Difference between revisions of "War Event Stats"
Jump to navigation
Jump to search
Lapatmester (talk | contribs) (Patch 5.4.5 changes) |
|||
| Line 1: | Line 1: | ||
<noinclude>==Tier 1 [[War Event]] Stats==</noinclude> | <noinclude>==Tier 1 [[War Event]] Stats==</noinclude> | ||
<includeonly>'''Tier 1 [[War Event Stats]]:'''<br></includeonly> | <includeonly>'''Tier 1 [[War Event Stats]]:'''<br></includeonly> | ||
| − | *extra 100 [[Carry Weight]] | + | {| class="wikitable" |
| − | *extra 5% [[Movement Speed]] | + | ! Short<br>Name |
| − | *extra 40 [[Accuracy]] | + | ! Name in<br>description |
| + | ! Name when used | ||
| + | ! Bonus | ||
| + | |- | ||
| + | | ULT | ||
| + | ! Utility | ||
| + | ! Extra Utility | ||
| + | | | ||
| + | *extra 100 [[Carry Weight]] | ||
| + | *25 [[Rad Resistance]] | ||
| + | *25 [[Poison Resistance]] | ||
| + | *15% more currency/caps on events | ||
| + | |- | ||
| + | | ATB | ||
| + | ! AP TB | ||
| + | ! Extra Movement | ||
| + | | | ||
| + | *extra 5% [[Movement Speed]] | ||
| + | *2 action points for movement in turn based | ||
| + | |- | ||
| + | | ACC | ||
| + | ! Accuracy | ||
| + | ! Extra Fire Power | ||
| + | | | ||
| + | *extra 40 [[Accuracy]] | ||
| + | *+1 damage per bullet | ||
| + | *4% max [[chance to hit]] | ||
| + | |- | ||
| + | | LD | ||
| + | ! Flat damage | ||
| + | ! Extra Lethal Damage | ||
| + | | | ||
*extra 5 [[Lethal Damage]] | *extra 5 [[Lethal Damage]] | ||
| − | *extra 10 [[Sight]] Range | + | |- |
| + | | FOV | ||
| + | ! FoV | ||
| + | ! Extra Sight | ||
| + | | | ||
| + | *extra 10 [[Sight]] Range ([[FoV]]) | ||
| + | *25 [[Sneak]] Detect | ||
| + | |- | ||
| + | | CP | ||
| + | ! Crit Power p | ||
| + | ! Extra Crit Roll (?) | ||
| + | | | ||
*extra 8% [[Critical Power]] | *extra 8% [[Critical Power]] | ||
| − | *extra 8 [[ | + | |- |
| − | *extra 20 [[Healing Rate]] | + | | CE |
| − | *extra 25 [[Sequence]] | + | ! Crit Power p |
| − | *extra 10 [[Melee Damage]] | + | ! Extra Crit Roll Multi |
| + | | | ||
| + | *extra 8% [[Crit Roll Multiplier]] (?) | ||
| + | |- | ||
| + | | HR | ||
| + | ! Healing Rate | ||
| + | ! Extra HR and crit res | ||
| + | | | ||
| + | *extra 20 [[Healing Rate]] | ||
| + | *+8% [[Critical Roll]] resistance | ||
| + | |- | ||
| + | | SQ | ||
| + | ! Sequence | ||
| + | ! Extra Sequence and Stealth | ||
| + | | | ||
| + | *extra 25 [[Sequence]] | ||
| + | *25 [[Sneak]] points | ||
| + | |- | ||
| + | | MD | ||
| + | ! Melee Damage | ||
| + | ! Extra Melee Damage | ||
| + | | | ||
| + | *extra 10 [[Melee Damage]] | ||
| + | *15% critical power for melee atacks | ||
| + | |- | ||
| + | | CC | ||
| + | ! Crit Chance | ||
| + | ! Extra Critical Chance | ||
| + | | | ||
*extra 5 [[Critical Chance]] | *extra 5 [[Critical Chance]] | ||
| + | |- | ||
| + | | ST | ||
| + | ! ST | ||
| + | ! Extra Strength | ||
| + | | | ||
*extra 1 [[Strength]] | *extra 1 [[Strength]] | ||
| + | |- | ||
| + | | PE | ||
| + | ! PE | ||
| + | ! Extra Perception | ||
| + | | | ||
*extra 1 [[Perception]] | *extra 1 [[Perception]] | ||
| + | |- | ||
| + | | EN | ||
| + | ! EN | ||
| + | ! Extra Endurance | ||
| + | | | ||
*extra 1 [[Endurance]] | *extra 1 [[Endurance]] | ||
| + | |- | ||
| + | | CH | ||
| + | ! CH | ||
| + | ! Extra Charisma | ||
| + | | | ||
