |- | ||
| + | | 19 || [[Bonus AP Regen]] || style="text-align:center" | [[Bonus Rapid Fire]] | ||
| + | |- | ||
| + | | 20 || [[Quick Pockets]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 21 || [[Earlier Sequence]] || style="text-align:center" | [[Quartermaster]] | ||
| + | |- | ||
| + | | 22 || [[Long Arms]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 23 || [[Crasher]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 24 || [[Baiter]] || style="text-align:center" | [[Vanishing Act]] | ||
| + | |- | ||
| + | | 25 || [[Gain Perception]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 26 || [[Silent Running]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 27 || [[Ghost]] || style="text-align:center" | [[Ninja]] | ||
| + | |- | ||
| + | | 28 || [[Phantom Presence]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 29 || [[Undetected]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 30 || [[Gain Intelligence]] || style="text-align:center" | [[Stealth Master]] | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| − | | [[Priest]] perks | + | ! colspan="3" | [[Priest]] perks |
|- | |- | ||
| − | | | + | ! # !! Perk !! Synergy unlock |
| − | + | |- | |
| − | + | | 1 || [[Priest]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 2 || [[Fast Metabolism]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 3 || [[Bonehead]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 4 || [[Gain Endurance]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 5 || [[Faster Healing]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 6 || [[Lifegiver]] || style="text-align:center" | [[Vitality]] | |
| − | + | |- | |
| − | + | | 7 || [[Healer]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 8 || [[Medic]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 9 || [[Surgeon]] || style="text-align:center" | [[Medicine Doctor]] | |
| − | + | |- | |
| − | + | | 10 || [[Adrenaline Rush]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 11 || [[Toughness]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 12 || [[Lethal Protection]] || style="text-align:center" | [[Tank (perk synergy)|Tank]] | |
| − | + | |- | |
| − | + | | 13 || [[Reinforced Endurance]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 14 || [[Vital Shielding]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 15 || [[Energy Deflection]] || style="text-align:center" | [[Adaptive Barrier]] | |
| + | |- | ||
| + | | 16 || [[Bonus AP Regen]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 17 || [[Quick Pockets]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 18 || [[Earlier Sequence]] || style="text-align:center" | [[Quartermaster]] | ||
| + | |- | ||
| + | | 19 || [[Reinforced Endurance]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 20 || [[Vital Shielding]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 21 || [[Energy Deflection]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 22 || [[Firefighter]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 23 || [[Iron Limbs]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 24 || [[Man of Steel]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 25 || [[Unbreakable]] || style="text-align:center" | [[Iron Man]] | ||
| + | |- | ||
| + | | 26 || [[Dodger]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 27 || [[Livewire]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 28 || [[Quick Recovery]] || style="text-align:center" | [[Armor King]] | ||
| + | |- | ||
| + | | 29 || [[Bonus Rate of Fire]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 30 || [[Action Boy]] || style="text-align:center" | [[Bonus Rapid Fire]] | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| − | | [[Raider]] perks | + | ! colspan="3" | [[Raider]] perks |
|- | |- | ||
| − | | | + | ! # !! Perk !! Synergy unlock |
| − | + | |- | |
| − | + | | 1 || [[Raider]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 2 || [[Small Frame]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 3 || [[Gifted]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 4 || [[Bonus Move]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 5 || [[Action Boy]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 6 || [[Gain Agility]] || style="text-align:center" | [[Speedboy]] | |
| − | + | |- | |
| − | + | | 7 || [[Heave Ho!]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 8 || [[Hit and Run]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 9 || [[Demolition Boy]] || style="text-align:center" | [[Nader]] | |
| − | + | |- | |
| − | + | | 10 || [[Pyromaniac]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 11 || [[Firefighter]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 12 || [[Bonus Battle Stats]] || style="text-align:center" | [[Pyro!]] | |
| − | + | |- | |
| − | + | | 13 || [[Long Arms]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 14 || [[Crasher]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 15 || [[Baiter]] || style="text-align:center" | [[Vanishing Act]] | |
| + | |- | ||
| + | | 16 || [[Gain Perception]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 17 || [[Silent Running]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 18 || [[Ghost]] || style="text-align:center" | [[Ninja]] | ||
| + | |- | ||
| + | | 19 || [[Dodger]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 20 || [[Livewire]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 21 || [[Quick Recovery]] || style="text-align:center" | [[Armor King]] | ||
| + | |- | ||
| + | | 22 || [[Phantom Presence]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 23 || [[Undetected]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 24 || [[Gain Intelligence]] || style="text-align:center" | [[Stealth Master]] | ||
| + | |- | ||
| + | | 25 || [[Living Anatomy]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 26 || [[Weapon Handling]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 27 || [[Gunner]] || style="text-align:center" | [[Lethal Death]] | ||
| + | |- | ||
| + | | 28 || [[Right between the Eyes]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 29 || [[Sharpshooter]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 30 || [[Awareness]] || style="text-align:center" | [[Ranger]] | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| − | | [[Random Boy]] perks | + | ! colspan="3" | [[Random Boy]] perks |
| + | |- | ||
| + | ! # !! Perk !! Synergy unlock | ||
| + | |- | ||
| + | | 1 || [[Random Boy]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 2 || [[Gifted]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 3 || [[Bruiser]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 4 || [[More Critical]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 5 || [[Even More Criticals]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 6 || [[Gain Luck]] || style="text-align:center" | [[Slayer]] | ||
| + | |- | ||
| + | | 7 || [[More Ranged Damage]] || style="text-align:center" | — | ||
|- | |- | ||
| − | | | + | | 8 || [[Bonus Ranged Damage]] || style="text-align:center" | — |
| − | + | |- | |
| − | + | | 9 || [[Death Sense]] || style="text-align:center" | [[Burster]] | |
| − | + | |- | |
| − | + | | 10 || [[Adrenaline Rush]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 11 || [[Toughness]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 12 || [[Lethal Protection]] || style="text-align:center" | [[Tank (perk synergy)|Tank]] | |
| − | + | |- | |
| − | + | | 13 || [[Lone Wanderer]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 14 || [[Providence]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 15 || [[Stonewall]] || style="text-align:center" | [[Undying]] | |
| − | + | |- | |
| − | + | | 16 || [[Focused Striker]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 17 || [[Deadeye]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 18 || [[Bonus Damage Multi]] || style="text-align:center" | [[Deadly Momentum]] | |
| − | + | |- | |
| − | + | | 19 || [[Atomic Savant]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 20 || [[Muscular Physique]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 21 || [[Coolheaded]] || style="text-align:center" | [[Vigor Boost]] | |
| − | + | |- | |
| − | + | | 22 || [[Firefighter]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 23 || [[Pyromaniac]] || style="text-align:center" | — | |
| + | |- | ||
