Difference between revisions of "Advice for beginners"

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== Advice ==
 
== Advice ==
 +
 
=== Pregame ===
 
=== Pregame ===
* First, read the [[Game Rules]]. You might benefit from these [[Guides]] too.
 
* Review the list of in-game [[Commands]] and the list of game [[Abbreviations]].
 
* It's a very good idea to review the [[Changelogs]] too.
 
  
* '''Get familiar with the [[FATConfig.exe]] and the [[FOConfig.exe]].''' Both of these configuration tools are integral parts of the game, and control how you play it.
+
*Read our quick summary of the [[Game Rules]].
* Understand that '''Reloaded is significantly different from the original Fallout games''' in terms of mechanics. Old builds, [[perks]], [[weapons]], [[quests]] and [[NPC]]s will not behave similarly and are balanced for a multiplayer platform. Choosing to roll a [[Gambling]] build may not be in your best interest, and don't expect to be able to obtain [[Advanced Power Armor]].
+
*Review the list of in-game [[commands]] and the list of commonly used [[abbreviations]].
* '''Research and plan out your character's build.''' It is very easy for new players to ''wing it'' and treat this like a single-player Fallout game with no real thought put into builds. Rolling a half-assed build will get you killed a lot, and may severely limit your game experience. Make good use of the [http://forum.fonline-reloaded.net/index.php?topic=6.0 FOnline Character Planner] tool. Here are some tips to get you started:
+
*Keep in mind that FOnline 3 is not exactly the same as the original Fallout games. Old builds, [[perks]], [[weapons]], [[quests]], and [[NPC]]s may not behave the way you'd expect them to as everything has been rebalanced for multiplayer.
:* Making a well rounded character (as in, all 4-6's in SPECIAL) is one of the worst mistakes new players make. No matter what the character is for, specialized builds are important.
+
*Research and plan out your character's build. It is not uncommon for new players to assume that FOnline is just like single-player Fallout games designed to accommodate their choices. While it's not entirely wrong (many different playstyles ''are'' indeed supported), rolling an unoptimized build will severely limit your gameplay in ways that you wouldn't experience in a single-player game. The upside is that investing time into preparation can reward you in ways a single-player game wouldn't.
:* Understand that [[Small Guns]] is by far the easiest weapon skill to begin the game with.
+
*Think about your character's target [[SPECIAL]], nine [[level perks]] (keeping [[perk synergies]] in mind), and the [[class perk]] it will ultimately want to acquire ahead of time. [https://fonline3.com/build The character planner] may come in handy.
:* At level 1, talk to the [[Boneyard Guard]] to get a bonus to one of the combat skills: [[Small Guns]], [[Energy Weapons]], [[Big Guns]], [[Close Combat]] or [[Throwing]].
+
*Creating a well-rounded character (with all SPECIAL stats around 6 points) is one of the most common mistakes made by new players. No matter what the character is for, specialized builds are the way to go.
:* If you're choosing a ranged weapon skill ([[Small Guns]], [[Big Guns|Big Guns]], [[Energy Weapons]], or [[Throwing]]), be sure to invest into that skill to at least 180 and incorporate the perk [[Bonus Rate of Fire]]. It reduces the [[AP]] cost of your attacks by 1, and therefore enables you to squeeze out more shots from your AP pool.
+
*[[Drugs]] are an effective way of enhancing your build. Note that temporary [[SPECIAL]] points gained via drugs will not impact your character's available [[level perks]].
:* You require at least 4 [[Intelligence]] to interact with some NPCs. However for most [[merchants]] and quest givers 2 [[Intelligence]] will be enough.
+
*Some NPCs have a minimum [[Charisma]]/[[Intelligence]] requirement that must be met if you wish to interact with them, but it can usually be overcome with [[Mentats]] and/or [[Beer]]/[[Roentgen Rum]].
:* 50 [[Repair]] can go a long way for someone new to the game. It allows you to take the first level of [[Armorer]], and both Gunsmith ([[Profession: Gunsmith (Small Guns)|Small Guns]]/[[Profession: Gunsmith (Big Guns)|Big Guns]]) [[professions]].
+
*Communicate with other players! The game has a dedicated [https://discord.com/invite/U7uXqag Discord server], and an in-game chat system (press <code>Enter</code> to toggle the message bar; precede your message with <code>/g</code> and it will be sent to the global chat, or don't and it will only be visible locally). After you join the Discord server, be sure to check out the [https://discord.gg/fonline-3-360781249616412672 #help channel] where players often share builds and guides, such as [https://discord.com/channels/360781249616412672/1230075530477568030 this season 5 guide] which is one of the most comprehensive starting tutorials available.
:* [[Outdoorsman]] is a valuable skill for newer players. Having a score of 100 will provide you significantly more [[Random Encounters|encounter]] ''prompts'' while traveling on the [[world map]], and will allow you to obtain the [[Ranger]] support perk which enables you to build [[Safe House]]s instead of [[Tent]]s.
+
 
