Difference between revisions of "Level perks"
(Revised all level perks and added a column for their related perk synergies; by default, the table is sorted alphabetically by perk synergies but can be easily resorted by the reader) |
m (Added anchors) |
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| Line 18: | Line 18: | ||
! Synergy | ! Synergy | ||
|- | |- | ||
| − | | [[Vital Shielding]] | + | |<span id="Vital Shielding"></span>[[Vital Shielding]] |
| 12 | | 12 | ||
| [[Endurance]] ≥ 6 | | [[Endurance]] ≥ 6 | ||
| Line 25: | Line 25: | ||
| [[#Adaptive Barrier|Adaptive Barrier]] | | [[#Adaptive Barrier|Adaptive Barrier]] | ||
|- | |- | ||
| − | | [[Energy Deflection]] | + | |<span id="Energy Deflection"></span>[[Energy Deflection]] |
| 6 | | 6 | ||
| [[Strength]] ≥ 8 | | [[Strength]] ≥ 8 | ||
| Line 32: | Line 32: | ||
| [[#Adaptive Barrier|Adaptive Barrier]] | | [[#Adaptive Barrier|Adaptive Barrier]] | ||
|- | |- | ||
| − | | [[Reinforced Endurance]] | + | |<span id="Reinforced Endurance"></span>[[Reinforced Endurance]] |
| 9 | | 9 | ||
| [[Endurance]] ≥ 6 | | [[Endurance]] ≥ 6 | ||
| Line 39: | Line 39: | ||
| [[#Adaptive Barrier|Adaptive Barrier]] | | [[#Adaptive Barrier|Adaptive Barrier]] | ||
|- | |- | ||
| − | | [[Turret Mechanic]] | + | |<span id="Turret Mechanic"></span>[[Turret Mechanic]] |
| 18 | | 18 | ||
| [[Intelligence]] ≥ 8 | | [[Intelligence]] ≥ 8 | ||
| Line 46: | Line 46: | ||
| [[#Architect|Architect]] | | [[#Architect|Architect]] | ||
|- | |- | ||
| − | | [[Animal Friend]] | + | |<span id="Animal Friend"></span>[[Animal Friend]] |
| 3 | | 3 | ||
| [[Charisma]] ≥ 6 | | [[Charisma]] ≥ 6 | ||
| Line 53: | Line 53: | ||
| [[#Architect|Architect]] | | [[#Architect|Architect]] | ||
|- | |- | ||
| − | | [[Engineer]] | + | |<span id="Engineer"></span>[[Engineer]] |
| 12 | | 12 | ||
| [[Intelligence]] ≥ 6 | | [[Intelligence]] ≥ 6 | ||
| Line 60: | Line 60: | ||
| [[#Architect|Architect]] | | [[#Architect|Architect]] | ||
|- | |- | ||
| − | | [[Dodger]] | + | |<span id="Dodger"></span>[[Dodger]] |
| 3 | | 3 | ||
| [[Agility]] ≥ 8 | | [[Agility]] ≥ 8 | ||
| Line 68: | Line 68: | ||
| [[#Armor King|Armor King]] | | [[#Armor King|Armor King]] | ||
|- | |- | ||
| − | | [[Livewire]] | + | |<span id="Livewire"></span>[[Livewire]] |
| 3 | | 3 | ||
| [[Agility]] ≥ 6 | | [[Agility]] ≥ 6 | ||
| Line 77: | Line 77: | ||
| [[#Armor King|Armor King]] | | [[#Armor King|Armor King]] | ||
|- | |- | ||
| − | | [[Quick Recovery]] | + | |<span id="Quick Recovery"></span>[[Quick Recovery]] |
| 3 | | 3 | ||
| [[Luck]] ≥ 6 | | [[Luck]] ≥ 6 | ||
| Line 86: | Line 86: | ||
| [[#Armor King|Armor King]] | | [[#Armor King|Armor King]] | ||
|- | |- | ||
| − | | [[Gain Strength]] | + | |<span id="Gain Strength"></span>[[Gain Strength]] |
| 3 | | 3 | ||
| [[Strength]] ≤ 19 | | [[Strength]] ≤ 19 | ||
| Line 94: | Line 94: | ||
| [[#Bonus HtH Rapid|Bonus HtH Rapid]] | | [[#Bonus HtH Rapid|Bonus HtH Rapid]] | ||
|- | |- | ||
| − | | [[Better HtH Criticals]] | + | |<span id="Better HtH Criticals"></span>[[Better HtH Criticals]] |
| 15 | | 15 | ||
| [[Strength]] ≥ 8 | | [[Strength]] ≥ 8 | ||
| Line 103: | Line 103: | ||
| [[#Bonus HtH Rapid|Bonus HtH Rapid]] | | [[#Bonus HtH Rapid|Bonus HtH Rapid]] | ||
|- | |- | ||
| − | | [[In Your Face!]] | + | |<span id="In Your Face!"></span>[[In Your Face!]] |
| 9 | | 9 | ||
| [[Agility]] ≥ 6 | | [[Agility]] ≥ 6 | ||
| Line 111: | Line 111: | ||
| [[#Bonus HtH Rapid|Bonus HtH Rapid]] | | [[#Bonus HtH Rapid|Bonus HtH Rapid]] | ||
|- | |- | ||
| − | | [[Bonus HtH Attacks]] | + | |<span id="Bonus HtH Attacks"></span>[[Bonus HtH Attacks]] |
| 18 | | 18 | ||
| [[Agility]] ≥ 8 | | [[Agility]] ≥ 8 | ||
| Line 119: | Line 119: | ||
| [[#Bonus HtH Speed|Bonus HtH Speed]] | | [[#Bonus HtH Speed|Bonus HtH Speed]] | ||
|- | |- | ||
| − | | [[Bonus HtH Damage]] | + | |<span id="Bonus HtH Damage"></span>[[Bonus HtH Damage]] |
| 3 | | 3 | ||
| [[Strength]] ≥ 5 | | [[Strength]] ≥ 5 | ||
| Line 127: | Line 127: | ||
| [[#Bonus HtH Speed|Bonus HtH Speed]] | | [[#Bonus HtH Speed|Bonus HtH Speed]] | ||
|- | |- | ||
| − | | [[Vampire]] | + | |<span id="Vampire"></span>[[Vampire]] |
| 9 | | 9 | ||
| [[Endurance]] ≥ 8 | | [[Endurance]] ≥ 8 | ||
| Line 134: | Line 134: | ||