| + | | 24 || [[Bonus Battle Stats]] || style="text-align:center" | [[Pyro!]] | ||
| + | |- | ||
| + | | 25 || [[Iron Limbs]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 26 || [[Man of Steel]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 27 || [[Unbreakable]] || style="text-align:center" | [[Iron Man]] | ||
| + | |- | ||
| + | | 28 || [[Bonus Move]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 29 || [[Action Boy]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 30 || [[Gain Agility]] || style="text-align:center" | [[Speedboy]] | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| − | | [[Regulator]] perks | + | ! colspan="3" | [[Regulator]] perks |
| + | |- | ||
| + | ! # !! Perk !! Synergy unlock | ||
| + | |- | ||
| + | | 1 || [[Regulator]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 2 || [[One Hander]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 3 || [[Kamikaze]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 4 || [[Good Natured]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 5 || [[Gifted]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 6 || [[Bonus Rate of Fire]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 7 || [[Fast Attacks]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 8 || [[Cowboy]] || style="text-align:center" | [[Quick Fingers]] | ||
| + | |- | ||
| + | | 9 || [[Cybernetic Eye]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 10 || [[Synthetic]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 11 || [[Gain Implants]] || style="text-align:center" | [[Technician]] | ||
| + | |- | ||
| + | | 12 || [[EMP Shield]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 13 || [[EMP Shield]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 14 || [[Claw Module]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 15 || [[Claw Module]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 16 || [[Bonus AP Regen]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 17 || [[Quick Pockets]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 18 || [[Earlier Sequence]] || style="text-align:center" | [[Quartermaster]] | ||
|- | |- | ||
| − | | | + | | 19 || [[Bonus Move]] || style="text-align:center" | — |
| − | + | |- | |
| − | + | | 20 || [[Action Boy]] || style="text-align:center" | [[Bonus Rapid Fire]] | |
| − | + | |- | |
| − | + | | 21 || [[Gain Agility]] || style="text-align:center" | [[Speedboy]] | |
| − | + | |- | |
| − | + | | 22 || [[More Ranged Damage]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 23 || [[Bonus Ranged Damage]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 24 || [[Death Sense]] || style="text-align:center" | [[Burster]] | |
| − | + | |- | |
| − | + | | 25 || [[Reinforced Endurance]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 26 || [[Vital Shielding]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 27 || [[Energy Deflection]] || style="text-align:center" | [[Adaptive Barrier]] | |
| − | + | |- | |
| − | + | | 28 || [[Atomic Savant]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 29 || [[Muscular Physique]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 30 || [[Coolheaded]] || style="text-align:center" | [[Vigor Boost]] | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
|} | |} | ||
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| − | | [[Scout]] perks | + | ! colspan="3" | [[Scout]] perks |
| + | |- | ||
| + | ! # !! Perk !! Synergy unlock | ||
| + | |- | ||
| + | | 1 || [[Scout]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 2 || [[Kamikaze]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 3 || [[Gifted]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 4 || [[Silent Running]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 5 || [[Even More Criticals]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 6 || [[More Critical]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 7 || [[Gain Luck]] || style="text-align:center" | [[Slayer]] | ||
| + | |- | ||
| + | | 8 || [[Right between the Eyes]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 9 || [[Sharpshooter]] || style="text-align:center" | — | ||
|- | |- | ||
| − | | | + | | 10 || [[Awareness]] || style="text-align:center" | [[Ranger]] |
| − | + | |- | |
| − | + | | 11 || [[Better Criticals]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 12 || [[Spray and Pray]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 13 || [[Hit the Gaps]] || style="text-align:center" | [[Marksman]] | |
| − | + | |- | |
| − | + | | 14 || [[Cybernetic Eye]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 15 || [[Synthetic]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 16 || [[Gain Implants]] || style="text-align:center" | [[Technician]] | |
| − | + | |- | |
| − | + | | 17 || [[Bonus Damage Multi]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 18 || [[Deadeye]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 19 || [[Focused Striker]] || style="text-align:center" | [[Deadly Momentum]] | |
| − | + | |- | |
| − | + | | 20 || [[EMP Shield]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 21 || [[EMP Shield]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 22 || [[Dragon Module]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 23 || [[Dragon Module]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 24 || [[Aggressive Module]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 25 || [[Aggressive Module]] || style="text-align:center" | — | |
| + | |- | ||
| + | | 26 || [[Long Arms]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 27 || [[Crasher]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 28 || [[Baiter]] || style="text-align:center" | [[Vanishing Act]] | ||
| + | |- | ||
| + | | 29 || [[Gain Perception]] || style="text-align:center" | [[Anti-Sneaker]] | ||
| + | |- | ||
| + | | 30 || [[Ghost]] || style="text-align:center" | [[Ninja]] | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| − | | [[Sniper]] perks | + | ! colspan="3" | [[Sniper]] perks |
| + | |- | ||
| + | ! # !! Perk !! Synergy unlock | ||
|- | |- | ||
| − | | | + | | 1 || [[Sniper]] || style="text-align:center" | — |
| − | + | |- | |
| − | + | | 2 || [[Kamikaze]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 3 || [[Small Frame]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 4 || [[Gain Luck]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 5 || [[More Critical]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 6 || [[Even More Criticals]] || style="text-align:center" | [[Slayer]] | |
| − | + | |- | |
| − | + | | 7 || [[Hit the Gaps]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 8 || [[Better Criticals]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 9 || [[Spray and Pray]] || style="text-align:center" | [[Marksman]] | |
| − | + | |- | |
| − | + | | 10 || [[Awareness]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 11 || [[Sharpshooter]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 12 || [[Right between the Eyes]] || style="text-align:center" | [[Ranger]] | |
| − | + | |- | |
| − | + | | 13 || [[Bonus Damage Multi]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 14 || [[Deadeye]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 15 || [[Focused Striker]] || style="text-align:center" | [[Deadly Momentum]] | |
| − | + | |- | |
| − | + | | 16 || [[Cybernetic Eye]] || style="text-align:center" | — | |
| + | |- | ||
| + | | 17 || [[Synthetic]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 18 || [[Gain Implants]] || style="text-align:center" | [[Technician]] | ||
| + | |- | ||
| + | | 19 || [[EMP Shield]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 20 || [[EMP Shield]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 21 || [[Aggressive Module]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 22 || [[Aggressive Module]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 23 || [[Dragon Module]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 24 || [[Dragon Module]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 25 || [[Long Arms]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 26 || [[Bonus Move]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 27 || [[Action Boy]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 28 || [[Gain Agility]] || style="text-align:center" | [[Speedboy]] | ||
| + | |- | ||