:* You can save up to 99 [[Skill Points]] for later levels. Skill Points cannot be saved forever though, and are lost over this limit. You can delay choosing a Perk, but you must choose it before you reach the next Perk. '''If you have an unspent Perk, and gain a new Perk-giving level, your saved Perk will be lost.''' Temporarily delaying your choice of a Perk can be useful if you cannot afford its requirements with your current skills; you may be able to still get it in the next couple of levels, in time before you reach the next Perk.
+
=== Rockside exploration ===
* Review the list of [[Guides]] too. Experienced players have contributed some helpful advice.
+
 
 +
*Once you're in the game, press F1 and review the list of [[hotkeys]], such as <code>Shift</code> + <code>F4</code> which allows you to toggle the hotbar.
 +
*[[Rockside]] is a starting area everyone ends up in first. Don't just leave it! Instead, use its support systems and substantial bonus to all experience gained to level up quickly. Killing creatures, completing quests, and obtaining gear is significantly easier here than in the Wasteland. As some classes require a high [[level]] to acquire, and there's no better place than [[Rockside]] to get there, you should aim for at least level 300 before you leave.
 +
*[[Rockside]] characters can be [[reroll]]ed for free, which allows you to test all of your early build ideas without having to worry about the cost.
 +
*You can delay choosing a [[level perk]] for a short while, but you need to make your decision before you reach the next. If you have an unallocated level perk and gain another one, that unallocated perk will be lost. Your last perk needs to be chosen before [[level]] 30.
 +
*Remember that once you leave [[Rockside]], you won't be able to return.
 +
*[[First Aid]] is an incredibly useful skill; you should increase it to 200% as soon as possible to be able to self-heal for free.
 +
*If you're a ranged weapon user (the recommended playstyle for new characters), you want to get the level perk [[Bonus Rate of Fire]] to reduce the [[AP]] cost of your attacks by 1.  
 +
*If your gear keeps breaking, investing points into [[Engineering]] will help with [[armor]], and a higher combat skill will extend the life of your [[weapons]]. For more information, see the article on gear [[condition]] and [[repair]].
  
=== Basics ===
+
=== Wasteland survival ===
* '''When you exit the game, your character remains in-game for 3 more minutes before it disappears.''' In that time, other people can see you, kill you, [[Steal]] from you, and shove you into an Exit Grid, so be careful where you logout. Most players chose to logout while on [[The World]] map.
 
* Once you're in the game, you may want to know some [[Hotkeys]]. Here is a list of some useful ones:
 
::'''Control+G''' shows
 
::'''Q''' shows your character's [[Sight#Field of View|field of view]].
 
::'''W''' shows the effective [[range]] of your equipped weapon.
 
::'''A''' changes to attack mode.
 
::'''B''' switches between your two hand slots.
 
::'''G''' picks up items from the ground.
 
::'''Control+G''' picks up all items in that hex!
 
::'''Control+D''' drops all items from inventory at once!
 
::'''P''' opens your [[Pip-Boy]].
 
::'''F''' opens your [[Fix-Boy]].
 
::'''F1''' displays shortcuts and ping.
 
::'''F2''' saves messages to a file.
 
::'''F3''' saves a screenshot
 
::'''F4''' show/hide command bar
 
::'''F5''' expand/collapse the message window
 
::'''F6''' displays names above players' heads. It should be on by default.
 
