Drugs
Revision as of 19:38, 22 December 2023 by Lapatmester (talk | contribs) (Changed the default sorting of regular drugs for better readability)
Characters can use drugs, often to enhance combat performance. Chem Reliant characters become addicted to whatever drugs they use, and thus suffer stat penalties between doses. The effects from using drugs only last a while and a timer shows you this. Taking your next round of drugs before a drug timer is done will reset the timer so you don't have to wait until current dose wears off to take the next dose.
Drugs aren't regular food or drinks, unlike consumables. Drugs often cause a strong addiction.
Healing drugs
| PICTURE | DRUG NAME | EFFECTS | ADDICTION | CRAFTING REQUIREMENTS | BLUEPRINT | RESOURCES | WHERE TO CRAFT |
|---|---|---|---|---|---|---|---|
| Weak Healing Powder | +30 HP | N/A | Crafting 25% Level 5 |
No | 1 x Broc Flower 1 x Xander Root |
Anywhere | |
| Stimpak | +50 HP | N/A | Crafting 50% Level 24 |
No | 1 x Broc Flower 1 x Xander Root 1 x Chemical component |
Workbench or Advanced Workbench | |
| Super Stimpak | +100 HP | N/A | Crafting 75% Level 50 |
Yes | 1 x Meat Jerky 1 x Chemical component 1 x Blueprint |
Advanced Workbench | |
| Mega Stimpak | +200 HP | N/A | Crafting 150% Level 250 |
Yes | 40 x High Quality Chemical component 20 x Electronic Parts 30 x Refined Uranium Ore 100 x Xander Root 1 x Blueprint |
Advanced Workbench |
Utility drugs
| PICTURE | DRUG NAME | EFFECTS | ADDICTION | CRAFTING REQUIREMENTS | BLUEPRINT | RESOURCES | WHERE TO CRAFT |
|---|---|---|---|---|---|---|---|
| Antidote | -25 to Poison Level | N/A | Crafting 25% Level 5 |
No | 1 x Scorpion Tail 1 x Plastic Bottle |
Anywhere | |
| Drug Antidote | Removes drugs effects and addictions. | N/A | Crafting 150% Level 250 |
Yes | 50 x High Quality Chemical component 40 x Meat Jerky 10 x Glass Bottle 1 x Blueprint |
Advanced Workbench | |
| Rad-X | +50% Rad Resistance +10% Rad Resistance Cap -5% max hit chance -5% critical chance |
N/A | Crafting 75% Level 50 |
Yes | 2 x Chemical Component 1 x Blueprint |
Advanced Workbench | |
| RadAway | -50 Radiation | 10% chance | Crafting 50% Level 24 |
Yes | 2 x Chemical Component 3 x Minerals |
Workbench or Advanced Workbench |
Regular drugs
| PICTURE | DRUG NAME | EFFECTS | ADDICTION | CRAFTING REQUIREMENTS | BLUEPRINT | RESOURCES | WHERE TO CRAFT |
|---|---|---|---|---|---|---|---|
| Jet | +2 AP +4 AP for moving in turnbased -10% Normal DR |
-1 AP | 125% | Yes | 1 Empty Jet Canister 2 Chemical Component 1 Brahmin Dung |
Advanced Workbench | |
| Mentats | +10 Sequence +2 IN +2 CH +20 Healing Time |
-1 CH | 125% | Yes | 2 Chemical Component 6 Fruit |
Medical Terminal | |
| Buffout | +2 ST +2 EN -1 AP -25 AP Regen |
-1 EN | 125% | Yes | 2 Chemical Component 5 Meat Jerky |
Medical Terminal | |
| Healing Powder | +25 Healing Rate -5 Healing Rate Time -5% Damage Deal -3 Luck |
-10 Healing Rate | 125% | No | 1 Broc Flower 1 Xander Root |
Anywhere | |
| Psycho | 5% All DR +5 Damage Reduce -50 HP -3 PE |
-3% All DR | 125% | Yes | 1 Super Stimpak 2 Chemical Component 1 Bio Med Gel |
Medical Terminal | |
| Mutie | +4 All DT +5 Slow Resistance +10 Heavy Handed Resistance -1 AP |
-3 All DT | 125% | Yes | 2 Chemical Component 2 Scorpion Tail |
Medical Terminal | |
| After Burner gum | +10 Critical Chance -5 Luck Ignore critical chance resistances on burst Double critical damage from table on burst |
-5 Critical Chance | Crafting 75% Level 50 |
Yes | 10 x Meat Jerky 20 x High Quality Minerals 1 x Blueprint |
Advanced Workbench | |
| Voodoo | +3 Luck +10 Critical Roll(Flat) +20% AP per kill (bloodymess effect) -3 En |
-1 Luck | 125% | Yes | 1 Weak Healing Powder 1 Gecko Pelt |
Medical Terminal | |
| Cigarettes | +1 PE +5 Critical Chance Resistance -30 Armor Class -1 CH |
-1 PE | None | No | 2 Tobacco | Cigarettes Machine | |
| Gamma Gulp Beer | +5% Plasma DR +1 ST -2 PE |
-1 ST | None | N/A | Not craftable | Purchased | |
| Rot Gut | +5% Explosive DR +1 EN -2 PE |
-1 EN | None | No | 1 Wood 5 Fruit |
Still | |
| Beer | +5% Normal DR +1 CH -2 PE |
-1 CH | None | No | 1 Barley 1 Water |
Brewerage Device | |
| Roentgen Rum | +5% Fire DR +1 IN -2 PE |
-1 IN | None | N/A | Not craftable | Purchased | |
| Nuka-Cola | +5% Electro DR +1 AG -2 PE |
-1 AG | None | No | 2 Fruit 1 Water |
Nuka-Cola Machine | |
| Booze | +5% Laser DR +1 Luck -2 PE |
-1 Luck | None | N/A | Not Craftable | Purchased |
Tier 4 drugs
| PICTURE | DRUG NAME | EFFECTS |
|---|---|---|
| Cherry Nuka-Cola | Deal double damage for 10 seconds | |
| Hypo | Heal 50% hit points | |
| Overpsycho | Grants immune for 10 seconds | |
| Real cookie | Kills the last person who killed you | |
| Trauma Pack | Revive after death |
Cannibal drugs
| PICTURE | DRUG NAME | EFFECTS | EFFECT AFTER |
|---|---|---|---|
| Brain | +3 IN +5% Movement Speed |
-125 HP on out | |
| Ear | +3 Luck +2 AP |
-125 HP on out | |
| Eye | +2 PE +12 AP Regen |
-125 HP on out | |
| Heart | +2 EN | -125 HP on out | |
| Liver | +1 ST +10 Lethal Damage |
-125 HP on out | |
| Radiated Brain | +50 Armor Class | +200 Radiation Level | |
| Radiated Ear | +50 Sneak | +200 Radiation Level | |
| Radiated Eye | +4 CH | +200 Radiation Level | |
| Radiated Heart | +3 AG | +200 Radiation Level | |
| Radiated Liver | +50 Rad Resistance | +200 Radiation Level | |
| Blood Pack | +60 HP | +40 HP after 5 sec | |
| Radiated Blood Pack | -100 Radiation Level | N/A |
| PICTURE | DRUG NAME | EFFECTS | EFFECT AFTER |
|---|---|---|---|
| Head | GM vision (no fog of war) | ??? | |
| Royal Blood Pack | Heals for 1 health every 0.1 seconds until full health | ??? | |
| Ruts | Sets all your S.P.E.C.I.A.L. to 20 | ??? |




