| [[#Bonus HtH Speed|Bonus HtH Speed]] | | [[#Bonus HtH Speed|Bonus HtH Speed]] | ||
|- | |- | ||
| − | | [[Bonus Ranged Damage]] | + | |<span id="Bonus Ranged Damage"></span>[[Bonus Ranged Damage]] |
| 9 | | 9 | ||
| [[Perception]] ≥ 6 | | [[Perception]] ≥ 6 | ||
| Line 141: | Line 141: | ||
| [[#Burster|Burster]] | | [[#Burster|Burster]] | ||
|- | |- | ||
| − | | [[Death Sense]] | + | |<span id="Death Sense"></span>[[Death Sense]] |
| 6 | | 6 | ||
| [[Luck]] ≥ 6 | | [[Luck]] ≥ 6 | ||
| Line 149: | Line 149: | ||
| [[#Burster|Burster]] | | [[#Burster|Burster]] | ||
|- | |- | ||
| − | | [[More Ranged Damage]] | + | |<span id="More Ranged Damage"></span>[[More Ranged Damage]] |
| 15 | | 15 | ||
| [[Perception]] ≥ 8 | | [[Perception]] ≥ 8 | ||
| Line 156: | Line 156: | ||
| [[#Burster|Burster]] | | [[#Burster|Burster]] | ||
|- | |- | ||
| − | | [[Deadeye]] | + | |<span id="Deadeye"></span>[[Deadeye]] |
| 6 | | 6 | ||
| [[Agility]] ≥ 6 | | [[Agility]] ≥ 6 | ||
| Line 163: | Line 163: | ||
| [[#Deadly Momentum|Deadly Momentum]] | | [[#Deadly Momentum|Deadly Momentum]] | ||
|- | |- | ||
| − | | [[Bonus Damage Multi]] | + | |<span id="Bonus Damage Multi"></span>[[Bonus Damage Multi]] |
| 6 | | 6 | ||
| [[Perception]] ≥ 6 | | [[Perception]] ≥ 6 | ||
| Line 172: | Line 172: | ||
| [[#Deadly Momentum|Deadly Momentum]] | | [[#Deadly Momentum|Deadly Momentum]] | ||
|- | |- | ||
| − | | [[Focused Striker]] | + | |<span id="Focused Striker"></span>[[Focused Striker]] |
| 9 | | 9 | ||
| [[Perception]] ≥ 8 | | [[Perception]] ≥ 8 | ||
| Line 180: | Line 180: | ||
| [[#Deadly Momentum|Deadly Momentum]] | | [[#Deadly Momentum|Deadly Momentum]] | ||
|- | |- | ||
| − | | [[Iron Limbs]] | + | |<span id="Iron Limbs"></span>[[Iron Limbs]] |
| 3 | | 3 | ||
| [[Agility]] ≥ 6 | | [[Agility]] ≥ 6 | ||
| Line 188: | Line 188: | ||
| [[#Iron Man|Iron Man]] | | [[#Iron Man|Iron Man]] | ||
|- | |- | ||
| − | | [[Man of Steel]] | + | |<span id="Man of Steel"></span>[[Man of Steel]] |
| 15 | | 15 | ||
| [[Endurance]] ≥ 6 | | [[Endurance]] ≥ 6 | ||
| Line 197: | Line 197: | ||
| [[#Iron Man|Iron Man]] | | [[#Iron Man|Iron Man]] | ||
|- | |- | ||
| − | | [[Unbreakable]] | + | |<span id="Unbreakable"></span>[[Unbreakable]] |
| 12 | | 12 | ||
| [[Strength]] ≥ 8 | | [[Strength]] ≥ 8 | ||
| Line 205: | Line 205: | ||
| [[#Iron Man|Iron Man]] | | [[#Iron Man|Iron Man]] | ||
|- | |- | ||
| − | | [[Living Anatomy]] | + | |<span id="Living Anatomy"></span>[[Living Anatomy]] |
| 12 | | 12 | ||
| [[Intelligence]] ≥ 6 | | [[Intelligence]] ≥ 6 | ||
| Line 213: | Line 213: | ||
| [[#Lethal Death|Lethal Death]] | | [[#Lethal Death|Lethal Death]] | ||
|- | |- | ||
| − | | [[Gunner]] | + | |<span id="Gunner"></span>[[Gunner]] |
| 3 | | 3 | ||
| [[Intelligence]] ≥ 6 | | [[Intelligence]] ≥ 6 | ||
| Line 221: | Line 221: | ||
| [[#Lethal Death|Lethal Death]] | | [[#Lethal Death|Lethal Death]] | ||
|- | |- | ||
| − | | [[Weapon Handling]] | + | |<span id="Weapon Handling"></span>[[Weapon Handling]] |
| 3 | | 3 | ||
| [[Charisma]] ≥ 6 | | [[Charisma]] ≥ 6 | ||
| Line 229: | Line 229: | ||
| [[#Lethal Death|Lethal Death]] | | [[#Lethal Death|Lethal Death]] | ||
|- | |- | ||
| − | | [[Better Criticals]] | + | |<span id="Better Criticals"></span>[[Better Criticals]] |
| 12 | | 12 | ||
| [[Luck]] ≥ 8 | | [[Luck]] ≥ 8 | ||
| Line 237: | Line 237: | ||
| [[#Marksman|Marksman]] | | [[#Marksman|Marksman]] | ||
|- | |- | ||
| − | | [[Hit the Gaps]] | + | |<span id="Hit the Gaps"></span>[[Hit the Gaps]] |
| 12 | | 12 | ||
| [[Charisma]] ≥ 8 | | [[Charisma]] ≥ 8 | ||
| Line 244: | Line 244: | ||
| [[#Marksman|Marksman]] | | [[#Marksman|Marksman]] | ||
|- | |- | ||
| − | | [[Spray and Pray]] | + | |<span id="Spray and Pray"></span>[[Spray and Pray]] |
| 6 | | 6 | ||
| [[Luck]] ≥ 6 | | [[Luck]] ≥ 6 | ||
| Line 251: | Line 251: | ||
| [[#Marksman|Marksman]] | | [[#Marksman|Marksman]] | ||
|- | |- | ||
| − | | [[Healer]] | + | |<span id="Healer"></span>[[Healer]] |
| 3 | | 3 | ||
| [[Endurance]] ≥ 6 | | [[Endurance]] ≥ 6 | ||
| Line 259: | Line 259: | ||
| [[#Medicine Doctor|Medicine Doctor]] | | [[#Medicine Doctor|Medicine Doctor]] | ||
|- | |- | ||
| − | | [[Medic]] | + | |<span id="Medic"></span>[[Medic]] |
| 15 | | 15 | ||
| [[Intelligence]] ≥ 8 | | [[Intelligence]] ≥ 8 | ||
| Line 268: | Line 268: | ||