::'''F8''' mouse-scrolling toggle (helps in window mode)
 
::'''F10''' toggle [[Town Control]] display area
 
::'''F11''' toggle [[Town Control]] alerts
 
::'''F12''' minimize client window
 
* '''Beware when you're in towns without guards (Most Northern towns!).''' Players and gangs there will kill you without hesitation. You should try to do some quests to gain your first levels.
 
* '''Guards punish assault with deadly force, however will ignore theft unless the thief fails in their attempt, in which case they will be attacked.''' Keep your most valuable items in your hands where they cannot be stolen. (Note that open carrying of weapons can trigger some NPCs to become hostile, so keep your weapon in your second hand slot or inside of your inventory.)
 
* Use of [[Drugs]] is an effective way of enhancing your build and is popular among most players. They can lead to addictions in [[Chem Reliant]] characters.
 
* '''Pay attention to your [[reputation]].''' Attacking or stealing in a [[guarded town]] may make town NPCs hate you. Killing [[Slaver's Guild|slavers]] will get you hated in [[Den]], killing [[NCR]] [[police patrol]] will make you hated in [[NCR]], and so on. Of course, animals are usually reputation-free so you can kill them guilt-free with no change to your reputation.
 
* '''When communicating in-game you may encounter [[Abbreviations]].''' Check their wiki page to learn more about them.
 
  
=== Survive ===
+
*In the beginning, trust nobody. There are plenty of lowlifes looking to take advantage of fresh meat.
* In the beginning, '''trust nobody'''. Seriously, newbie-abuse is very popular.
+
*Beware when you're in towns without guards. Players and gangs there will kill you without hesitation. Never leave the game unattended if your character is in a public location.
:* If a player puts a bomb on you in a guarded town, do not try to drop it from your inventory, as guards will attack you for having it. Your best bet is to quickly leave and drop it on the world map.
+
*Keep in mind that when you exit the game, it takes 3 minutes for your character to disappear. During that time, it remains vulnerable to being killed, [[Robbery|robbed]], etc. so be careful where you log off; the world map is the safest place to do so.
:* Even in guarded towns, do not idle in public or let anybody stand or walk next to you. Keep moving and keep on guard.  
+
*Random encounters are deadly at the start of the game. Even rats can kill you if you don't run fast enough, and guns will often explode in your face if you don't know how to handle them.
:* If you do idle in a public area, do not bring anything you don't wish to lose.
+
*Increasing your [[Outdoorsman]] skill will help you avoid unwanted random encounters, and you may even get some [[XP]] for spotting them ahead of time.
* '''Communicate with other players.''' The best way to communicate with other players is Reloaded's Discord chat, or the [http://www.fonline-reloaded.net/forum/ Official forum], or lastly in-game radios.
+
*Once you have your first weapon, and your chosen gun skill is at 200% or more, look for creature encounters. Human NPCs are tough for a new player to kill since they're armed. They also don't reward as many [[XP|experience points]] as monsters. Spore plants, rats, silver geckos, radscorpions, brahmin, molerats, and pigrats, on the other hand, are perfect for a new player to target.
* '''[[Shit shoveling|Shovel shit]] for [[experience]] and [[caps]]'''. Several towns contain a [[brahmin]] pen ([[Klamath]], [[Modoc]], [[Vault City]], [[Redding]], [[NCR]]...). Talk to the pen keeper, grab his shovel and you're ready to clean the pen of all the shit there is! Talk to the pen keeper again when you're done, you'll be rewarded for your work. You can easily reach your first level this way.
+
*Occasionally, you may run into various [[resources]] scattered around in random encounters. These raw resources can be turned into usable items and equipment. Look for a UI button that says "FIX" to see what your options are. [[Crafting]] your gear can often get your better results than looting it due to various [[item luck]] bonuses that it conveys.
:* Other than shoveling shit, you can get [[XP]] and [[Caps]] [[Lifting caravan boxes]].
 
* '''Random encounters are deadly''' at the start of the game. Even [[Rat|rats]] can kill you if you don't run fast enough, and guns will often explode in your face with gun skills under 100.
 