| + | | 29 || [[Bonus Battle Stats]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 30 || [[Bonus AP Regen]] || style="text-align:center" | — | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| − | | [[Soldier]] perks | + | ! colspan="3" | [[Soldier]] perks |
| + | |- | ||
| + | ! # !! Perk !! Synergy unlock | ||
| + | |- | ||
| + | | 1 || [[Soldier]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 2 || [[Gifted]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 3 || [[Bruiser]] || style="text-align:center" | — | ||
|- | |- | ||
| − | | | + | | 4 || [[Firefighter]] || style="text-align:center" | — |
| − | + | |- | |
| − | + | | 5 || [[Pyromaniac]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 6 || [[Bonus Battle Stats]] || style="text-align:center" | [[Pyro!]] | |
| − | + | |- | |
| − | + | | 7 || [[Gain Endurance]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 8 || [[Faster Healing]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 9 || [[Lifegiver]] || style="text-align:center" | [[Vitality]] | |
| − | + | |- | |
| − | + | | 10 || [[Heave Ho!]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 11 || [[Hit and Run]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 12 || [[Demolition Boy]] || style="text-align:center" | [[Nader]] | |
| − | + | |- | |
| − | + | | 13 || [[Reinforced Endurance]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 14 || [[Vital Shielding]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 15 || [[Energy Deflection]] || style="text-align:center" | [[Adaptive Barrier]] | |
| − | + | |- | |
| − | + | | 16 || [[Iron Limbs]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 17 || [[Man of Steel]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 18 || [[Unbreakable]] || style="text-align:center" | [[Iron Man]] | |
| − | + | |- | |
| − | + | | 19 || [[Living Anatomy]] || style="text-align:center" | — | |
| + | |- | ||
| + | | 20 || [[Weapon Handling]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 21 || [[Gunner]] || style="text-align:center" | [[Lethal Death]] | ||
| + | |- | ||
| + | | 22 || [[Bonus Move]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 23 || [[Action Boy]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 24 || [[Gain Agility]] || style="text-align:center" | [[Speedboy]] | ||
| + | |- | ||
| + | | 25 || [[Bonus HtH Damage]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 26 || [[Bonus HtH Attacks]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 27 || [[Vampire]] || style="text-align:center" | [[Bonus HtH Speed]] | ||
| + | |- | ||
| + | | 28 || [[Long Arms]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 29 || [[Crasher]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 30 || [[Baiter]] || style="text-align:center" | [[Vanishing Act]] | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| − | | [[Super Mutant]] perks | + | ! colspan="3" | [[Super Mutant]] perks |
| + | |- | ||
| + | ! # !! Perk !! Synergy unlock | ||
| + | |- | ||
| + | | 1 || [[Super Mutant]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 2 || [[Fast Metabolism]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 3 || [[Loner]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 4 || [[Gain Endurance]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 5 || [[Faster Healing]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 6 || [[Lifegiver]] || style="text-align:center" | [[Vitality]] | ||
| + | |- | ||
| + | | 7 || [[Adrenaline Rush]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 8 || [[Toughness]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 9 || [[Lethal Protection]] || style="text-align:center" | [[Tank (perk synergy)|Tank]] | ||
| + | |- | ||
| + | | 10 || [[Lone Wanderer]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 11 || [[Stonewall]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 12 || [[Providence]] || style="text-align:center" | [[Undying]] | ||
| + | |- | ||
| + | | 13 || [[Energy Deflection]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 14 || [[Vital Shielding]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 15 || [[Reinforced Endurance]] || style="text-align:center" | [[Adaptive Barrier]] | ||
| + | |- | ||
| + | | 16 || [[Unbreakable]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 17 || [[Man of Steel]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 18 || [[Iron Limbs]] || style="text-align:center" | [[Iron Man]] | ||
| + | |- | ||
| + | | 19 || [[Muscular Physique]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 20 || [[Long Arms]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 21 || [[Dodger]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 22 || [[Livewire]] || style="text-align:center" | — | ||
|- | |- | ||
| − | | | + | | 23 || [[Quick Recovery]] || style="text-align:center" | [[Armor King]] |
| − | + | |- | |
| − | + | | 24 || [[Gain Perception]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 25 || [[Bonus AP Regen]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 26 || [[Quick Pockets]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 27 || [[Earlier Sequence]] || style="text-align:center" | [[Quartermaster]] | |
| − | + | |- | |
| − | + | | 28 || [[Synthetic]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 29 || [[Cybernetic Eye]] || style="text-align:center" | — | |
| − | + | |- | |
| − | + | | 30 || [[Action Boy]] || style="text-align:center" | — | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
|} | |} | ||
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| − | | [[Wrecker]] perks | + | ! colspan="3" | [[Wrecker]] perks |
| + | |- | ||
| + | ! # !! Perk !! Synergy unlock | ||
| + | |- | ||
| + | | 1 || [[Wrecker]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 2 || [[Fast Shot]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 3 || [[Kamikaze]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 4 || [[Weapon Handling]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 5 || [[Living Anatomy]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 6 || [[Gunner]] || style="text-align:center" | [[Lethal Death]] | ||
| + | |- | ||
| + | | 7 || [[Firefighter]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 8 || [[Pyromaniac]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 9 || [[Bonus Battle Stats]] || style="text-align:center" | [[Pyro!]] | ||
| + | |- | ||
| + | | 10 || [[Bonus Move]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 11 || [[Action Boy]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 12 || [[Gain Agility]] || style="text-align:center" | [[Speedboy]] | ||
| + | |- | ||
| + | | 13 || [[Bonus Rate of Fire]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 14 || [[Fast Attacks]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 15 || [[Cowboy]] || style="text-align:center" | [[Quick Fingers]] | ||
| + | |- | ||
| + | | 16 || [[Even More Criticals]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 17 || [[More Critical]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 18 || [[Gain Luck]] || style="text-align:center" | [[Slayer]] | ||
| + | |- | ||
| + | | 19 || [[Cybernetic Eye]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 20 || [[Synthetic]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 21 || [[Gain Implants]] || style="text-align:center" | [[Technician]] | ||
| + | |- | ||
| + | | 22 || [[EMP Shield]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 23 || [[EMP Shield]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 24 || [[Focused Striker]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 25 || [[Deadeye]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 26 || [[Bonus Damage Multi]] || style="text-align:center" | [[Deadly Momentum]] | ||
| + | |- | ||
| + | | 27 || [[Cult of Personality]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 28 || [[Long Arms]] || style="text-align:center" | — | ||
| + | |- | ||
| + | | 29 || [[Crasher]] || style="text-align:center" | — | ||
|- | |- | ||
| − | | | + | | 30 || [[Baiter]] || style="text-align:center" | [[Vanishing Act]] |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
|} | |} | ||
[[Category:Dungeons| ]] | [[Category:Dungeons| ]] | ||
Latest revision as of 10:11, 1 July 2026
Dungeons are locations with nothing but a large amount of hostile NPCs that typically drop better loot than can be found in random encounters.
