Difference between revisions of "Level perks"
m (Moved a misplaced bullet point to the correct cell) |
m (Changed "by 50%" to "to 50%" in the description of "In Your Face!") |
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| [[Agility]] ≥ 6 | | [[Agility]] ≥ 6 | ||
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| − | *Lowers attackers' [[chance to hit]] you | + | *Lowers attackers' [[chance to hit]] you to 50% if they're standing on an adjacent hex |
*Lowers opponent's [[Bounty Hunter|bounty power]] by 1 | *Lowers opponent's [[Bounty Hunter|bounty power]] by 1 | ||
| [[#Bonus HtH Rapid|Bonus HtH Rapid]] | | [[#Bonus HtH Rapid|Bonus HtH Rapid]] | ||
Latest revision as of 04:22, 12 March 2026
Level perks are permanent character enhancements that can be selected at specific experience point thresholds (called "levels") to expand or boost your character's capabilities.
Each level perk has two requirements: a minimum value of its corresponding SPECIAL attribute, and a minimum character level. Note that temporary boosts (from drugs, armor perks, blessings, etc.) do not count towards the required minimum. Most characters are able to gain one level perk every 3 levels, for a total of 9 level perks at level 27, but there are exceptions: for example, the Chosen One has a significantly higher limit.
Related level perks synergize with one another, allowing you to unlock additional bonuses; see perk synergies for details.
All level perks available as of Patch 6.4 are listed in the table below.
| Name | Lvl | SPECIAL | Bonus | Synergy | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Vital Shielding | 12 | Endurance ≥ 6 |
|
Adaptive Barrier | ||||||||||||
| Energy Deflection | 6 | Strength ≥ 8 |
|
Adaptive Barrier | ||||||||||||
| Reinforced Endurance | 9 | Endurance ≥ 6 |
|
Adaptive Barrier | ||||||||||||
| Turret Mechanic | 18 | Intelligence ≥ 8 |
|
Architect | ||||||||||||
| Animal Friend | 3 | Charisma ≥ 6 |
|
Architect | ||||||||||||
| Engineer | 12 | Intelligence ≥ 6 |
|
Architect | ||||||||||||
| Dodger | 3 | Agility ≥ 8 |
|
Armor King | ||||||||||||
| Livewire | 3 | Agility ≥ 6 |
|
Armor King | ||||||||||||
| Quick Recovery | 3 | Luck ≥ 6 |
|
Armor King | ||||||||||||
| Gain Strength | 3 | Strength ≤ 19 | Bonus HtH Rapid | |||||||||||||
| Better HtH Criticals | 15 | Strength ≥ 8 |
|
Bonus HtH Rapid | ||||||||||||
| In Your Face! | 9 | Agility ≥ 6 |
|
Bonus HtH Rapid | ||||||||||||
| Bonus HtH Attacks | 18 | Agility ≥ 8 |
|
Bonus HtH Speed | ||||||||||||
| Bonus HtH Damage | 3 | Strength ≥ 5 |
|
Bonus HtH Speed | ||||||||||||
| Vampire | 9 | Endurance ≥ 8 |
|
Bonus HtH Speed | ||||||||||||
| Bonus Ranged Damage | 9 | Perception ≥ 6 |
|
Burster | ||||||||||||
| Death Sense | 6 | Luck ≥ 6 |
|
Burster | ||||||||||||
| More Ranged Damage | 15 | Perception ≥ 8 |
|
Burster | ||||||||||||
| Deadeye | 6 | Agility ≥ 6 |
|
Deadly Momentum | ||||||||||||
| Bonus Damage Multi | 6 | Perception ≥ 6 |
|
Deadly Momentum | ||||||||||||
| Focused Striker | 9 | Perception ≥ 8 |
|
Deadly Momentum | ||||||||||||
| Iron Limbs (a.k.a. Iron Grip) |
3 | Agility ≥ 6 |
|
Iron Man | ||||||||||||
| Man of Steel | 15 | Endurance ≥ 6 |
|
Iron Man | ||||||||||||
| Unbreakable | 12 | Strength ≥ 8 |
|
Iron Man | ||||||||||||
| Living Anatomy | 12 | Intelligence ≥ 6 |
|
Lethal Death | ||||||||||||
| Gunner | 3 | Intelligence ≥ 6 |
|
Lethal Death | ||||||||||||
| Weapon Handling | 3 | Charisma ≥ 6 |
|
Lethal Death | ||||||||||||
| Better Criticals | 12 | Luck ≥ 8 |
|
Marksman | ||||||||||||
| Hit the Gaps | 12 | Charisma ≥ 8 |
|
Marksman | ||||||||||||
| Spray and Pray | 6 | Luck ≥ 6 |
|
Marksman | ||||||||||||
| Healer | 3 | Endurance ≥ 6 |
|
Medicine Doctor | ||||||||||||
| Medic | 15 | Intelligence ≥ 8 |
|
Medicine Doctor | ||||||||||||
| Surgeon | 3 | Intelligence ≥ 6 | Medicine Doctor | |||||||||||||
| Gain Charisma | 3 | Charisma ≤ 19 | Mysterious Stranger | |||||||||||||
| Cult of Personality | 3 | Charisma ≥ 8 |
|
Mysterious Stranger | ||||||||||||
| Party Member | 3 | Charisma ≥ 6 |
|
Mysterious Stranger | ||||||||||||
| Demolition Boy | 6 | Strength ≥ 6 |
|
Nader | ||||||||||||
| Heave Ho! | 6 | Strength ≥ 6 | Nader | |||||||||||||
