Difference between revisions of "Drugs"
(Added a note to the Cannibal drugs table that explains what "+200 Radiation/-100 Radiation" actually means; fixed some minor issues) |
(Added duration (10 seconds) to Perfect Head -> https://discord.com/channels/360781249616412672/934598773315874896/1559195647935250506) |
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| (2 intermediate revisions by the same user not shown) | |||
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'''Drugs''' are wondrous objects that allow you to trade your long-term well-being for immediate survival. | '''Drugs''' are wondrous objects that allow you to trade your long-term well-being for immediate survival. | ||
| − | [[Chem Reliant]] | + | Drug effects wear off after a while, as indicated by an on-screen countdown timer which can be reset at any time by taking another dose. |
| + | |||
| + | [[Cannibal]] drugs can only be consumed by characters with the [[Cannibal]] trait. | ||
| + | |||
| + | Characters with the [[Chem Reliant]] trait automatically become [[addicted]] to whatever drugs they use, always suffering stat penalties between doses. Regular characters cannot become addicted to drugs. | ||
| − | + | [[Regulator]]s with the [[Chem Reliant]] trait experience drugs differently from regular characters; see '''[[Regulator]]''' for details. | |
== Healing drugs == | == Healing drugs == | ||
| + | |||
{|class="sortable wikitable" | {|class="sortable wikitable" | ||
! Image | ! Image | ||
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|- id="Mega Stimpak" | |- id="Mega Stimpak" | ||
|[[File:Ultrastimpack.png|center|]] | |[[File:Ultrastimpack.png|center|]] | ||
| − | | Mega Stimpak | + | | Mega Stimpak (T4) |
| +110 [[HP]] | | +110 [[HP]] | ||
| 1300 ms | | 1300 ms | ||
| Line 65: | Line 70: | ||
*100 x [[Xander Root]] | *100 x [[Xander Root]] | ||
*1 x [[Blueprints]] | *1 x [[Blueprints]] | ||
| − | |- | + | |- id="Hypo" |
| − | + | |[[File:Hypo.png|center|]] | |
| Hypo (T5) | | Hypo (T5) | ||
| +50% [[HP]] | | +50% [[HP]] | ||
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== Regular drugs == | == Regular drugs == | ||
| + | |||
{|class="sortable wikitable" | {|class="sortable wikitable" | ||
| − | !Image | + | ! rowspan="2" | Image |
| − | !Name | + | ! rowspan="2" | Name |
| − | ! | + | ! colspan="2" | Effects |
| − | + | ! rowspan="2" | [[Addicted|Addiction]] | |
| − | + | ! rowspan="2" | [[Crafting|Crafting]]<br>requirements | |
| − | + | ! rowspan="2" | Required [[Crafting materials|materials]] | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | ![[Addicted|Addiction]] | ||
| − | ![[Crafting|Crafting]]<br>requirements | ||
| − | !Required [[Crafting materials|materials]] | ||
|- | |- | ||
| − | | | + | ! SPECIAL |
| − | | | + | ! Other |
| − | + | |- id="PID_GUM" | |
| − | + | | [[File:AfterBurnerGum.gif|center|]] | |
| − | + | | After Burner Gum | |
| − | |||
| | | | ||
| + | *-5 [[Luck]] | ||
| | | | ||
| − | + | *+10% [[critical chance]] | |
| − | + | *Your bursts ignore targets' critical chance resistances | |
| − | *+ | + | *Your bursts deal double the normal critical damage |
| − | * | + | | -5% critical chance |
| − | * | ||
| − | |||
| − | | - | ||
| | | | ||
*[[Crafting]] 75% | *[[Crafting]] 75% | ||
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*[[Advanced Workbench|Adv. Workbench]] | *[[Advanced Workbench|Adv. Workbench]] | ||
| | | | ||
| − | * | + | *10 x [[Meat Jerky]] |
| − | * | + | *20 x [[High Quality Minerals]] |
*1 x [[Blueprints]] | *1 x [[Blueprints]] | ||
| − | |- id=" | + | |- id="Beer" |
| − | | [[File: | + | | [[File:Beer.gif|center|]] |
| − | | | + | | Beer |
| | | | ||
| + | *-2 [[Perception]] | ||
| + | *+1 [[Charisma]] | ||
| | | | ||
| + | *+5% normal [[DR]] | ||
| + | | -1 [[Charisma|CH]] | ||
| | | | ||
| − | | | + | *Crafting 50% |
| − | | | + | *Level 24 |
| + | *[[Workbench]] | ||
| + | | | ||
| + | *1 [[Tobacco]] | ||