- Most dungeon locations are public, which means your PvE adventure can quickly turn into a PvP battle.
- The higher the tier of the dungeon, the better the loot.
- Many dungeons have an exclusive T4 part that they can be target-farmed for.
- Dungeon NPCs respawn ~20 to 30 minutes after being killed.
- For NPC builds, see below.
- Dungeon lockers get refilled with loot 30 to 60 minutes after being opened.
- Every 6 hours or so, an "Incredible Treasures" event happens, displaying a server message that "Treasure Hunters report that incredible treasures are located in [dungeon name]." During the event, NPCs in the affected dungeon will be boosted: they'll give 3 to 8x the normal XP and drop items as if they were T4 to T6 patrol NPCs. Additionally, lockers in that dungeon will spawns 5x their normal loot until the event ends.
Contents
Tier I dungeons
- Arizona
- Strange Farm
- Toxic Caves
- Raiders Cave
- Infinity mines Level 1
- Den Brotherhood of Steel Bunker
- Sky Tower Level 1
Tier II dungeons
Tier III dungeons
- Area 51
- Warehouse
- Tanker Basement
- The Temple
- Laboratory X7
- Infinity mines Level 3
- Sky Tower Level 3
Tier IV dungeons
- Cathedral
- Mariposa Military Base
- Talchem California HQ
- Glow
- Vault 15
- Waterworks
- Slavery Vault
- Hawthorne Military Base
- Paradise Valley
- Radio Station Bunker
- Blackstone Mansion
- Sierra Antiblast Shelter
- Infinity mines Level 4
- Sky Tower Level 4
Tier V dungeons
- Fake Vault
- Ares Rocket Silo
- Vault 13
- Vault 14
- Vault 41
- Vault-Tec HQ
- Sierra Army Depot
- Infinity mines Level 5
- Sky Tower Level 5
Tier VI dungeons
- Poseidon Oil Rig
- Renesco Secret Shelter
- Navarro
- Infinity mines Level 6
- Sky Tower Level 6
- Vault X
- Lost Hill
Instanced dungeons
Instanced dungeons are dungeons that have been created ("spawned") by the player. They can only be seen by the player that spawned them (although they do allow you to bring others along) and disappear after a set amount of time that varies, but you can typically expect to have at least 30 minutes. The dungeons will appear as a white circle (purple for contracts) somewhere on the map; it might take a while to find them.
Enemies do not respawn in these dungeons.
Dungeon maps
Farm
This spawns a farm infested with pigrats and molerats. It's by far the easiest spawnable dungeon, and a good way to get some experience for a beginner.
The farm contains average loot, and one locked container with a chance to spawn T3 gear.
Opening another farm won't remove the previous one from the world map, but don't expect them to last for more than 30 minutes.
Settlement
This spawns a settlement overrun by deathclaws. They are no joke for a new player; make sure you come well-prepared.
Opening another settlement won't remove the previous one from the world map, but don't expect them to last for more than 30 minutes.
Ruins
This spawns some ruins overrun by human enemies. They do not have much health (200-300) and don't hit very hard, but they come in large groups.
The dungeon has some lootable containers with T3 gear. Go up the stairs in the top building (be ready to get swarmed) and at the back of the room you'll find a dungeon locker (it appears to be at least T2) that can spawn Upgrade Parts, Vertibird parts and SPECIAL/combat implants
Military Base
This spawns a military base occupied by robots. They are not too hard to defeat. SPECIAL/combat implants have a chance to spawn in the final room.
The base has many loot rooms, some of them locked. It might take a while to find all the keys.
The location disappears from your world map after ~24 hours. Spawning another one will replace the previous.
Interplay Studios
Interplay Studios is a rare spawnable dungeon that does not have any enemies, just loot. The trash can contains a Small Piece Of Machinery, and there's some ammo in the fridge. Note that the location will disappear once you leave it, don't take your car to it. Use the computer once you're done looting, it will bring you to the world map with a WE stat in your inventory.
NPC builds
The game builds NPCs by first choosing their class and then selecting items (perks, traits, implants) from the lists below, in the exact order shown.
The number of items an NPC receives from its list depends on its tier and the second number in the game's current version string (e.g., if the current version is 6.4.1, the second number is 4). T1/T2 NPCs get the number of perks equal to the second number plus one, T3/T4 NPCs get two times that, and T5/T6 NPCs get triple the number. The game displays the current version in the message box every time you log in.
Occasionally, you may encounter a "boss" NPC that has one additional class perk.
| Generic perks (no class) | ||
|---|---|---|
| # | Perk | Synergy unlock |
| 1 | Good Natured | — |
| 2 | Bloody Mess | — |
| 3 | Bonus Move | — |
| 4 | Action Boy | — |
| 5 | Gain Agility | Speedboy |
| 6 | Gain Endurance | — |