* Once you have obtained your first weapon and gun skill 100 or more, look for [[:Category:Creatures|creature]] encounters. Human NPCs are tough for a new player to kill since they're armed, and don't provide as much [[XP]] as monsters. [[Spore Plant]]s, [[Rat]]s, [[Silver Gecko|little geckos]], [[Radscorpion]]s, [[Brahmin]], [[Molerat]]s, [[Pigrat]]s, [[Ant]]s, and [[Mantis]] are good to begin with. [[Dog]]s are tough and fast, so beware. The [[Scout]] perk will be very handy once you can get it.
 
* In the wasteland, you may find [[Resources]] in random encounters and some public locations. These raw resources can be [[Crafting|crafted]] into usable items and equipment.
 
* '''[[Crafting|Craft]] your own gear.''' You start the game with no gear, but you can collect resources and craft your own. Everyone can craft basic weapons and [[Ammo]].
 
  
=== Grow Stronger ===
+
=== Tips & tricks ===
* '''Obtaining a [[Folded Tent]], by whatever means, should be your first priority.''' The wasteland is harsh, but having [[Tent]]s makes it more survivable. Each character can have up to 10.
 
* Here are two ways to obtain a tent:
 
:*Once you hit level 2, you should be able to do the quest, [[A Tent in the Wasteland]]. If you are level 2 and cannot see the new encounter on your world map, relog.
 
:*You can craft your own [[Folded Tent]]s. The raw materials you'll need are [[Brahmin Hide]]s, [[Fibers]], and [[Wood]]. You may find some of these resources sold by some traders, but the best way to obtain them is by harvesting them yourself in the wild.
 
* Before you have a tent you can '''hide your stuff in town'''. Choose a town with very few people and hide your stuff well, it should be moderately safe if you don't leave it there too long.
 
* Once you have a tent you can begin gathering resources for crafting, and hunting for equipment. Look for NPC encounters commonly known as "'''versus encounters'''", in which two factions fight and the victorious one is often the non-aggressive one, for example ''[[Vault City Patrol]]'' versus ''[[Raiders]]'' around [[Vault City]]. The town patrols almost always win, and once ''they'' are done looting corpses, ''then'' you can loot the rest and get whatever is left over.
 
* Even with good gear, you need sufficient gun skill to shoot enemies accurately. Most people rush out too early and experience many weapon fails. Consider mining first. You can usually get several levels in a short time crafting [[Gunpowder]], [[Metal Parts]], and [[Alloys]]. Then making [[Ammo]] gives even more [[XP]] and also provides something you can sell.
 
* '''Accumulate caps.''' After your tent is built, begin saving up your [[Caps]]. Caps are the most fluid currency of the wasteland.
 
:*'''Do not spend caps at merchants.'''  If you want an item from a trader, find out what that trader will buy and barter those items. Caps are best saved for buying [[Vehicles]], [[Bases]], learning [[Professions]], and trading with other players.
 
:* '''A note on the Economy.''' Most of the caps in circulation are already in the hands of other players. To get around this check back at the shops every hour, because the storekeepers' supply of caps is periodically refreshed. If you get lucky you can find individual traders who haven't been relieved of their wealth yet, and some of them carry upwards of 10,000 caps, or more if wealthy players have made huge purchases there!
 