| Hit and Run | 9 | Agility ≥ 6 |
|
Nader | ||||||||||||
| Gain Perception | 3 | Perception ≤ 19 |
|
Ninja | ||||||||||||
| Ghost | 6 | Perception ≥ 6 |
|
Ninja | ||||||||||||
| Silent Running | 6 | Agility ≥ 6 |
|
Ninja | ||||||||||||
| Bonus Battle Stats | 6 | Perception ≥ 6 |
|
Pyro! | ||||||||||||
| Firefighter | 3 | Intelligence ≥ 6 |
|
Pyro! | ||||||||||||
| Pyromaniac | 9 | Endurance ≥ 6 |
|
Pyro! | ||||||||||||
| Bonus AP Regen | 3 | Agility ≥ 6 |
|
Quartermaster | ||||||||||||
| Earlier Sequence | 3 | Perception ≥ 5 | Quartermaster | |||||||||||||
| Quick Pockets | 3 | Agility ≥ 5 | Quartermaster | |||||||||||||
| Cowboy | 3 | Agility ≥ 8 |
|
Quick Fingers | ||||||||||||
| Fast Attacks | 9 | Agility ≥ 6 |
|
Quick Fingers | ||||||||||||
| Bonus Rate of Fire | 18 | Agility ≥ 8 |
|
Quick Fingers | ||||||||||||
| Awareness | 3 | Perception ≥ 6 |
|
Ranger | ||||||||||||
| Right between the Eyes | 15 | Perception ≥ 8 |
|
Ranger | ||||||||||||
| Sharpshooter | 6 | Perception ≥ 8 |
|
Ranger | ||||||||||||
| Gain Luck | 3 | Luck ≤ 19 | Slayer | |||||||||||||
| Even More Criticals | 6 | Luck ≥ 8 |
|
Slayer | ||||||||||||
| More Critical | 3 | Luck ≥ 6 |
|
Slayer | ||||||||||||
| Action Boy | 12 | Agility ≥ 6 | Speedboy | |||||||||||||
| Bonus Move | 3 | Agility ≥ 6 |
|
Speedboy | ||||||||||||
| Gain Agility | 3 | Agility ≤ 19 | Speedboy | |||||||||||||
| Gain Intelligence | 3 | Intelligence ≤ 19 |
|
Stealth Master | ||||||||||||
| Phantom Presence | 18 | Luck ≥ 8 |
|
Stealth Master | ||||||||||||
| Undetected | 3 | Charisma ≥ 6 |
|
Stealth Master | ||||||||||||
| Adrenaline Rush | 3 | Charisma ≥ 6 |
|
Tank | ||||||||||||
| Lethal Protection | 12 | Perception ≥ 6 |
|
Tank | ||||||||||||
| Toughness | 6 | Endurance ≥ 4 | Tank | |||||||||||||
| Cybernetic Eye | 6 | Perception ≥ 6 |
|
Technician | ||||||||||||
| Gain Implants | 3 | Charisma ≥ 6 |
|
Technician | ||||||||||||
| Synthetic | 18 | Charisma ≥ 8 |
|
Technician | ||||||||||||
| Lone Wanderer | 3 | Charisma ≥ 6 |
|
Undying | ||||||||||||
| Providence | 9 | Luck ≥ 8 |
|
Undying | ||||||||||||
| Stonewall | 9 | Strength ≥ 6 |
|
Undying | ||||||||||||
| Baiter | 6 | Charisma ≥ 6 |
|
Vanishing Act | ||||||||||||
| Crasher | 15 | Luck ≥ 8 |
|
Vanishing Act | ||||||||||||
| Long Arms | 15 | Strength ≥ 8 |
|
Vanishing Act | ||||||||||||
| Atomic Savant | 9 | Endurance ≥ 6 | Vigor Boost | |||||||||||||
| Coolheaded | 3 | Charisma ≥ 6 |
|
Vigor Boost | ||||||||||||
| Muscular Physique | 18 | Endurance ≥ 8 |
|
Vigor Boost | ||||||||||||
| Faster Healing | 3 | Endurance ≥ 6 |
|
Vitality | ||||||||||||
| Gain Endurance | 3 | Endurance ≤ 19 | Vitality | |||||||||||||
| Lifegiver | 12 | Endurance ≥ 5 |
|
Vitality |
Perk synergies
Perk synergies are powerful bonuses that activate when their three associated level perks are acquired.
If your build already includes 2 out of 3 perks required to unlock a synergy bonus, it is always worth considering if getting the third, perhaps unappealing on its own, perk, and thus activating the synergy, wouldn't increase the build's power level more than picking a good perk that doesn't contribute to any synergy.
| Name | Perks | Bonus | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Adaptive Barrier |
| |||||||||||||||||
| Architect |
| |||||||||||||||||
| Armor King |
| |||||||||||||||||
| Bonus HtH Rapid |
| |||||||||||||||||
| Bonus HtH Speed |
| |||||||||||||||||
| Burster |
| |||||||||||||||||
| Deadly Momentum |
| |||||||||||||||||
| Iron Man |
| |||||||||||||||||
| Lethal Death |
| |||||||||||||||||
| Marksman |
| |||||||||||||||||
| Medicine Doctor |
| |||||||||||||||||
| Mysterious Stranger |
| |||||||||||||||||
| Nader |
| |||||||||||||||||
| Ninja |
| |||||||||||||||||
| Pyro! |
| |||||||||||||||||
| Quartermaster |
| |||||||||||||||||
| Quick Fingers |
| |||||||||||||||||
| Ranger |
| |||||||||||||||||
| Slayer |
| |||||||||||||||||
| Speedboy |
| |||||||||||||||||
| Stealth Master |
| |||||||||||||||||
| Tank |
| |||||||||||||||||
| Technician |
| |||||||||||||||||
| Undying |
| |||||||||||||||||
| Vanishing Act |
| |||||||||||||||||
| Vigor Boost |
| |||||||||||||||||
| Vitality |
|