| 7 | Faster Healing | — |
| 8 | Lifegiver | Vitality |
| 9 | Healer | — |
| 10 | Medic | — |
| 11 | Gunner | — |
| 12 | Hit and Run | — |
| 13 | Gain Charisma | — |
| 14 | Gain Intelligence | — |
| 15 | Synthetic | — |
| 16 | Animal Friend | — |
| 17 | Lone Wanderer | — |
| 18 | Bonus AP Regen | — |
| 19 | Quick Pockets | — |
| 20 | Earlier Sequence | Quartermaster |
| 21 | Long Arms | — |
| 22 | Crasher | — |
| 23 | Even More Criticals | — |
| 24 | More Critical | — |
| 25 | Gain Luck | Slayer |
| 26 | Death Sense | — |
| 27 | Bonus Ranged Damage | Ammo Loader |
| 28 | More Ranged Damage | Burster |
| 29 | Claw Module | — |
| 30 | Claw Module | — |
| Alien perks | ||
|---|---|---|
| # | Perk | Synergy unlock |
| 1 | Alien | — |
| 2 | Small Frame | — |
| 3 | Kamikaze | — |
| 4 | Even More Criticals | — |
| 5 | More Critical | — |
| 6 | Gain Luck | Slayer |
| 7 | Bonus Rate of Fire | — |
| 8 | Fast Attacks | — |
| 9 | Cowboy | Quick Fingers |
| 10 | Right between the Eyes | Pistolero |
| 11 | Sharpshooter | — |
| 12 | Awareness | Ranger |
| 13 | Focused Striker | — |
| 14 | Deadeye | — |
| 15 | Bonus Damage Multi | Deadly Momentum |
| 16 | Cybernetic Eye | — |
| 17 | Synthetic | — |
| 18 | Gain Implants | Technician |
| 19 | Bonus AP Regen | — |
| 20 | Quick Pockets | — |
| 21 | Earlier Sequence | Quartermaster |
| 22 | Bonus Move | — |
| 23 | Action Boy | Bonus Rapid Fire |
| 24 | Gain Agility | Speedboy |
| 25 | Better Criticals | — |
| 26 | Spray and Pray | — |
| 27 | Hit the Gaps | Marksman |
| 28 | Aggressive Module | — |
| 29 | Aggressive Module | — |
| 30 | Dragon Module | — |
| Assassin perks | ||
|---|---|---|
| # | Perk | Synergy unlock |
| 1 | Assassin | — |
| 2 | Kamikaze | — |
| 3 | Gain Perception | — |
| 4 | Silent Running | — |
| 5 | Ghost | Ninja |
| 6 | Gain Intelligence | — |
| 7 | Undetected | — |
| 8 | Phantom Presence | Stealth Master |
| 9 | Long Arms | — |
| 10 | Crasher | — |
| 11 | Baiter | Vanishing Act |
| 12 | Bonus Rate of Fire | — |
| 13 | Fast Attacks | — |
| 14 | Cowboy | Quick Fingers |
| 15 | Even More Criticals | — |
| 16 | More Critical | — |
| 17 | Gain Luck | Slayer |
| 18 | Right between the Eyes | Pistolero |
| 19 | Sharpshooter | — |
| 20 | Awareness | Ranger |
| 21 | Better Criticals | — |
| 22 | Spray and Pray | Anti-Sneaker |
| 23 | Hit the Gaps | Marksman |
| 24 | Synthetic | — |
| 25 | EMP Shield | — |
| 26 | EMP Shield | — |
| 27 | Aggressive Module | — |
| 28 | Aggressive Module | — |
| 29 | Dragon Module | — |
| 30 | Dragon Module | — |
| Bounty Hunter perks | ||
|---|---|---|
| # | Perk | Synergy unlock |
| 1 | Bounty Hunter | — |
| 2 | Finesse | — |
| 3 | Fast Shot | — |
| 4 | Providence | — |
| 5 | Even More Criticals | — |
| 6 | More Critical | — |
| 7 | Gain Luck | Slayer |
| 8 | Better Criticals | — |
| 9 | Spray and Pray | — |
| 10 | Hit the Gaps | Marksman |
| 11 | Bonus Rate of Fire | — |
| 12 | Fast Attacks | — |
| 13 | Cowboy | Quick Fingers |
| 14 | Bonus Move | — |
| 15 | Action Boy | — |
| 16 | Gain Agility | Speedboy |
| 17 | Dragon Module | — |
| 18 | Dragon Module | — |
| 19 | Aggressive Module | — |
| 20 | Aggressive Module | — |
| 21 | Cybernetic Eye | — |
| 22 | Synthetic | — |
| 23 | Gain Implants | Technician |
| 24 | EMP Shield | — |
| 25 | EMP Shield | — |
| 26 | Deadeye | — |
| 27 | Focused Striker | — |
| 28 | Bonus Damage Multi | Deadly Momentum |
| 29 | Cult of Personality | — |
| 30 | Bonus Battle Stats | — |
| Chosen One perks | ||
|---|---|---|
| # | Perk | Synergy unlock |
| 1 | Chosen One | — |
| 2 | Bloody Mess | — |
| 3 | Chem Reliant | — |
| 4 | Adrenaline Rush | — |
| 5 | Toughness | — |
| 6 | More Ranged Damage | — |
| 7 | Death Sense | — |
| 8 | Bonus Rate of Fire | — |
| 9 | Cowboy | — |
| 10 | Lifegiver | — |
| 11 | Surgeon | — |
| 12 | Unbreakable | — |
| 13 | Firefighter | — |
| 14 | Bonus Battle Stats | — |
| 15 | Muscular Physique | — |
| 16 | Coolheaded | — |
| 17 | Synthetic | — |
| 18 | Bonus Damage Multi | — |
| 19 | Vital Shielding | — |
| 20 | Reinforced Endurance | — |
| 21 | Providence | — |
| 22 | Stonewall | — |
| 23 | Bonus AP Regen | — |
| 24 | Quick Pockets | — |
| 25 | Long Arms | — |
| 26 | Gain Charisma | — |
| 27 | Nemean Module | — |
| 28 | Dermal Module | — |
| 29 | Phoenix Module | — |
| 30 | Claw Module | — |
| Clone perks | ||
|---|---|---|
| # | Perk | Synergy unlock |
| 1 | Clone | — |
| 2 | Good Natured | — |
| 3 | Gifted | — |
| 4 | Reinforced Endurance | — |
| 5 | Vital Shielding | — |
| 6 | Energy Deflection | Adaptive Barrier |
| 7 | Cybernetic Eye | — |
| 8 | Synthetic | — |
| 9 | Gain Implants | Technician |
| 10 | Atomic Savant | — |
| 11 | Muscular Physique | — |
| 12 | Coolheaded | Vigor Boost |
| 13 | Firefighter | — |
| 14 | Pyromaniac | — |
| 15 | Bonus Battle Stats | Pyro! |
| 16 | Iron Limbs | — |
| 17 | Man of Steel | — |
| 18 | Unbreakable | Iron Man |
| 19 | Healer | — |
| 20 | Medic | — |