  
=== Loot for the Win ===
+
*Establishing a [[base]] should be your first priority. You can get a free [[Folded Tent]] as a reward for completing the starter quest ''[[A Tent in the Wasteland]]'' whose location will be marked on your world map right after you leave [[Rockside]]. Once you have your first base, you're ready to begin hunting for [[crafting materials]] and equipment.
* Start the game with a character that has [[Lockpick]] skill tagged. Level up a few levels and put all your points to [[Lockpick]]. Since [[Random Encounters]] in city ruins have a fairly high chance of spawning [[Footlocker]]s, you can unlock them and find valuable loot. Be wary of [[Types of Traps|traps]] around the footlockers. You can find good armor and weapons, plus many other items including [[Drugs]] and [[Ammo]]. You will also find [[Blueprints]] which you use for superior crafting, or sell to other players for a quick buck.
+
*A good place to level up at the beginning is the [[Strange Farm]], which is always full of rats to kill. If you have 150 [[party points]], consider getting a [[companion]] to tank some damage for you but keep in mind that companion kills don't give you XP.
* A popular [[Footlocker]] hunting area is the small city ruins near [[Lost Hills Bunker|Brotherhood of Steel-Base]] and [[Junktown]]. Most of the times you only encounter neutral Junktown Scouts or BoS-Patrols, making this zone appealing to weaker characters. '''But beware: PKs hunt players here a lot too!'''
+
*Increase your weapon skill to a minimum of 200% to boost your [[accuracy]] and make your weapons [[condition|last longer]].
 +
*If you often run into locked chests, consider investing some skill points into [[Robbery]].
 +
*Every Sunday, there is a serverwide XP bonus event to help you gain levels faster.
 +
*Take a [[class perk]] as soon as you can.
 +
*Read the article on [[currency]]; FO3 has much more than just the bottle caps.
 +
*Do not spend currency at merchants. If you want an item from a trader, barter for it using some of the junk items you've collected. Your funds are best saved for buying [[vehicles]], [[bases]], [[Junk Machine]]s, [[Mining Machine]]s, or trading with players.
 +
*Most of the [[currency]] in circulation is already in the hands of other players. To get around this, check back at the shops every hour because the storekeepers' supply of [[Currency|cash]] is periodically refreshed. If you get lucky, you can find individual traders who haven't been relieved of their wealth yet.
 +
*If you're looking for rare items such as [[implants]], or high-tier [[base]] maps, be sure to check out the player shops located in New Vault City and NCR.
 +
*[["Infinity" Mines]] can provide good exp, loot, parts, and even [[Implants]]!
 +
*Even better loot can be found in public [[dungeons]]; check out the [[loot table]] for details.
 +
*[[Patrol]] hunting and [[contracts]] are two more great ways to get better gear.
 +
*No matter how bad your build is, [[reroll]]ing can instantly fix it.  
 +
**If your Barter is 150% or higher, rerolling will only cost 10,000 caps.
 +
**Day 1 [[daily quest]] has a free reroll as one of its possible rewards.
 +
*Pay attention to your [[reputation]]. In FOnline 3, your actions have real consequences.
  
 
[[Category:Guides]]
 
[[Category:Guides]]

Latest revision as of 23:58, 30 April 2026

Advice

Pregame

  • Read our quick summary of the Game Rules.
  • Review the list of in-game commands and the list of commonly used abbreviations.
  • Keep in mind that FOnline 3 is not exactly the same as the original Fallout games. Old builds, perks, weapons, quests, and NPCs may not behave the way you'd expect them to as everything has been rebalanced for multiplayer.
  • Research and plan out your character's build. It is not uncommon for new players to assume that FOnline is just like single-player Fallout games designed to accommodate their choices. While it's not entirely wrong (many different playstyles are indeed supported), rolling an unoptimized build will severely limit your gameplay in ways that you wouldn't experience in a single-player game. The upside is that investing time into preparation can reward you in ways a single-player game wouldn't.
  • Think about your character's target SPECIAL, nine level perks (keeping perk synergies in mind), and the class perk it will ultimately want to acquire ahead of time. The character planner may come in handy.
  • Creating a well-rounded character (with all SPECIAL stats around 6 points) is one of the most common mistakes made by new players. No matter what the character is for, specialized builds are the way to go.
  • Drugs are an effective way of enhancing your build. Note that temporary SPECIAL points gained via drugs will not impact your character's available level perks.
  • Some NPCs have a minimum Charisma/Intelligence requirement that must be met if you wish to interact with them, but it can usually be overcome with Mentats and/or Beer/Roentgen Rum.
  • Communicate with other players! The game has a dedicated Discord server, and an in-game chat system (press Enter to toggle the message bar; precede your message with /g and it will be sent to the global chat, or don't and it will only be visible locally). After you join the Discord server, be sure to check out the #help channel where players often share builds and guides, such as this season 5 guide which is one of the most comprehensive starting tutorials available.