| [[#Medicine Doctor|Medicine Doctor]] | | [[#Medicine Doctor|Medicine Doctor]] | ||
|- | |- | ||
| − | | [[Surgeon]] | + | |<span id="Surgeon"></span>[[Surgeon]] |
| 3 | | 3 | ||
| [[Intelligence]] ≥ 6 | | [[Intelligence]] ≥ 6 | ||
| Line 279: | Line 279: | ||
| [[#Medicine Doctor|Medicine Doctor]] | | [[#Medicine Doctor|Medicine Doctor]] | ||
|- | |- | ||
| − | | [[Gain Charisma]] | + | |<span id="Gain Charisma"></span>[[Gain Charisma]] |
| 3 | | 3 | ||
| [[Charisma]] ≤ 19 | | [[Charisma]] ≤ 19 | ||
| Line 287: | Line 287: | ||
| [[#Mysterious Stranger|Mysterious Stranger]] | | [[#Mysterious Stranger|Mysterious Stranger]] | ||
|- | |- | ||
| − | | [[Cult of Personality]] | + | |<span id="Cult of Personality"></span>[[Cult of Personality]] |
| 3 | | 3 | ||
| [[Charisma]] ≥ 8 | | [[Charisma]] ≥ 8 | ||
| Line 297: | Line 297: | ||
| [[#Mysterious Stranger|Mysterious Stranger]] | | [[#Mysterious Stranger|Mysterious Stranger]] | ||
|- | |- | ||
| − | | [[Party Member]] | + | |<span id="Party Member"></span>[[Party Member]] |
| 3 | | 3 | ||
| [[Charisma]] ≥ 6 | | [[Charisma]] ≥ 6 | ||
| Line 306: | Line 306: | ||
| [[#Mysterious Stranger|Mysterious Stranger]] | | [[#Mysterious Stranger|Mysterious Stranger]] | ||
|- | |- | ||
| − | | [[Demolition Boy]] | + | |<span id="Demolition Boy"></span>[[Demolition Boy]] |
| 6 | | 6 | ||
| [[Strength]] ≥ 6 | | [[Strength]] ≥ 6 | ||
| Line 313: | Line 313: | ||
| [[#Nader|Nader]] | | [[#Nader|Nader]] | ||
|- | |- | ||
| − | | [[Heave Ho!]] | + | |<span id="Heave Ho!"></span>[[Heave Ho!]] |
| 6 | | 6 | ||
| [[Strength]] ≥ 6 | | [[Strength]] ≥ 6 | ||
| Line 321: | Line 321: | ||
| [[#Nader|Nader]] | | [[#Nader|Nader]] | ||
|- | |- | ||
| − | | [[Hit and Run]] | + | |<span id="Hit and Run"></span>[[Hit and Run]] |
| 9 | | 9 | ||
| [[Agility]] ≥ 6 | | [[Agility]] ≥ 6 | ||
| Line 329: | Line 329: | ||
| [[#Nader|Nader]] | | [[#Nader|Nader]] | ||
|- | |- | ||
| − | | [[Gain Perception]] | + | |<span id="Gain Perception"></span>[[Gain Perception]] |
| 3 | | 3 | ||
| [[Perception]] ≤ 19 | | [[Perception]] ≤ 19 | ||
| Line 337: | Line 337: | ||
| [[#Ninja|Ninja]] | | [[#Ninja|Ninja]] | ||
|- | |- | ||
| − | | [[Ghost]] | + | |<span id="Ghost"></span>[[Ghost]] |
| 6 | | 6 | ||
| [[Perception]] ≥ 6 | | [[Perception]] ≥ 6 | ||
| Line 344: | Line 344: | ||
| [[#Ninja|Ninja]] | | [[#Ninja|Ninja]] | ||
|- | |- | ||
| − | | [[Silent Running]] | + | |<span id="Silent Running"></span>[[Silent Running]] |
| 6 | | 6 | ||
| [[Agility]] ≥ 6 | | [[Agility]] ≥ 6 | ||
| Line 352: | Line 352: | ||
| [[#Ninja|Ninja]] | | [[#Ninja|Ninja]] | ||
|- | |- | ||
| − | | [[Bonus Battle Stats]] | + | |<span id="Bonus Battle Stats"></span>[[Bonus Battle Stats]] |
| 6 | | 6 | ||
| [[Perception]] ≥ 6 | | [[Perception]] ≥ 6 | ||
| Line 361: | Line 361: | ||
| [[#Pyro!|Pyro!]] | | [[#Pyro!|Pyro!]] | ||
|- | |- | ||
| − | | [[Firefighter]] | + | |<span id="Firefighter"></span>[[Firefighter]] |
| 3 | | 3 | ||
| [[Intelligence]] ≥ 6 | | [[Intelligence]] ≥ 6 | ||
| Line 371: | Line 371: | ||
| [[#Pyro!|Pyro!]] | | [[#Pyro!|Pyro!]] | ||
|- | |- | ||
| − | | [[Pyromaniac]] | + | |<span id="Pyromaniac"></span>[[Pyromaniac]] |
| 9 | | 9 | ||
| [[Endurance]] ≥ 6 | | [[Endurance]] ≥ 6 | ||
| Line 378: | Line 378: | ||
| [[#Pyro!|Pyro!]] | | [[#Pyro!|Pyro!]] | ||
|- | |- | ||
| − | | [[Bonus AP Regen]] | + | |<span id="Bonus AP Regen"></span>[[Bonus AP Regen]] |
| 3 | | 3 | ||
| [[Agility]] ≥ 6 | | [[Agility]] ≥ 6 | ||
| Line 386: | Line 386: | ||
| [[#Quartermaster|Quartermaster]] | | [[#Quartermaster|Quartermaster]] | ||
|- | |- | ||
| − | | [[Earlier Sequence]] | + | |<span id="Earlier Sequence"></span>[[Earlier Sequence]] |
| 3 | | 3 | ||
| [[Perception]] ≥ 5 | | [[Perception]] ≥ 5 | ||
| Line 394: | Line 394: | ||
| [[#Quartermaster|Quartermaster]] | | [[#Quartermaster|Quartermaster]] | ||
|- | |- | ||
| − | | [[Quick Pockets]] | + | |<span id="Quick Pockets"></span>[[Quick Pockets]] |
| 3 | | 3 | ||
| [[Agility]] ≥ 5 | | [[Agility]] ≥ 5 | ||
| Line 404: | Line 404: | ||
| [[#Quartermaster|Quartermaster]] | | [[#Quartermaster|Quartermaster]] | ||
|- | |- | ||
| − | | [[Cowboy]] | + | |<span id="Cowboy"></span>[[Cowboy]] |
| 3 | | 3 | ||
| [[Agility]] ≥ 8 | | [[Agility]] ≥ 8 | ||
| Line 412: | Line 412: | ||