| 21 | Surgeon | Medicine Doctor |
| 22 | Dodger | — |
| 23 | Livewire | — |
| 24 | Quick Recovery | Armor King |
| 25 | Gain Endurance | — |
| 26 | Faster Healing | — |
| 27 | Lifegiver | Vitality |
| 28 | Bonus Move | — |
| 29 | Action Boy | — |
| 30 | Gain Agility | Speedboy |
| Combat Master perks | ||
|---|---|---|
| # | Perk | Synergy unlock |
| 1 | Combat Master | — |
| 2 | Bruiser | — |
| 3 | Even More Criticals | — |
| 4 | More Critical | — |
| 5 | Gain Luck | Slayer |
| 6 | Long Arms | — |
| 7 | Crasher | — |
| 8 | Baiter | Vanishing Act |
| 9 | Bonus HtH Damage | — |
| 10 | Bonus HtH Attacks | — |
| 11 | Vampire | Bonus HtH Speed |
| 12 | Hit and Run | — |
| 13 | In Your Face! | — |
| 14 | Better HtH Criticals | — |
| 15 | Gain Strength | Bonus HtH Rapid |
| 16 | Dodger | — |
| 17 | Livewire | — |
| 18 | Quick Recovery | Armor King |
| 19 | Bonus Rate of Fire | — |
| 20 | Fast Attacks | — |
| 21 | Cowboy | Quick Fingers |
| 22 | Death Sense | — |
| 23 | Adrenaline Rush | — |
| 24 | Toughness | — |
| 25 | Lethal Protection | Tank |
| 26 | Bonus Move | — |
| 27 | Action Boy | — |
| 28 | Gain Agility | Speedboy |
| 29 | Lone Wanderer | — |
| 30 | Providence | — |
| Cyborg perks | ||
|---|---|---|
| # | Perk | Synergy unlock |
| 1 | Cyborg | — |
| 2 | Bruiser | — |
| 3 | Gifted | — |
| 4 | Cybernetic Eye | — |
| 5 | Synthetic | — |
| 6 | Gain Implants | Technician |
| 7 | EMP Shield | — |
| 8 | EMP Shield | — |
| 9 | EMP Shield | — |
| 10 | Nemean Module | — |
| 11 | Nemean Module | — |
| 12 | Nemean Module | — |
| 13 | Dermal Module | — |
| 14 | Dermal Module | — |
| 15 | Dermal Module | — |
| 16 | Phoenix Module | — |
| 17 | Phoenix Module | — |
| 18 | Phoenix Module | — |
| 19 | Firefighter | — |
| 20 | Pyromaniac | — |
| 21 | Bonus Battle Stats | Pyro! |
| 22 | More Ranged Damage | — |
| 23 | Bonus Ranged Damage | — |
| 24 | Death Sense | Burster |
| 25 | Bonus Rate of Fire | — |
| 26 | Fast Attacks | — |
| 27 | Cowboy | Quick Fingers |
| 28 | Bonus AP Regen | — |
| 29 | Quick Pockets | — |
| 30 | Earlier Sequence | Quartermaster |
| Deathclaw perks | ||
|---|---|---|
| # | Perk | Synergy unlock |
| 1 | Deathclaw | — |
| 2 | Bruiser | — |
| 3 | Heavy Handed | — |
| 4 | Bonus HtH Damage | — |
| 5 | Gain Strength | — |
| 6 | Vampire | — |
| 7 | Long Arms | — |
| 8 | Crasher | — |
| 9 | Baiter | Vanishing Act |
| 10 | Gain Strength | — |
| 11 | Better HtH Criticals | — |
| 12 | In Your Face! | Bonus HtH Rapid |
| 13 | Energy Deflection | — |
| 14 | Silent Running | — |
| 15 | Providence | — |
| 16 | Stonewall | — |
| 17 | Vital Shielding | — |
| 18 | Reinforced Endurance | Adaptive Barrier |
| 19 | Bonus Damage Multi | — |
| 20 | Deadeye | — |
| 21 | Focused Striker | Deadly Momentum |
| 22 | Even More Criticals | — |
| 23 | More Critical | — |
| 24 | Gain Luck | Slayer |
| 25 | Tiger Module | — |
| 26 | Tiger Module | — |
| 27 | Claw Module | — |
| 28 | Claw Module | — |
| 29 | Nemean Module | — |
| 30 | Nemean Module | — |
| Infantry perks | ||
|---|---|---|
| # | Perk | Synergy unlock |
| 1 | Infantry | — |
| 2 | Good Natured | — |
| 3 | Bonehead | — |
| 4 | Adrenaline Rush | — |
| 5 | Toughness | — |
| 6 | Lethal Protection | Tank |
| 7 | Atomic Savant | — |
| 8 | Muscular Physique | — |
| 9 | Coolheaded | Vigor Boost |
| 10 | Gain Endurance | — |
| 11 | Faster Healing | — |
| 12 | Lifegiver | Vitality |
| 13 | Bonus Battle Stats | — |
| 14 | Bonus Damage Multi | — |
| 15 | Reinforced Endurance | — |
| 16 | Vital Shielding | — |
| 17 | Energy Deflection | Adaptive Barrier |
| 18 | Lone Wanderer | — |
| 19 | Providence | — |
| 20 | Stonewall | Undying |
| 21 | Unbreakable | — |
| 22 | Man of Steel | — |
| 23 | Iron Limbs | Iron Man |
| 24 | Bonus Move | — |
| 25 | Action Boy | — |
| 26 | Gain Agility | Speedboy |
| 27 | Healer | — |
| 28 | Medic | — |
| 29 | Surgeon | Medicine Doctor |
| 30 | Nemean Module | — |
| Killer perks | ||
|---|---|---|
| # | Perk | Synergy unlock |
| 1 | Killer | — |
| 2 | Small Frame | — |
| 3 | Kamikaze | — |
| 4 | More Ranged Damage | — |
| 5 | Bonus Ranged Damage | — |
| 6 | Death Sense | Burster |
| 7 | Bonus Rate of Fire | — |
| 8 | Fast Attacks | — |
| 9 | Cowboy | Quick Fingers |
| 10 | Bonus Damage Multi | — |
| 11 | Deadeye | — |
| 12 | Focused Striker | Deadly Momentum |
| 13 | Long Arms | — |
| 14 | Bonus AP Regen | — |
| 15 | Even More Criticals | — |
| 16 | More Critical | — |
| 17 | Gain Luck | Slayer |
| 18 | Bonus Battle Stats | — |
| 19 | Better Criticals | — |
| 20 | Bonus Move | — |
| 21 | Action Boy | Bonus Rapid Fire |
| 22 | Gain Agility | Speedboy |
| 23 | Quick Pockets | — |
| 24 | Earlier Sequence | Quartermaster |
| 25 | Crasher | — |
| 26 | Baiter | Vanishing Act |
| 27 | Gain Perception | — |
| 28 | Silent Running | — |
| 29 | Ghost | Ninja |
| 30 | Undetected | — |
| Leader perks | ||
|---|---|---|
| # | Perk | Synergy unlock |
| 1 | Leader | — |
| 2 | Good Natured | — |
| 3 | Bonehead | — |