*extra 1 [[Charisma]] | *extra 1 [[Charisma]] | ||
| + | |- | ||
| + | | INT | ||
| + | ! IN | ||
| + | ! Extra Intelligence | ||
| + | | | ||
*extra 1 [[Intelligence]] | *extra 1 [[Intelligence]] | ||
| + | |- | ||
| + | | AG | ||
| + | ! AG | ||
| + | ! Extra Agility | ||
| + | | | ||
*extra 1 [[Agility]] | *extra 1 [[Agility]] | ||
| + | |- | ||
| + | | LK | ||
| + | ! LK | ||
| + | ! Extra Luck | ||
| + | | | ||
*extra 1 [[Luck]] | *extra 1 [[Luck]] | ||
| + | |- | ||
| + | | DFN | ||
| + | ! normal def | ||
| + | ! Extra Normal Defensive | ||
| + | | | ||
*extra [[Normal]] 2 [[DR]] | *extra [[Normal]] 2 [[DR]] | ||
| + | |- | ||
| + | | DFL | ||
| + | ! laser def | ||
| + | ! Extra Laser Defensive | ||
| + | | | ||
*extra [[Laser]] 3 [[DR]] and 1 [[DT]] | *extra [[Laser]] 3 [[DR]] and 1 [[DT]] | ||
| + | |- | ||
| + | | DFP | ||
| + | ! plasma def | ||
| + | ! Extra Plasma Defensive | ||
| + | | | ||
*extra [[Plasma]] 3 [[DR]] and 1 [[DT]] | *extra [[Plasma]] 3 [[DR]] and 1 [[DT]] | ||
| + | |- | ||
| + | | DFF | ||
| + | ! fire def | ||
| + | ! Extra Fire Defensive | ||
| + | | | ||
*extra [[Fire]] 3 [[DR]] and 1 [[DT]] | *extra [[Fire]] 3 [[DR]] and 1 [[DT]] | ||
| + | |- | ||
| + | | DFE | ||
| + | ! electro def | ||
| + | ! Extra Electric Defensive | ||
| + | | | ||
*extra [[Electric]] 4 [[DR]] and 1 [[DT]] | *extra [[Electric]] 4 [[DR]] and 1 [[DT]] | ||
| + | |- | ||
| + | | DFX | ||
| + | ! explode def | ||
| + | ! Extra Explode Defensive | ||
| + | | | ||
*extra [[Explode]] 4 [[DR]] and 2 [[DT]] | *extra [[Explode]] 4 [[DR]] and 2 [[DT]] | ||
| + | |- | ||
| + | | HP | ||
| + | ! HP | ||
| + | ! Extra Hit Points | ||
| + | | | ||
*extra 20 [[HP]]s | *extra 20 [[HP]]s | ||
| − | *extra 1 [[Action Points]] | + | |- |
| − | *extra 12 AP Regen | + | | AP |
| − | *extra 10 Minutes more in drugs(2 in cannibal)(halved by [[Fast Metabolism]]) | + | ! AP |
| − | *extra +25% Heal from FA | + | ! Extra Action Points & Armor Class |
| + | | | ||
| + | *extra +1 [[Action Points]] | ||
| + | *+30 [[Armor Class]] | ||
| + | |- | ||
| + | | APR | ||
| + | ! AP Regen | ||
| + | ! Extra AP Regen | ||
| + | | | ||
| + | *extra 12 AP Regen | ||
| + | *3 less AP in KOs | ||
| + | |- | ||
| + | | DRG | ||
| + | ! Drugs/Respawn Time | ||
| + | ! Extra drug timers/respawn time | ||
| + | | | ||
| + | *extra 10 Minutes more in drugs(2 in cannibal)(halved by [[Fast Metabolism]]) | ||
| + | *-10 sec respawn time | ||
| + | |- | ||
| + | | ? | ||
| + | ! ? | ||
| + | ! ? | ||
| + | | | ||
| + | *extra +25% Heal from FA | ||
| + | *+10% heal from meds | ||
| + | |- | ||
| + | | CR | ||
| + | ! Crit Chance Res | ||
| + | ! Extra Critical Chance Resistance | ||
| + | | | ||
*extra +5% [[Critical Chance Resistance]] | *extra +5% [[Critical Chance Resistance]] | ||
| + | |- | ||
| + | | DMG | ||
| + | ! Damage | ||
| + | ! Extra Damage | ||
| + | | | ||
*extra +5% Damage multi | *extra +5% Damage multi | ||
| + | |- | ||
| + | | RNG | ||
| + | ! Weapon range | ||
| + | ! Extra Weapon Range | ||
| + | | | ||
*extra +2 Ranged weapon range | *extra +2 Ranged weapon range | ||
| − | *extra 25% AP regen on kill | + | |- |
| + | | KS | ||
| + | ! Killing Spree | ||
| + | ! Extra Killing Spree | ||
| + | | | ||
| + | *extra 25% AP regen on kill | ||
