Difference between revisions of "War Event Stats"

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| CP
 
| CP
 
! Crit Power p
 
! Crit Power p
! Extra Crit Roll (?)
+
! Extra Crit Roll
 
|  
 
|  
*extra 8% [[Critical Power]]
+
*extra 8 [[Critical Roll]]
 
|-
 
|-
 
| CE
 
| CE
 
! Crit Power %
 
! Crit Power %
! Extra Crit Roll Multi
+
! Extra Crit Power Multiplier
 
|  
 
|  
*extra 8% [[Crit Roll Multiplier]] (?)
+
*extra 8% [[Crit Power Multiplier]]
 
|-
 
|-
 
| CC
 
| CC
Line 180: Line 180:
 
! Extra Implants
 
! Extra Implants
 
|  
 
|  
*extra +1 [[Implants#Combat_Implants|Combat Implant]] limit
+
*extra +5 Charisma in [[Implants#Combat_Implants|Combat Implant]] limit calculation
 
|-
 
|-
 
! colspan="8" |
 
! colspan="8" |
Line 220: Line 220:
 
*2 to all [[Damage Threshold]]
 
*2 to all [[Damage Threshold]]
 
*and a 20% resistance to [[Critical Chance]]
 
*and a 20% resistance to [[Critical Chance]]
| DFN
+
| SPE
! normal def
+
! Special Implant Limit
! Extra Normal Defensive
+
! Extra Special Implant Limit
 
|  
 
|  
*extra [[Normal]] 2 [[DR]]
+
*extra +1 special implant limit
 
|-
 
|-
| DFL
+
| LET
! laser def
+
! Lethality
! Extra Laser Defensive
+
! Extra Lethality
 
|  
 
|  
*extra [[Laser]] 3 [[DR]] and 1 [[DT]]
+
* +1% Lethality
 
|-
 
|-
| DFP
+
| EXP
! plasma def
+
! Experience
! Extra Plasma Defensive
+
! Extra Experience
 
|  
 
|  
*extra [[Plasma]] 3 [[DR]] and 1 [[DT]]
+
*+5% Experience gain and +10% Gear Experience gain
 
|-
 
|-
| DFF
+
| DRP
! fire def
+
! Damage Resistance Penetration
! Extra Fire Defensive
+
! Extra Damage Resistance Penetration
 
|  
 
|  
*extra [[Fire]] 3 [[DR]] and 1 [[DT]]
+
* Penetrate 2% of target [[DR]]
 
|-
 
|-
| DFE
+
| DT
! electro def
+
! Damage Threshold
! Extra Electric Defensive
+
! Extra Damage Threshold
 
|  
 
|  
*extra [[Electric]] 4 [[DR]] and 1 [[DT]]
+
*+1 to all [[DT]]
 
|-
 
|-
| DFX
+
| DR
! explode def
+
! Damage Resistance
! Extra Explode Defensive
+
! Extra Damage Resistance
 
|  
 
|  
*extra [[Explode]] 4 [[DR]] and 2 [[DT]]
+
*extra +3 to all [[DR]]
 
|-
 
|-
 
| CR
 
| CR

Revision as of 20:46, 1 March 2025

Tier 2 War Event Stats

  • you can install one Tier 2 stat instead three Tier 1 stats
  • you can install only one Tier 2 stat
  • you have a 30% chance to get it after having installed 10 or 11 Tier 1 stats.
  • If you already have a Tier 2 stat installed, you won't receive another Tier 2 stat. To acquire an additional one, play without it and possess 10 or 11 Tier 1 stats (max 11 with 20 Charisma).

Tier 1 War Event Stats

  • you can install max 10 Tier 1 stats (or 11 with 20 Charisma).
  • or 7 (8) with one Tier 2 stat
  • if you install over your limit, you will be prompted to uninstall another perk. this prompt will also pop up again when you enter a new location if you do not get below your limit
  • if you have too many installed WE Stats, then you cant attack, and die in one hit to anything

Short
Name
Name Bonus Short
Name
Name in
description
Name when used Bonus
S.ULT ? Super Utility ULT Utility Extra Utility
ACC Accuracy Extra Fire Power
SHD Shield Extra Shield
  • extra Melee deal 20% less damage
  • +1 to defensive rolls
S.MOV Super Movement ATB AP TB Extra Movement
AP AP Extra Action Points & Armor Class
AS AS Extra Attack Speed
  • extra 5% less time to attack
S.DMG Super Damage LD Flat damage Extra Lethal Damage
MD Melee Damage Extra Melee Damage
DMG Damage Extra Damage
  • extra +5% Damage multi
DRG Drugs/Respawn Time Extra drug timers/respawn time
  • extra 10 Minutes more in drugs(2 in cannibal)(halved by Fast Metabolism)
  • -10 sec respawn time
S.CRT Super Criticals CP Crit Power p Extra Crit Roll
CE Crit Power % Extra Crit Power Multiplier
CC Crit Chance Extra Critical Chance
S.RNG Super Range FOV FoV Extra Sight
RNG Weapon range Extra Weapon Range
  • extra +2 Ranged weapon range
IMP Implant Extra Implants
S.HP Super Health HR Healing Rate Extra HR and crit res
HP HP Extra Hit Points
MED Medic Extra Medic
  • extra +25% Heal from FA
  • +10% heal from meds
S.DEF Super Defense SPE Special Implant Limit Extra Special Implant Limit
  • extra +1 special implant limit
LET Lethality Extra Lethality
  • +1% Lethality
EXP Experience Extra Experience
  • +5% Experience gain and +10% Gear Experience gain
DRP Damage Resistance Penetration Extra Damage Resistance Penetration
  • Penetrate 2% of target DR
DT Damage Threshold Extra Damage Threshold
  • +1 to all DT
DR Damage Resistance Extra Damage Resistance
  • extra +3 to all DR
CR Crit Chance Res Extra Critical Chance Resistance
S.REG Super Regen
  • Grants 50 additional Sequence points and 8 Stealth points
  • boosts Action Point Regeneration by 25
  • reduces Action Points lost during Knockouts by 5
  • provides a 50% Action Point regeneration on kill
  • and offers a 10% Health Point regeneration on kill
SQ Sequence Extra Sequence and Stealth
APR AP Regen Extra AP Regen
  • extra 12 AP Regen
  • 3 less AP in KOs
KS Killing Spree Extra Killing Spree
  • extra 25% AP regen on kill
  • 5% HP regen on kill
S.SPC Super Special ST ST Extra Strength
PE PE Extra Perception
EN EN Extra Endurance
CH CH Extra Charisma
INT IN Extra Intelligence
AG AG Extra Agility
LK LK Extra Luck