| 4 | Unbreakable | — |
| 5 | Man of Steel | — |
| 6 | Iron Limbs | Iron Man |
| 7 | Muscular Physique | — |
| 8 | Atomic Savant | — |
| 9 | Coolheaded | Vigor Boost |
| 10 | Lone Wanderer | — |
| 11 | Providence | — |
| 12 | Stonewall | Undying |
| 13 | Reinforced Endurance | — |
| 14 | Vital Shielding | — |
| 15 | Energy Deflection | Adaptive Barrier |
| 16 | Party Member | — |
| 17 | Gain Charisma | — |
| 18 | Firefighter | — |
| 19 | Pyromaniac | — |
| 20 | Bonus Battle Stats | Pyro! |
| 21 | Adrenaline Rush | — |
| 22 | Toughness | — |
| 23 | Lethal Protection | Tank |
| 24 | Dodger | — |
| 25 | Livewire | — |
| 26 | Quick Recovery | Armor King |
| 27 | Gain Endurance | — |
| 28 | Faster Healing | — |
| 29 | Lifegiver | Vitality |
| 30 | Long Arms | — |
| Paramedic perks | ||
|---|---|---|
| # | Perk | Synergy unlock |
| 1 | Paramedic | — |
| 2 | Fast Shot | — |
| 3 | Good Natured | — |
| 4 | Heave Ho! | — |
| 5 | Hit and Run | — |
| 6 | Demolition Boy | Nader |
| 7 | Healer | — |
| 8 | Surgeon | — |
| 9 | Medic | Medicine Doctor |
| 10 | Bonus Rate of Fire | — |
| 11 | Fast Attacks | — |
| 12 | Cowboy | Quick Fingers |
| 13 | Bonus Move | — |
| 14 | Action Boy | — |
| 15 | Gain Agility | Speedboy |
| 16 | Bonus HtH Damage | — |
| 17 | Bonus HtH Attacks | — |
| 18 | Vampire | Bonus HtH Speed |
| 19 | Bonus AP Regen | Bonus Rapid Fire |
| 20 | Quick Pockets | — |
| 21 | Earlier Sequence | Quartermaster |
| 22 | Long Arms | — |
| 23 | Crasher | — |
| 24 | Baiter | Vanishing Act |
| 25 | Gain Perception | — |
| 26 | Silent Running | — |
| 27 | Ghost | Ninja |
| 28 | Phantom Presence | — |
| 29 | Undetected | — |
| 30 | Gain Intelligence | Stealth Master |
| Priest perks | ||
|---|---|---|
| # | Perk | Synergy unlock |
| 1 | Priest | — |
| 2 | Fast Metabolism | — |
| 3 | Bonehead | — |
| 4 | Gain Endurance | — |
| 5 | Faster Healing | — |
| 6 | Lifegiver | Vitality |
| 7 | Healer | — |
| 8 | Medic | — |
| 9 | Surgeon | Medicine Doctor |
| 10 | Adrenaline Rush | — |
| 11 | Toughness | — |
| 12 | Lethal Protection | Tank |
| 13 | Reinforced Endurance | — |
| 14 | Vital Shielding | — |
| 15 | Energy Deflection | Adaptive Barrier |
| 16 | Bonus AP Regen | — |
| 17 | Quick Pockets | — |
| 18 | Earlier Sequence | Quartermaster |
| 19 | Reinforced Endurance | — |
| 20 | Vital Shielding | — |
| 21 | Energy Deflection | — |
| 22 | Firefighter | — |
| 23 | Iron Limbs | — |
| 24 | Man of Steel | — |
| 25 | Unbreakable | Iron Man |
| 26 | Dodger | — |
| 27 | Livewire | — |
| 28 | Quick Recovery | Armor King |
| 29 | Bonus Rate of Fire | — |
| 30 | Action Boy | Bonus Rapid Fire |
| Raider perks | ||
|---|---|---|
| # | Perk | Synergy unlock |
| 1 | Raider | — |
| 2 | Small Frame | — |
| 3 | Gifted | — |
| 4 | Bonus Move | — |
| 5 | Action Boy | — |
| 6 | Gain Agility | Speedboy |
| 7 | Heave Ho! | — |
| 8 | Hit and Run | — |
| 9 | Demolition Boy | Nader |
| 10 | Pyromaniac | — |
| 11 | Firefighter | — |
| 12 | Bonus Battle Stats | Pyro! |
| 13 | Long Arms | — |
| 14 | Crasher | — |
| 15 | Baiter | Vanishing Act |
| 16 | Gain Perception | — |
| 17 | Silent Running | — |
| 18 | Ghost | Ninja |
| 19 | Dodger | — |
| 20 | Livewire | — |
| 21 | Quick Recovery | Armor King |
| 22 | Phantom Presence | — |
| 23 | Undetected | — |
| 24 | Gain Intelligence | Stealth Master |
| 25 | Living Anatomy | — |
| 26 | Weapon Handling | — |
| 27 | Gunner | Lethal Death |
| 28 | Right between the Eyes | — |
| 29 | Sharpshooter | — |
| 30 | Awareness | Ranger |
| Random Boy perks | ||
|---|---|---|
| # | Perk | Synergy unlock |
| 1 | Random Boy | — |
| 2 | Gifted | — |
| 3 | Bruiser | — |
| 4 | More Critical | — |
| 5 | Even More Criticals | — |
| 6 | Gain Luck | Slayer |
| 7 | More Ranged Damage | — |
| 8 | Bonus Ranged Damage | — |
| 9 | Death Sense | Burster |
| 10 | Adrenaline Rush | — |
| 11 | Toughness | — |
| 12 | Lethal Protection | Tank |
| 13 | Lone Wanderer | — |
| 14 | Providence | — |
| 15 | Stonewall | Undying |
| 16 | Focused Striker | — |
| 17 | Deadeye | — |
| 18 | Bonus Damage Multi | Deadly Momentum |
| 19 | Atomic Savant | — |
| 20 | Muscular Physique | — |
| 21 | Coolheaded | Vigor Boost |
| 22 | Firefighter | — |
| 23 | Pyromaniac | — |
| 24 | Bonus Battle Stats | Pyro! |
| 25 | Iron Limbs | — |
| 26 | Man of Steel | — |
| 27 | Unbreakable | Iron Man |
| 28 | Bonus Move | — |
| 29 | Action Boy | — |
| 30 | Gain Agility | Speedboy |
| Regulator perks | ||
|---|---|---|
| # | Perk | Synergy unlock |
| 1 | Regulator | — |
| 2 | One Hander | — |
| 3 | Kamikaze | — |
| 4 | Good Natured | — |
| 5 | Gifted | — |
| 6 | Bonus Rate of Fire | — |
| 7 | Fast Attacks | — |
| 8 | Cowboy | Quick Fingers |
| 9 | Cybernetic Eye | — |
| 10 | Synthetic | — |
| 11 | Gain Implants | Technician |
| 12 | EMP Shield | — |
| 13 | EMP Shield | — |
| 14 | Claw Module | — |
| 15 | Claw Module | — |
| 16 | Bonus AP Regen | — |
| 17 | Quick Pockets | — |