| [[#Quick Fingers|Quick Fingers]] | | [[#Quick Fingers|Quick Fingers]] | ||
|- | |- | ||
| − | | [[Fast Attacks]] | + | |<span id="Fast Attacks"></span>[[Fast Attacks]] |
| 9 | | 9 | ||
| [[Agility]] ≥ 6 | | [[Agility]] ≥ 6 | ||
| Line 419: | Line 419: | ||
| [[#Quick Fingers|Quick Fingers]] | | [[#Quick Fingers|Quick Fingers]] | ||
|- | |- | ||
| − | | [[Bonus Rate of Fire]] | + | |<span id="Bonus Rate of Fire"></span>[[Bonus Rate of Fire]] |
| 18 | | 18 | ||
| [[Agility]] ≥ 8 | | [[Agility]] ≥ 8 | ||
| Line 426: | Line 426: | ||
| [[#Quick Fingers|Quick Fingers]] | | [[#Quick Fingers|Quick Fingers]] | ||
|- | |- | ||
| − | | [[Awareness]] | + | |<span id="Awareness"></span>[[Awareness]] |
| 3 | | 3 | ||
| [[Perception]] ≥ 6 | | [[Perception]] ≥ 6 | ||
| Line 437: | Line 437: | ||
| [[#Ranger|Ranger]] | | [[#Ranger|Ranger]] | ||
|- | |- | ||
| − | | [[Right between the Eyes]] | + | |<span id="Right between the Eyes"></span>[[Right between the Eyes]] |
| 15 | | 15 | ||
| [[Perception]] ≥ 8 | | [[Perception]] ≥ 8 | ||
| Line 444: | Line 444: | ||
| [[#Ranger|Ranger]] | | [[#Ranger|Ranger]] | ||
|- | |- | ||
| − | | [[Sharpshooter]] | + | |<span id="Sharpshooter"></span>[[Sharpshooter]] |
| 6 | | 6 | ||
| [[Perception]] ≥ 8 | | [[Perception]] ≥ 8 | ||
| Line 453: | Line 453: | ||
| [[#Ranger|Ranger]] | | [[#Ranger|Ranger]] | ||
|- | |- | ||
| − | | [[Gain Luck]] | + | |<span id="Gain Luck"></span>[[Gain Luck]] |
| 3 | | 3 | ||
| [[Luck]] ≤ 19 | | [[Luck]] ≤ 19 | ||
| Line 461: | Line 461: | ||
| [[#Slayer|Slayer]] | | [[#Slayer|Slayer]] | ||
|- | |- | ||
| − | | [[Even More Criticals]] | + | |<span id="Even More Criticals"></span>[[Even More Criticals]] |
| 6 | | 6 | ||
| [[Luck]] ≥ 8 | | [[Luck]] ≥ 8 | ||
| Line 469: | Line 469: | ||
| [[#Slayer|Slayer]] | | [[#Slayer|Slayer]] | ||
|- | |- | ||
| − | | [[More Critical]] | + | |<span id="More Critical"></span>[[More Critical]] |
| 3 | | 3 | ||
| [[Luck]] ≥ 6 | | [[Luck]] ≥ 6 | ||
| Line 477: | Line 477: | ||
| [[#Slayer|Slayer]] | | [[#Slayer|Slayer]] | ||
|- | |- | ||
| − | | [[Action Boy]] | + | |<span id="Action Boy"></span>[[Action Boy]] |
| 12 | | 12 | ||
| [[Agility]] ≥ 6 | | [[Agility]] ≥ 6 | ||
| Line 485: | Line 485: | ||
| [[#Speedboy|Speedboy]] | | [[#Speedboy|Speedboy]] | ||
|- | |- | ||
| − | | [[Bonus Move]] | + | |<span id="Bonus Move"></span>[[Bonus Move]] |
| 3 | | 3 | ||
| [[Agility]] ≥ 6 | | [[Agility]] ≥ 6 | ||
| Line 493: | Line 493: | ||
| [[#Speedboy|Speedboy]] | | [[#Speedboy|Speedboy]] | ||
|- | |- | ||
| − | | [[Gain Agility]] | + | |<span id="Gain Agility"></span>[[Gain Agility]] |
| 3 | | 3 | ||
| [[Agility]] ≤ 19 | | [[Agility]] ≤ 19 | ||
| Line 501: | Line 501: | ||
| [[#Speedboy|Speedboy]] | | [[#Speedboy|Speedboy]] | ||
|- | |- | ||
| − | | [[Gain Intelligence]] | + | |<span id="Gain Intelligence"></span>[[Gain Intelligence]] |
| 3 | | 3 | ||
| [[Intelligence]] ≤ 19 | | [[Intelligence]] ≤ 19 | ||
| Line 509: | Line 509: | ||
| [[#Stealth Master|Stealth Master]] | | [[#Stealth Master|Stealth Master]] | ||
|- | |- | ||
| − | | [[Phantom Presence]] | + | |<span id="Phantom Presence"></span>[[Phantom Presence]] |
| 18 | | 18 | ||
| [[Luck]] ≥ 8 | | [[Luck]] ≥ 8 | ||
| Line 517: | Line 517: | ||
| [[#Stealth Master|Stealth Master]] | | [[#Stealth Master|Stealth Master]] | ||
|- | |- | ||
| − | | [[Undetected]] | + | |<span id="Undetected"></span>[[Undetected]] |
| 3 | | 3 | ||
| [[Charisma]] ≥ 6 | | [[Charisma]] ≥ 6 | ||
| Line 525: | Line 525: | ||
| [[#Stealth Master|Stealth Master]] | | [[#Stealth Master|Stealth Master]] | ||
|- | |- | ||
| − | | [[Adrenaline Rush]] | + | |<span id="Adrenaline Rush"></span>[[Adrenaline Rush]] |
| 3 | | 3 | ||
| [[Charisma]] ≥ 6 | | [[Charisma]] ≥ 6 | ||
| Line 544: | Line 544: | ||
| [[#Tank (perk synergy)|Tank]] | | [[#Tank (perk synergy)|Tank]] | ||
|- | |- | ||
| − | | [[Lethal Protection]] | + | |<span id="Lethal Protection"></span>[[Lethal Protection]] |
| 12 | | 12 | ||
| [[Perception]] ≥ 6 | | [[Perception]] ≥ 6 | ||
| Line 552: | Line 552: | ||
| [[#Tank (perk synergy)|Tank]] | | [[#Tank (perk synergy)|Tank]] | ||
|- | |- | ||
| − | | [[Toughness]] | + | |<span id="Toughness"></span>[[Toughness]] |
| 6 | | 6 | ||
| [[Endurance]] ≥ 4 | | [[Endurance]] ≥ 4 | ||
| Line 561: | Line 561: | ||