| + | *5% HP regen on kill | ||
| + | |- | ||
| + | | AS | ||
| + | ! AS | ||
| + | ! Extra Attack Speed | ||
| + | | | ||
*extra 5% less time to attack | *extra 5% less time to attack | ||
| − | *extra Melee deal 20% less damage | + | |- |
| + | | SHD | ||
| + | ! Shield | ||
| + | ! Extra Shield | ||
| + | | | ||
| + | *extra Melee deal 20% less damage | ||
| + | *+1 to defensive rolls | ||
| + | |- | ||
| + | | IMP | ||
| + | ! Implant | ||
| + | ! Extra Implants | ||
| + | | | ||
*extra +1 [[Implants#Combat_Implants|Combat Implant]] limit | *extra +1 [[Implants#Combat_Implants|Combat Implant]] limit | ||
| + | |} | ||
<noinclude>==Tier 2 [[War Event]] Stats==</noinclude> | <noinclude>==Tier 2 [[War Event]] Stats==</noinclude> | ||
| Line 42: | Line 244: | ||
You can install only one Tier 2 stat, and you have a 30% chance to get it after having installed 10 or 11 Tier 1 stats. | You can install only one Tier 2 stat, and you have a 30% chance to get it after having installed 10 or 11 Tier 1 stats. | ||
| − | + | {| class="wikitable" | |
| − | + | ! Short<br>Name | |
| − | + | ! Name | |
| − | + | ! Bonus | |
| − | + | |- | |
| − | + | | S.ULT ? | |
| − | + | ! Super Utility | |
| − | + | | | |
| − | + | *Offers bonuses such as 300 [[Carry Weight]] | |
| + | *a cap of 10 [[Rad Resistance]] | ||
| + | *a cap of 5 [[Poison Resistance]] | ||
| + | *25% more [[currency|currency/caps]] on events | ||
| + | *100 [[Accuracy]] | ||
| + | *8% max [[chance to hit]] | ||
| + | *and 2 additional damage per bullet | ||
| + | *[[Melee Damage]] taken is reduced by 40% | ||
| + | *and there's a +2 bonus to defensive rolls | ||
| + | |- | ||
| + | | S. ? | ||
| + | ! Super Movement | ||
| + | | | ||
| + | *Provides a 5% [[Movement Speed]] increase | ||
| + | *5 additional [[Action Points]] for movement in turn-based mode | ||
| + | *an extra 2 [[Action Points]] | ||
| + | *60 [[Armor Class]] | ||
| + | *and a 10% reduction in time to attack | ||
| + | |- | ||
| + | | S.DMG ? | ||
| + | ! Super Damage | ||
| + | | | ||
| + | *Grants 10 additional [[Lethal Damage]] | ||
| + | *20 more [[Melee Damage]] | ||
| + | *a 30% increase in [[Critical Power]] for melee attacks | ||
| + | *a +10% Damage multiplier | ||
| + | *and 20 additional minutes of drug effects (4 minutes for Cannibal). The duration is halved by [[Fast Metabolism]] | ||
| + | |- | ||
| + | | S.CRT | ||
| + | ! Super Criticals | ||
| + | | | ||
| + | *Boosts [[Critical Power]] by 40% | ||
| + | *Boosts [[Critical Roll]] by 30 | ||
| + | *Boosts [[Critical Chance]] by 10% | ||
| + | |- | ||
| + | | S.RNG | ||
| + | ! Super Range | ||
| + | | | ||
| + | *Enhances [[Sight Range]] by 10 | ||
| + | *sneak detection by 100 | ||
| + | *adds 4 to ranged weapon range | ||
| + | *and increases the [[Implants#Combat_Implants|Combat Implant]] limit by 1 | ||
| + | |- | ||
| + | | S.HP | ||
| + | ! Super Health | ||
| + | | | ||
| + | *Increases [[Healing Rate]] by 40 | ||
| + | *provides +15% resistance to [[Critical Roll]]s | ||
| + | *adds 40 [[Hit Points]] | ||
| + | *allows for 50% healing from [[First Aid]] | ||
| + | *and offers a 20% heal from medications | ||
| + | |- | ||
| + | | S.DEF ? | ||
| + | ! Super Defense | ||
| + | | | ||
| + | *Provides 3 to all [[Damage Resistance]] | ||