| 18 | Earlier Sequence | Quartermaster |
| 19 | Bonus Move | — |
| 20 | Action Boy | Bonus Rapid Fire |
| 21 | Gain Agility | Speedboy |
| 22 | More Ranged Damage | — |
| 23 | Bonus Ranged Damage | — |
| 24 | Death Sense | Burster |
| 25 | Reinforced Endurance | — |
| 26 | Vital Shielding | — |
| 27 | Energy Deflection | Adaptive Barrier |
| 28 | Atomic Savant | — |
| 29 | Muscular Physique | — |
| 30 | Coolheaded | Vigor Boost |
| Scout perks | ||
|---|---|---|
| # | Perk | Synergy unlock |
| 1 | Scout | — |
| 2 | Kamikaze | — |
| 3 | Gifted | — |
| 4 | Silent Running | — |
| 5 | Even More Criticals | — |
| 6 | More Critical | — |
| 7 | Gain Luck | Slayer |
| 8 | Right between the Eyes | — |
| 9 | Sharpshooter | — |
| 10 | Awareness | Ranger |
| 11 | Better Criticals | — |
| 12 | Spray and Pray | — |
| 13 | Hit the Gaps | Marksman |
| 14 | Cybernetic Eye | — |
| 15 | Synthetic | — |
| 16 | Gain Implants | Technician |
| 17 | Bonus Damage Multi | — |
| 18 | Deadeye | — |
| 19 | Focused Striker | Deadly Momentum |
| 20 | EMP Shield | — |
| 21 | EMP Shield | — |
| 22 | Dragon Module | — |
| 23 | Dragon Module | — |
| 24 | Aggressive Module | — |
| 25 | Aggressive Module | — |
| 26 | Long Arms | — |
| 27 | Crasher | — |
| 28 | Baiter | Vanishing Act |
| 29 | Gain Perception | Anti-Sneaker |
| 30 | Ghost | Ninja |
| Sniper perks | ||
|---|---|---|
| # | Perk | Synergy unlock |
| 1 | Sniper | — |
| 2 | Kamikaze | — |
| 3 | Small Frame | — |
| 4 | Gain Luck | — |
| 5 | More Critical | — |
| 6 | Even More Criticals | Slayer |
| 7 | Hit the Gaps | — |
| 8 | Better Criticals | — |
| 9 | Spray and Pray | Marksman |
| 10 | Awareness | — |
| 11 | Sharpshooter | — |
| 12 | Right between the Eyes | Ranger |
| 13 | Bonus Damage Multi | — |
| 14 | Deadeye | — |
| 15 | Focused Striker | Deadly Momentum |
| 16 | Cybernetic Eye | — |
| 17 | Synthetic | — |
| 18 | Gain Implants | Technician |
| 19 | EMP Shield | — |
| 20 | EMP Shield | — |
| 21 | Aggressive Module | — |
| 22 | Aggressive Module | — |
| 23 | Dragon Module | — |
| 24 | Dragon Module | — |
| 25 | Long Arms | — |
| 26 | Bonus Move | — |
| 27 | Action Boy | — |
| 28 | Gain Agility | Speedboy |
| 29 | Bonus Battle Stats | — |
| 30 | Bonus AP Regen | — |
| Soldier perks | ||
|---|---|---|
| # | Perk | Synergy unlock |
| 1 | Soldier | — |
| 2 | Gifted | — |
| 3 | Bruiser | — |
| 4 | Firefighter | — |
| 5 | Pyromaniac | — |
| 6 | Bonus Battle Stats | Pyro! |
| 7 | Gain Endurance | — |
| 8 | Faster Healing | — |
| 9 | Lifegiver | Vitality |
| 10 | Heave Ho! | — |
| 11 | Hit and Run | — |
| 12 | Demolition Boy | Nader |
| 13 | Reinforced Endurance | — |
| 14 | Vital Shielding | — |
| 15 | Energy Deflection | Adaptive Barrier |
| 16 | Iron Limbs | — |
| 17 | Man of Steel | — |
| 18 | Unbreakable | Iron Man |
| 19 | Living Anatomy | — |
| 20 | Weapon Handling | — |
| 21 | Gunner | Lethal Death |
| 22 | Bonus Move | — |
| 23 | Action Boy | — |
| 24 | Gain Agility | Speedboy |
| 25 | Bonus HtH Damage | — |
| 26 | Bonus HtH Attacks | — |
| 27 | Vampire | Bonus HtH Speed |
| 28 | Long Arms | — |
| 29 | Crasher | — |
| 30 | Baiter | Vanishing Act |
| Super Mutant perks | ||
|---|---|---|
| # | Perk | Synergy unlock |
| 1 | Super Mutant | — |
| 2 | Fast Metabolism | — |
| 3 | Loner | — |
| 4 | Gain Endurance | — |
| 5 | Faster Healing | — |
| 6 | Lifegiver | Vitality |
| 7 | Adrenaline Rush | — |
| 8 | Toughness | — |
| 9 | Lethal Protection | Tank |
| 10 | Lone Wanderer | — |
| 11 | Stonewall | — |
| 12 | Providence | Undying |
| 13 | Energy Deflection | — |
| 14 | Vital Shielding | — |
| 15 | Reinforced Endurance | Adaptive Barrier |
| 16 | Unbreakable | — |
| 17 | Man of Steel | — |
| 18 | Iron Limbs | Iron Man |
| 19 | Muscular Physique | — |
| 20 | Long Arms | — |
| 21 | Dodger | — |
| 22 | Livewire | — |
| 23 | Quick Recovery | Armor King |
| 24 | Gain Perception | — |
| 25 | Bonus AP Regen | — |
| 26 | Quick Pockets | — |
| 27 | Earlier Sequence | Quartermaster |
| 28 | Synthetic | — |
| 29 | Cybernetic Eye | — |
| 30 | Action Boy | — |
| Wrecker perks | ||
|---|---|---|
| # | Perk | Synergy unlock |
| 1 | Wrecker | — |
| 2 | Fast Shot | — |
| 3 | Kamikaze | — |
| 4 | Weapon Handling | — |
| 5 | Living Anatomy | — |
| 6 | Gunner | Lethal Death |
| 7 | Firefighter | — |
| 8 | Pyromaniac | — |
| 9 | Bonus Battle Stats | Pyro! |
| 10 | Bonus Move | — |
| 11 | Action Boy | — |
| 12 | Gain Agility | Speedboy |
| 13 | Bonus Rate of Fire | — |
| 14 | Fast Attacks | — |
| 15 | Cowboy | Quick Fingers |
| 16 | Even More Criticals | — |
| 17 | More Critical | — |
| 18 | Gain Luck | Slayer |
| 19 | Cybernetic Eye | — |
| 20 | Synthetic | — |
| 21 | Gain Implants | Technician |
| 22 | EMP Shield | — |
| 23 | EMP Shield | — |
| 24 | Focused Striker | — |
| 25 | Deadeye | — |
| 26 | Bonus Damage Multi | Deadly Momentum |
| 27 | Cult of Personality | — |
| 28 | Long Arms | — |
| 29 | Crasher | — |
| 30 | Baiter | Vanishing Act |