| [[#Tank (perk synergy)|Tank]] | | [[#Tank (perk synergy)|Tank]] | ||
|- | |- | ||
| − | | [[Cybernetic Eye]] | + | |<span id="Cybernetic Eye"></span>[[Cybernetic Eye]] |
| 6 | | 6 | ||
| [[Perception]] ≥ 6 | | [[Perception]] ≥ 6 | ||
| Line 569: | Line 569: | ||
| [[#Technician|Technician]] | | [[#Technician|Technician]] | ||
|- | |- | ||
| − | | [[Gain Implants]] | + | |<span id="Gain Implants"></span>[[Gain Implants]] |
| 3 | | 3 | ||
| [[Charisma]] ≥ 6 | | [[Charisma]] ≥ 6 | ||
| Line 576: | Line 576: | ||
| [[#Technician|Technician]] | | [[#Technician|Technician]] | ||
|- | |- | ||
| − | | [[Synthetic]] | + | |<span id="Synthetic"></span>[[Synthetic]] |
| 18 | | 18 | ||
| [[Charisma]] ≥ 8 | | [[Charisma]] ≥ 8 | ||
| Line 586: | Line 586: | ||
| [[#Technician|Technician]] | | [[#Technician|Technician]] | ||
|- | |- | ||
| − | | [[Lone Wanderer]] | + | |<span id="Lone Wanderer"></span>[[Lone Wanderer]] |
| 3 | | 3 | ||
| [[Charisma]] ≥ 6 | | [[Charisma]] ≥ 6 | ||
| Line 593: | Line 593: | ||
| [[#Undying|Undying]] | | [[#Undying|Undying]] | ||
|- | |- | ||
| − | | [[Providence]] | + | |<span id="Providence"></span>[[Providence]] |
| 9 | | 9 | ||
| [[Luck]] ≥ 8 | | [[Luck]] ≥ 8 | ||
| Line 600: | Line 600: | ||
| [[#Undying|Undying]] | | [[#Undying|Undying]] | ||
|- | |- | ||
| − | | [[Stonewall]] | + | |<span id="Stonewall"></span>[[Stonewall]] |
| 9 | | 9 | ||
| [[Strength]] ≥ 6 | | [[Strength]] ≥ 6 | ||
| Line 608: | Line 608: | ||
| [[#Undying|Undying]] | | [[#Undying|Undying]] | ||
|- | |- | ||
| − | | [[Baiter]] | + | |<span id="Baiter"></span>[[Baiter]] |
| 6 | | 6 | ||
| [[Charisma]] ≥ 6 | | [[Charisma]] ≥ 6 | ||
| Line 616: | Line 616: | ||
| [[#Vanishing Act|Vanishing Act]] | | [[#Vanishing Act|Vanishing Act]] | ||
|- | |- | ||
| − | | [[Crasher]] | + | |<span id="Crasher"></span>[[Crasher]] |
| 15 | | 15 | ||
| [[Luck]] ≥ 8 | | [[Luck]] ≥ 8 | ||
| | | | ||
| − | *Your criticals ignore 50% of the | + | *Your criticals ignore 50% of the target's melee power defense and bypass their melee DR penetration protection |
| [[#Vanishing Act|Vanishing Act]] | | [[#Vanishing Act|Vanishing Act]] | ||
|- | |- | ||
| − | | [[Long Arms]] | + | |<span id="Long Arms"></span>[[Long Arms]] |
| 15 | | 15 | ||
| [[Strength]] ≥ 8 | | [[Strength]] ≥ 8 | ||
| Line 631: | Line 631: | ||
| [[#Vanishing Act|Vanishing Act]] | | [[#Vanishing Act|Vanishing Act]] | ||
|- | |- | ||
| − | | [[Atomic Savant]] | + | |<span id="Atomic Savant"></span>[[Atomic Savant]] |
| 9 | | 9 | ||
| [[Endurance]] ≥ 6 | | [[Endurance]] ≥ 6 | ||
| Line 639: | Line 639: | ||
| [[#Vigor Boost|Vigor Boost]] | | [[#Vigor Boost|Vigor Boost]] | ||
|- | |- | ||
| − | | [[Coolheaded]] | + | |<span id="Coolheaded"></span>[[Coolheaded]] |
| 3 | | 3 | ||
| [[Charisma]] ≥ 6 | | [[Charisma]] ≥ 6 | ||
| Line 648: | Line 648: | ||
| [[#Vigor Boost|Vigor Boost]] | | [[#Vigor Boost|Vigor Boost]] | ||
|- | |- | ||
| − | | [[Muscular Physique]] | + | |<span id="Muscular Physique"></span>[[Muscular Physique]] |
| 18 | | 18 | ||
| [[Endurance]] ≥ 8 | | [[Endurance]] ≥ 8 | ||
| Line 657: | Line 657: | ||
| [[#Vigor Boost|Vigor Boost]] | | [[#Vigor Boost|Vigor Boost]] | ||
|- | |- | ||
| − | | [[Faster Healing]] | + | |<span id="Faster Healing"></span>[[Faster Healing]] |
| 3 | | 3 | ||
| [[Endurance]] ≥ 6 | | [[Endurance]] ≥ 6 | ||
| Line 666: | Line 666: | ||
| [[#Vitality|Vitality]] | | [[#Vitality|Vitality]] | ||
|- | |- | ||
| − | | [[Gain Endurance]] | + | |<span id="Gain Endurance"></span>[[Gain Endurance]] |
| 3 | | 3 | ||
| [[Endurance]] ≤ 19 | | [[Endurance]] ≤ 19 | ||
| Line 674: | Line 674: | ||
| [[#Vitality|Vitality]] | | [[#Vitality|Vitality]] | ||
|- | |- | ||
| − | | [[Lifegiver]] | + | |<span id="Lifegiver"></span>[[Lifegiver]] |
| 12 | | 12 | ||
| [[Endurance]] ≥ 5 | | [[Endurance]] ≥ 5 | ||
| Line 682: | Line 682: | ||
| [[#Vitality|Vitality]] | | [[#Vitality|Vitality]] | ||
|} | |} | ||
| − | |||
== Perk synergies == | == Perk synergies == | ||
{{:Perk synergies}} | {{:Perk synergies}} | ||
[[Category:Level Perks| ]] | [[Category:Level Perks| ]] | ||
Revision as of 21:44, 26 January 2026
Level perks are permanent character enhancements that can be selected at specific experience point thresholds (called "levels") to expand or boost your character's capabilities.