| + | *2 to all [[Damage Threshold]] | ||
| + | *and a 20% resistance to [[Critical Chance]] | ||
| + | |- | ||
| + | | S.REG | ||
| + | ! Super Regen | ||
| + | | | ||
| + | *Grants 50 additional [[Sequence]] points and 50 [[Sneak]] points | ||
| + | *boosts [[Action Points|Action Point]] Regeneration by 25 | ||
| + | *reduces [[Action Points]] lost during Knockouts by 5 | ||
| + | *provides a 50% Action Point regeneration on kill | ||
| + | *and offers a 10% Health Point regeneration on kill | ||
| + | |- | ||
| + | | S. ? | ||
| + | ! Super Special | ||
| + | | | ||
| + | *Adds +1 to one of the [[S.P.E.C.I.A.L]] attributes | ||
| + | |} | ||
| − | '''NOTE: If you already have a Tier 2 stat installed, you won't receive another Tier 2 stat. To acquire an additional one, play without it and possess 10 or 11 Tier 1 stats.''' | + | '''NOTE: If you already have a Tier 2 stat installed, you won't receive another Tier 2 stat. To acquire an additional one, play without it and possess 10 or 11 Tier 1 stats (max 11 with 20 [[Charisma]]).''' |
Revision as of 03:41, 3 March 2024
Tier 1 War Event Stats
| Short Name |
Name in description |
Name when used | Bonus |
|---|---|---|---|
| ULT | Utility | Extra Utility |
|
| ATB | AP TB | Extra Movement |
|
| ACC | Accuracy | Extra Fire Power |
|
| LD | Flat damage | Extra Lethal Damage |
|
| FOV | FoV | Extra Sight | |
| CP | Crit Power p | Extra Crit Roll (?) |
|
| CE | Crit Power p | Extra Crit Roll Multi |
|
| HR | Healing Rate | Extra HR and crit res |
|
| SQ | Sequence | Extra Sequence and Stealth | |
| MD | Melee Damage | Extra Melee Damage |
|
| CC | Crit Chance | Extra Critical Chance |
|
| ST | ST | Extra Strength |
|
| PE | PE | Extra Perception |
|
| EN | EN | Extra Endurance |
|
| CH | CH | Extra Charisma |
|
| INT | IN | Extra Intelligence |
|
| AG | AG | Extra Agility |
|
| LK | LK | Extra Luck |
|
| DFN | normal def | Extra Normal Defensive | |
| DFL | laser def | Extra Laser Defensive | |
| DFP | plasma def | Extra Plasma Defensive | |
| DFF | fire def | Extra Fire Defensive | |
| DFE | electro def | Extra Electric Defensive | |
| DFX | explode def | Extra Explode Defensive | |
| HP | HP | Extra Hit Points |
|
| AP | AP | Extra Action Points & Armor Class |
|
| APR | AP Regen | Extra AP Regen |
|
| DRG | Drugs/Respawn Time | Extra drug timers/respawn time |
|
| ? | ? | ? |
|
| CR | Crit Chance Res | Extra Critical Chance Resistance |
|
| DMG | Damage | Extra Damage |
|
| RNG | Weapon range | Extra Weapon Range |
|
| KS | Killing Spree | Extra Killing Spree |
|
| AS | AS | Extra Attack Speed |
|
| SHD | Shield | Extra Shield |
|
| IMP | Implant | Extra Implants |
|
Tier 2 War Event Stats
You can install only one Tier 2 stat, and you have a 30% chance to get it after having installed 10 or 11 Tier 1 stats.
| Short Name |
Name | Bonus |
|---|---|---|
| S.ULT ? | Super Utility |
|
| S. ? | Super Movement |
|
| S.DMG ? | Super Damage |
|
| S.CRT | Super Criticals |
|
| S.RNG | Super Range |
|
| S.HP | Super Health |
|
| S.DEF ? | Super Defense |
|
| S.REG | Super Regen |
|
| S. ? | Super Special |
|
NOTE: If you already have a Tier 2 stat installed, you won't receive another Tier 2 stat. To acquire an additional one, play without it and possess 10 or 11 Tier 1 stats (max 11 with 20 Charisma).