Difference between revisions of "War Event Stats"

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*-10 sec respawn time
 
*-10 sec respawn time
 
|-
 
|-
| ?
+
| MED
! ?
+
! Medic
! ?
+
! Extra Medic
 
|  
 
|  
 
*extra +25% Heal from FA
 
*extra +25% Heal from FA
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*and there's a +2 bonus to defensive rolls
 
*and there's a +2 bonus to defensive rolls
 
|-
 
|-
| S. ?
+
| S.MOV
 
! Super Movement
 
! Super Movement
 
|  
 
|  
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*and a 10% reduction in time to attack
 
*and a 10% reduction in time to attack
 
|-
 
|-
| S.DMG ?
+
| S.DMG
 
! Super Damage
 
! Super Damage
 
|  
 
|  
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*and offers a 20% heal from medications
 
*and offers a 20% heal from medications
 
|-
 
|-
| S.DEF ?
+
| S.DEF
 
! Super Defense
 
! Super Defense
 
|  
 
|  
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*and offers a 10% Health Point regeneration on kill
 
*and offers a 10% Health Point regeneration on kill
 
|-
 
|-
| S. ?
+
| S.SPC
 
! Super Special
 
! Super Special
 
|  
 
|  

Revision as of 22:04, 11 March 2024

Tier 1 War Event Stats

Short
Name
Name in
description
Name when used Bonus
ULT Utility Extra Utility
ATB AP TB Extra Movement
ACC Accuracy Extra Fire Power
LD Flat damage Extra Lethal Damage
FOV FoV Extra Sight
CP Crit Power p Extra Crit Roll (?)
CE Crit Power % Extra Crit Roll Multi
HR Healing Rate Extra HR and crit res
SQ Sequence Extra Sequence and Stealth
MD Melee Damage Extra Melee Damage
CC Crit Chance Extra Critical Chance
ST ST Extra Strength
PE PE Extra Perception
EN EN Extra Endurance
CH CH Extra Charisma
INT IN Extra Intelligence
AG AG Extra Agility
LK LK Extra Luck
DFN normal def Extra Normal Defensive
DFL laser def Extra Laser Defensive
DFP plasma def Extra Plasma Defensive
DFF fire def Extra Fire Defensive
DFE electro def Extra Electric Defensive
DFX explode def Extra Explode Defensive
HP HP Extra Hit Points
AP AP Extra Action Points & Armor Class
APR AP Regen Extra AP Regen
  • extra 12 AP Regen
  • 3 less AP in KOs
DRG Drugs/Respawn Time Extra drug timers/respawn time
  • extra 10 Minutes more in drugs(2 in cannibal)(halved by Fast Metabolism)
  • -10 sec respawn time
MED Medic Extra Medic
  • extra +25% Heal from FA
  • +10% heal from meds
CR Crit Chance Res Extra Critical Chance Resistance
DMG Damage Extra Damage
  • extra +5% Damage multi
RNG Weapon range Extra Weapon Range
  • extra +2 Ranged weapon range
KS Killing Spree Extra Killing Spree
  • extra 25% AP regen on kill
  • 5% HP regen on kill
AS AS Extra Attack Speed
  • extra 5% less time to attack
SHD Shield Extra Shield
  • extra Melee deal 20% less damage
  • +1 to defensive rolls
IMP Implant Extra Implants

Tier 2 War Event Stats

You can install only one Tier 2 stat, and you have a 30% chance to get it after having installed 10 or 11 Tier 1 stats.

Short
Name
Name Bonus
S.ULT ? Super Utility
S.MOV Super Movement
S.DMG Super Damage
S.CRT Super Criticals
S.RNG Super Range
S.HP Super Health
S.DEF Super Defense
S.REG Super Regen
  • Grants 50 additional Sequence points and 50 Sneak points
  • boosts Action Point Regeneration by 25
  • reduces Action Points lost during Knockouts by 5
  • provides a 50% Action Point regeneration on kill
  • and offers a 10% Health Point regeneration on kill
S.SPC Super Special

NOTE: If you already have a Tier 2 stat installed, you won't receive another Tier 2 stat. To acquire an additional one, play without it and possess 10 or 11 Tier 1 stats (max 11 with 20 Charisma).