Each level perk has two requirements: a minimum value of its corresponding SPECIAL attribute, and a minimum character level. Note that temporary boosts (from drugs, armor perks, blessings, etc.) do not count towards the required minimum. Most characters are able to gain one level perk every 3 levels, for a total of 9 level perks at level 27, but there are exceptions: for example, the Chosen One has a significantly higher limit.
Related level perks synergize with one another, allowing you to unlock additional bonuses; see perk synergies for details.
All level perks available as of Patch 6.4 are listed in the table below.
| Name | Lvl | SPECIAL | Bonus | Synergy | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Vital Shielding | 12 | Endurance ≥ 6 |
|
Adaptive Barrier | ||||||||||||
| Energy Deflection | 6 | Strength ≥ 8 |
|
Adaptive Barrier | ||||||||||||
| Reinforced Endurance | 9 | Endurance ≥ 6 |
|
Adaptive Barrier | ||||||||||||
| Turret Mechanic | 18 | Intelligence ≥ 8 |
|
Architect | ||||||||||||
| Animal Friend | 3 | Charisma ≥ 6 |
|
Architect | ||||||||||||
| Engineer | 12 | Intelligence ≥ 6 |
|
Architect | ||||||||||||
| Dodger | 3 | Agility ≥ 8 |
|
Armor King | ||||||||||||
| Livewire | 3 | Agility ≥ 6 |
|
Armor King | ||||||||||||
| Quick Recovery | 3 | Luck ≥ 6 |
|
Armor King | ||||||||||||
| Gain Strength | 3 | Strength ≤ 19 | Bonus HtH Rapid | |||||||||||||
| Better HtH Criticals | 15 | Strength ≥ 8 |
|
Bonus HtH Rapid | ||||||||||||
| In Your Face! | 9 | Agility ≥ 6 |
|
Bonus HtH Rapid | ||||||||||||
| Bonus HtH Attacks | 18 | Agility ≥ 8 |
|
Bonus HtH Speed | ||||||||||||
| Bonus HtH Damage | 3 | Strength ≥ 5 |
|
Bonus HtH Speed | ||||||||||||
| Vampire | 9 | Endurance ≥ 8 |
|
Bonus HtH Speed | ||||||||||||
| Bonus Ranged Damage | 9 | Perception ≥ 6 |
|
Burster | ||||||||||||
| Death Sense | 6 | Luck ≥ 6 |
|
Burster | ||||||||||||
| More Ranged Damage | 15 | Perception ≥ 8 |
|
Burster | ||||||||||||
| Deadeye | 6 | Agility ≥ 6 |
|
Deadly Momentum | ||||||||||||
| Bonus Damage Multi | 6 | Perception ≥ 6 |
|
Deadly Momentum | ||||||||||||
| Focused Striker | 9 | Perception ≥ 8 |
|
Deadly Momentum | ||||||||||||
| Iron Limbs | 3 | Agility ≥ 6 |
|
Iron Man | ||||||||||||
| Man of Steel | 15 | Endurance ≥ 6 |
|
Iron Man | ||||||||||||
| Unbreakable | 12 | Strength ≥ 8 |
|
Iron Man | ||||||||||||
| Living Anatomy | 12 | Intelligence ≥ 6 |
|
Lethal Death | ||||||||||||
| Gunner | 3 | Intelligence ≥ 6 |
|
Lethal Death | ||||||||||||
| Weapon Handling | 3 | Charisma ≥ 6 |
|
Lethal Death | ||||||||||||
| Better Criticals | 12 | Luck ≥ 8 |
|
Marksman | ||||||||||||
| Hit the Gaps | 12 | Charisma ≥ 8 |
|
Marksman | ||||||||||||
| Spray and Pray | 6 | Luck ≥ 6 |
|
Marksman | ||||||||||||
| Healer | 3 | Endurance ≥ 6 |
|
Medicine Doctor | ||||||||||||
| Medic | 15 | Intelligence ≥ 8 |
|
Medicine Doctor | ||||||||||||
| Surgeon | 3 | Intelligence ≥ 6 | Medicine Doctor | |||||||||||||
| Gain Charisma | 3 | Charisma ≤ 19 | Mysterious Stranger | |||||||||||||
| Cult of Personality | 3 | Charisma ≥ 8 |
|
Mysterious Stranger | ||||||||||||
| Party Member | 3 | Charisma ≥ 6 |
|
Mysterious Stranger | ||||||||||||
| Demolition Boy | 6 | Strength ≥ 6 |
|
Nader | ||||||||||||
| Heave Ho! | 6 | Strength ≥ 6 | Nader | |||||||||||||
| Hit and Run | 9 | Agility ≥ 6 |
|
Nader | ||||||||||||
| Gain Perception | 3 | Perception ≤ 19 |
|
Ninja | ||||||||||||
| Ghost | 6 | Perception ≥ 6 |
|
Ninja | ||||||||||||
| Silent Running | 6 | Agility ≥ 6 |
|
Ninja | ||||||||||||
| Bonus Battle Stats | 6 | Perception ≥ 6 |
|
Pyro! | ||||||||||||
| Firefighter | 3 | Intelligence ≥ 6 |
|
Pyro! | ||||||||||||
| Pyromaniac | 9 | Endurance ≥ 6 |
|
Pyro! | ||||||||||||
| Bonus AP Regen | 3 | Agility ≥ 6 |
|
Quartermaster | ||||||||||||
| Earlier Sequence | 3 | Perception ≥ 5 | Quartermaster | |||||||||||||
| Quick Pockets | 3 | Agility ≥ 5 | Quartermaster | |||||||||||||
| Cowboy | 3 | Agility ≥ 8 |
|
Quick Fingers | ||||||||||||
| Fast Attacks | 9 | Agility ≥ 6 |
|
Quick Fingers | ||||||||||||
| Bonus Rate of Fire | 18 | Agility ≥ 8 |