Rockside exploration

  • Once you're in the game, press F1 and review the list of hotkeys, such as Shift + F4 which allows you to toggle the hotbar.
  • Rockside is a starting area everyone ends up in first. Don't just leave it! Instead, use its support systems and substantial bonus to all experience gained to level up quickly. Killing creatures, completing quests, and obtaining gear is significantly easier here than in the Wasteland. As some classes require a high level to acquire, and there's no better place than Rockside to get there, you should aim for at least level 300 before you leave.
  • Rockside characters can be rerolled for free, which allows you to test all of your early build ideas without having to worry about the cost.
  • You can delay choosing a level perk for a short while, but you need to make your decision before you reach the next. If you have an unallocated level perk and gain another one, that unallocated perk will be lost. Your last perk needs to be chosen before level 30.
  • Remember that once you leave Rockside, you won't be able to return.
  • First Aid is an incredibly useful skill; you should increase it to 200% as soon as possible to be able to self-heal for free.
  • If you're a ranged weapon user (the recommended playstyle for new characters), you want to get the level perk Bonus Rate of Fire to reduce the AP cost of your attacks by 1.
  • If your gear keeps breaking, investing points into Engineering will help with armor, and a higher combat skill will extend the life of your weapons. For more information, see the article on gear condition and repair.

Wasteland survival

  • In the beginning, trust nobody. There are plenty of lowlifes looking to take advantage of fresh meat.
  • Beware when you're in towns without guards. Players and gangs there will kill you without hesitation. Never leave the game unattended if your character is in a public location.
  • Keep in mind that when you exit the game, it takes 3 minutes for your character to disappear. During that time, it remains vulnerable to being killed, robbed, etc. so be careful where you log off; the world map is the safest place to do so.
  • Random encounters are deadly at the start of the game. Even rats can kill you if you don't run fast enough, and guns will often explode in your face if you don't know how to handle them.
  • Increasing your Outdoorsman skill will help you avoid unwanted random encounters, and you may even get some XP for spotting them ahead of time.
  • Once you have your first weapon, and your chosen gun skill is at 200% or more, look for creature encounters. Human NPCs are tough for a new player to kill since they're armed. They also don't reward as many experience points as monsters. Spore plants, rats, silver geckos, radscorpions, brahmin, molerats, and pigrats, on the other hand, are perfect for a new player to target.
  • Occasionally, you may run into various resources scattered around in random encounters. These raw resources can be turned into usable items and equipment. Look for a UI button that says "FIX" to see what your options are. Crafting your gear can often get your better results than looting it due to various item luck bonuses that it conveys.

Tips & tricks

  • Establishing a base should be your first priority. You can get a free Folded Tent as a reward for completing the starter quest A Tent in the Wasteland whose location will be marked on your world map right after you leave Rockside. Once you have your first base, you're ready to begin hunting for crafting materials and equipment.
  • A good place to level up at the beginning is the Strange Farm, which is always full of rats to kill. If you have 150 party points, consider getting a companion to tank some damage for you but keep in mind that companion kills don't give you XP.
  • Increase your weapon skill to a minimum of 200% to boost your accuracy and make your weapons last longer.
  • If you often run into locked chests, consider investing some skill points into Robbery.
  • Every Sunday, there is a serverwide XP bonus event to help you gain levels faster.
  • Take a class perk as soon as you can.
  • Read the article on currency; FO3 has much more than just the bottle caps.
  • Do not spend currency at merchants. If you want an item from a trader, barter for it using some of the junk items you've collected. Your funds are best saved for buying vehicles, bases, Junk Machines, Mining Machines, or trading with players.
  • Most of the currency in circulation is already in the hands of other players. To get around this, check back at the shops every hour because the storekeepers' supply of cash is periodically refreshed. If you get lucky, you can find individual traders who haven't been relieved of their wealth yet.
  • If you're looking for rare items such as implants, or high-tier base maps, be sure to check out the player shops located in New Vault City and NCR.
  • "Infinity" Mines can provide good exp, loot, parts, and even Implants!
  • Even better loot can be found in public dungeons; check out the loot table for details.
  • Patrol hunting and contracts are two more great ways to get better gear.
  • No matter how bad your build is, rerolling can instantly fix it.
    • If your Barter is 150% or higher, rerolling will only cost 10,000 caps.
    • Day 1 daily quest has a free reroll as one of its possible rewards.
  • Pay attention to your reputation. In FOnline 3, your actions have real consequences.