|
Quick Fingers | ||||||||||||
| Awareness | 3 | Perception ≥ 6 |
|
Ranger | ||||||||||||
| Right between the Eyes | 15 | Perception ≥ 8 |
|
Ranger | ||||||||||||
| Sharpshooter | 6 | Perception ≥ 8 |
|
Ranger | ||||||||||||
| Gain Luck | 3 | Luck ≤ 19 | Slayer | |||||||||||||
| Even More Criticals | 6 | Luck ≥ 8 |
|
Slayer | ||||||||||||
| More Critical | 3 | Luck ≥ 6 |
|
Slayer | ||||||||||||
| Action Boy | 12 | Agility ≥ 6 | Speedboy | |||||||||||||
| Bonus Move | 3 | Agility ≥ 6 |
|
Speedboy | ||||||||||||
| Gain Agility | 3 | Agility ≤ 19 | Speedboy | |||||||||||||
| Gain Intelligence | 3 | Intelligence ≤ 19 |
|
Stealth Master | ||||||||||||
| Phantom Presence | 18 | Luck ≥ 8 |
|
Stealth Master | ||||||||||||
| Undetected | 3 | Charisma ≥ 6 |
|
Stealth Master | ||||||||||||
| Adrenaline Rush | 3 | Charisma ≥ 6 |
|
Tank | ||||||||||||
| Lethal Protection | 12 | Perception ≥ 6 |
|
Tank | ||||||||||||
| Toughness | 6 | Endurance ≥ 4 | Tank | |||||||||||||
| Cybernetic Eye | 6 | Perception ≥ 6 |
|
Technician | ||||||||||||
| Gain Implants | 3 | Charisma ≥ 6 |
|
Technician | ||||||||||||
| Synthetic | 18 | Charisma ≥ 8 |
|
Technician | ||||||||||||
| Lone Wanderer | 3 | Charisma ≥ 6 |
|
Undying | ||||||||||||
| Providence | 9 | Luck ≥ 8 |
|
Undying | ||||||||||||
| Stonewall | 9 | Strength ≥ 6 |
|
Undying | ||||||||||||
| Baiter | 6 | Charisma ≥ 6 |
|
Vanishing Act | ||||||||||||
| Crasher | 15 | Luck ≥ 8 |
|
Vanishing Act | ||||||||||||
| Long Arms | 15 | Strength ≥ 8 |
|
Vanishing Act | ||||||||||||
| Atomic Savant | 9 | Endurance ≥ 6 | Vigor Boost | |||||||||||||
| Coolheaded | 3 | Charisma ≥ 6 | Vigor Boost | |||||||||||||
| Muscular Physique | 18 | Endurance ≥ 8 |
|
Vigor Boost | ||||||||||||
| Faster Healing | 3 | Endurance ≥ 6 |
|
Vitality | ||||||||||||
| Gain Endurance | 3 | Endurance ≤ 19 | Vitality | |||||||||||||
| Lifegiver | 12 | Endurance ≥ 5 |
|
Vitality |
Perk synergies
Level perks are permanent character enhancements that can be selected at specific experience point thresholds (called "levels") to expand or boost your character's capabilities.
Each level perk has two requirements: a minimum value of its corresponding SPECIAL attribute, and a minimum character level. Note that temporary boosts (from drugs, armor perks, blessings, etc.) do not count towards the required minimum. Most characters are able to gain one level perk every 3 levels, for a total of 9 level perks at level 27, but there are exceptions: for example, the Chosen One has a significantly higher limit.
Related level perks synergize with one another, allowing you to unlock additional bonuses; see perk synergies for details.
All level perks available as of Patch 6.4 are listed in the table below.
| Name | Lvl | SPECIAL | Bonus | Synergy | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Vital Shielding | 12 | Endurance ≥ 6 |
|
Adaptive Barrier | ||||||||||||
| Energy Deflection | 6 | Strength ≥ 8 |
|
Adaptive Barrier | ||||||||||||
| Reinforced Endurance | 9 | Endurance ≥ 6 |
|
Adaptive Barrier | ||||||||||||
| Turret Mechanic | 18 | Intelligence ≥ 8 |
|
Architect | ||||||||||||
| Animal Friend | 3 | Charisma ≥ 6 |
|
Architect | ||||||||||||
| Engineer | 12 | Intelligence ≥ 6 |
|
Architect | ||||||||||||
| Dodger | 3 | Agility ≥ 8 |
|
Armor King | ||||||||||||
| Livewire | 3 | Agility ≥ 6 |
|
Armor King | ||||||||||||
| Quick Recovery | 3 | Luck ≥ 6 |
|
Armor King | ||||||||||||
| Gain Strength | 3 | Strength ≤ 19 | Bonus HtH Rapid | |||||||||||||
| Better HtH Criticals | 15 | Strength ≥ 8 |
|
Bonus HtH Rapid | ||||||||||||
| In Your Face! | 9 | Agility ≥ 6 |
|
Bonus HtH Rapid | ||||||||||||
| Bonus HtH Attacks | 18 | Agility ≥ 8 |
|
Bonus HtH Speed | ||||||||||||
| Bonus HtH Damage | 3 | Strength ≥ 5 |
|
Bonus HtH Speed | ||||||||||||
| Vampire | 9 | Endurance ≥ 8 |
|
Bonus HtH Speed | ||||||||||||
| Bonus Ranged Damage | 9 | Perception ≥ 6 |
|
Burster | ||||||||||||
| Death Sense | 6 | Luck ≥ 6 |
|
Burster | ||||||||||||
| More Ranged Damage | 15 | Perception ≥ 8 |
|
Burster | ||||||||||||
| Deadeye | 6 | Agility ≥ 6 |
|
Deadly Momentum | ||||||||||||
| Bonus Damage Multi | 6 | Perception ≥ 6 |
|
Deadly Momentum | ||||||||||||
| Focused Striker | 9 | Perception ≥ 8 |
|
Deadly Momentum | ||||||||||||
| Iron Limbs | 3 | Agility ≥ 6 |
|
Iron Man | ||||||||||||
| Man of Steel | 15 | Endurance ≥ 6 |
|
Iron Man | ||||||||||||
| Unbreakable | 12 | Strength ≥ 8 |
|
Iron Man | ||||||||||||
| Living Anatomy | 12 | Intelligence ≥ 6 |
|
Lethal Death | ||||||||||||
| Gunner | 3 | Intelligence ≥ 6 |
|
Lethal Death | ||||||||||||
| Weapon Handling | 3 | Charisma ≥ 6 |
|
Lethal Death | ||||||||||||
| Better Criticals | 12 | Luck ≥ 8 |
|
Marksman | ||||||||||||
| Hit the Gaps | 12 | Charisma ≥ 8 |
|
Marksman | ||||||||||||
| Spray and Pray | 6 | Luck ≥ 6 |
|
Marksman | ||||||||||||
| Healer | 3 | Endurance ≥ 6 |
|
Medicine Doctor | ||||||||||||
| Medic | 15 | Intelligence ≥ 8 |
|
Medicine Doctor | ||||||||||||
| Surgeon | 3 | Intelligence ≥ 6 | Medicine Doctor | |||||||||||||
| Gain Charisma | 3 | Charisma ≤ 19 | Mysterious Stranger | |||||||||||||
| Cult of Personality | 3 | Charisma ≥ 8 |
|
Mysterious Stranger | ||||||||||||
| Party Member | 3 | Charisma ≥ 6 |
|
Mysterious Stranger | ||||||||||||
| Demolition Boy | 6 | Strength ≥ 6 |
|
Nader | ||||||||||||
| Heave Ho! | 6 | Strength ≥ 6 | Nader | |||||||||||||
| Hit and Run | 9 | Agility ≥ 6 |
|
Nader | ||||||||||||
| Gain Perception | 3 | Perception ≤ 19 |
|
Ninja | ||||||||||||
| Ghost | 6 | Perception ≥ 6 |
|
Ninja | ||||||||||||
| Silent Running | 6 | Agility ≥ 6 |
|
Ninja | ||||||||||||
| Bonus Battle Stats | 6 | Perception ≥ 6 |
|
Pyro! | ||||||||||||
| Firefighter | 3 | Intelligence ≥ 6 |
|
Pyro! | ||||||||||||
| Pyromaniac | 9 | Endurance ≥ 6 |
|
Pyro! | ||||||||||||
| Bonus AP Regen | 3 | Agility ≥ 6 |
|
Quartermaster | ||||||||||||
| Earlier Sequence | 3 | Perception ≥ 5 | Quartermaster | |||||||||||||
| Quick Pockets | 3 | Agility ≥ 5 | Quartermaster | |||||||||||||
| Cowboy | 3 | Agility ≥ 8 |
|
Quick Fingers | ||||||||||||
| Fast Attacks | 9 | Agility ≥ 6 |
|
Quick Fingers | ||||||||||||
| Bonus Rate of Fire | 18 | Agility ≥ 8 |
|
Quick Fingers | ||||||||||||
| Awareness | 3 | Perception ≥ 6 |
|
Ranger | ||||||||||||
| Right between the Eyes | 15 | Perception ≥ 8 |
|
Ranger | ||||||||||||
| Sharpshooter | 6 | Perception ≥ 8 |
|
Ranger | ||||||||||||
| Gain Luck | 3 | Luck ≤ 19 | Slayer | |||||||||||||
| Even More Criticals | 6 | Luck ≥ 8 |
|
Slayer | ||||||||||||
| More Critical | 3 | Luck ≥ 6 |
|
Slayer | ||||||||||||
| Action Boy | 12 | Agility ≥ 6 | Speedboy | |||||||||||||
| Bonus Move | 3 | Agility ≥ 6 |
|
Speedboy | ||||||||||||
| Gain Agility | 3 | Agility ≤ 19 | Speedboy | |||||||||||||
| Gain Intelligence | 3 | Intelligence ≤ 19 |
|
Stealth Master | ||||||||||||
| Phantom Presence | 18 | Luck ≥ 8 |
|
Stealth Master | ||||||||||||
| Undetected | 3 | Charisma ≥ 6 |
|
Stealth Master | ||||||||||||
| Adrenaline Rush | 3 | Charisma ≥ 6 |
|
Tank | ||||||||||||
| Lethal Protection | 12 | Perception ≥ 6 |
|
Tank | ||||||||||||
| Toughness | 6 | Endurance ≥ 4 | Tank | |||||||||||||
| Cybernetic Eye | 6 | Perception ≥ 6 |
|
Technician | ||||||||||||
| Gain Implants | 3 | Charisma ≥ 6 |
|
Technician | ||||||||||||
| Synthetic | 18 | Charisma ≥ 8 |
|
Technician | ||||||||||||
| Lone Wanderer | 3 | Charisma ≥ 6 |
|
Undying | ||||||||||||
| Providence | 9 | Luck ≥ 8 |
|
Undying | ||||||||||||
| Stonewall | 9 | Strength ≥ 6 |
|
Undying | ||||||||||||
| Baiter | 6 | Charisma ≥ 6 |
|
Vanishing Act | ||||||||||||
| Crasher | 15 | Luck ≥ 8 |
|
Vanishing Act | ||||||||||||
| Long Arms | 15 | Strength ≥ 8 |
|
Vanishing Act | ||||||||||||
| Atomic Savant | 9 | Endurance ≥ 6 | Vigor Boost | |||||||||||||
| Coolheaded | 3 | Charisma ≥ 6 | Vigor Boost | |||||||||||||
| Muscular Physique | 18 | Endurance ≥ 8 |
|
Vigor Boost | ||||||||||||
| Faster Healing | 3 | Endurance ≥ 6 |
|
Vitality | ||||||||||||
| Gain Endurance | 3 | Endurance ≤ 19 | Vitality | |||||||||||||
| Lifegiver | 12 | Endurance ≥ 5 |
|
Vitality |
Perk synergies
Template loop detected: Perk synergies