| + | *1 Glass bottle | ||
| + | |- id="Booze" | ||
| + | | [[File:Schlager.gif|center|]] | ||
| + | | Booze | ||
| | | | ||
| + | *-2 [[Perception]] | ||
| + | *+1 [[Luck]] | ||
| | | | ||
| − | + | *+5% laser [[DR]] | |
| − | + | | -1 [[Luck]] | |
| − | |||
| − | *+ | ||
| − | |||
| − | |||
| − | | -1 [[ | ||
| | | | ||
| − | *[[Crafting]] | + | *[[Crafting]] 50% |
| − | *[[Level]] | + | *[[Level]] 24 |
| − | *[[ | + | *[[Workbench]] |
| | | | ||
| − | * | + | *1 x [[Plastic Bottle]] |
| − | *1 x [[ | + | *1 x [[Scorpion Tail]] |
|- id="Buffout" | |- id="Buffout" | ||
| [[File:Dxboost2.gif|center|]] | | [[File:Dxboost2.gif|center|]] | ||
| Buffout | | Buffout | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
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| − | |||
| | | | ||
*+2 [[Strength]] | *+2 [[Strength]] | ||
*+2 [[Endurance]] | *+2 [[Endurance]] | ||
| + | | | ||
*-1 [[AP]] | *-1 [[AP]] | ||
*-25 [[AP Regen]] | *-25 [[AP Regen]] | ||
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*10 x [[Meat Jerky]] | *10 x [[Meat Jerky]] | ||
*1 x [[Blueprints]] | *1 x [[Blueprints]] | ||
| − | |- id=" | + | |- id="Cigarettes" |
| − | | [[File: | + | | [[File:Cigarettes.gif|center|]] |
| − | | | + | | Cigarettes |
| | | | ||
| + | *+1 [[Perception]] | ||
| + | *-1 [[Charisma]] | ||
| | | | ||
| + | *+5 critical chance resistance | ||
| + | *-30 [[AC|armor class]] | ||
| + | *+3 weapon range (ranged weapons only) | ||
| + | | -1 [[Perception]] | ||
| | | | ||
| + | *[[Crafting]] 75% | ||
| + | *[[Level]] 50 | ||
| + | *[[Advanced Workbench|Adv. Workbench]] | ||
| | | | ||
| + | * Workbench recipe: | ||
| + | **10 x [[Tobacco]] | ||
| + | **10 x [[Fibers]] | ||
| + | **1 x [[Blueprints]] | ||
| + | *[[Cigarettes Crafting Machine|Cigarette Machine]] recipe: | ||
| + | **2 x [[Tobacco]] | ||
| + | |- id="Gamma Gulp Beer" | ||
| + | | [[File:Gamabeer.gif|center|]] | ||
| + | | Gamma Gulp Beer | ||
| + | | | ||
| + | *+1 [[Strength]] | ||
| + | *-2 [[Perception]] | ||
| + | | | ||
| + | *+5% plasma [[DR]] | ||
| + | | -1 [[Strength|ST]] | ||
| + | | | ||
| + | *[[Crafting]] 25% | ||
| + | *[[Level]] 24 | ||
| + | *[[Workbench]] | ||
| | | | ||
| + | *1 x [[Plastic Bottle]] | ||
| + | *1 x [[Uranium Ore]] | ||
| + | |- id="Healing Powder" | ||
| + | | [[File:Healpwdr.gif|center|]] | ||
| + | | Healing Powder | ||
| | | | ||
| − | + | *-3 [[Luck]] | |
| | | | ||
*+25 [[healing rate]] | *+25 [[healing rate]] | ||
*-5 healing rate cooldown | *-5 healing rate cooldown | ||
*-5% damage | *-5% damage | ||
| − | |||
| -10 [[healing rate]] | | -10 [[healing rate]] | ||
| | | | ||
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*5 x [[Xander Root]] | *5 x [[Xander Root]] | ||
*1 x [[Blueprints]] | *1 x [[Blueprints]] | ||
| − | |- id=" | + | |- id="Jet" |
| − | | [[File: | + | | [[File:Jet.gif|center|]] |
| − | | | + | | Jet |
| − | | | + | | <center>—</center> |
| − | |||
| | | | ||
| + | *+2 [[action points]] | ||
| + | *+4 [[TB]] movement action points | ||
| + | *+10% [[movement speed]] (melee only) | ||
| + | *-10% normal [[DR]] | ||
| + | | -1 [[AP]] | ||
| | | | ||
| + | *[[Crafting]] 75% | ||
| + | *[[Level]] 50 | ||
| + | *[[Advanced Workbench|Adv. Workbench]] | ||
| | | | ||
| + | *20 x [[Brahmin Shit]] | ||
| + | *10 x [[Chemical Component]] | ||
| + | *1 x [[Blueprints]] | ||
| + | |- id="Mentats" | ||
| + | | [[File:Syring2.gif|center|]] | ||
| + | | Mentats | ||
| | | | ||
| + | *+2 [[Charisma]] | ||
| + | *+2 [[Intelligence]] | ||
| | | | ||
| − | + | *+10 [[Sequence]] | |
| − | *+ | + | *+15% critical chance resistance penetration |
| − | *+ | + | *+20 seconds to [[healing rate]] cooldown |
| − | * | + | | -1 [[Charisma]] |
| − | |||
| − | | - | ||
| | | | ||
*[[Crafting]] 75% | *[[Crafting]] 75% | ||
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*[[Advanced Workbench|Adv. Workbench]] | *[[Advanced Workbench|Adv. Workbench]] | ||
| | | | ||
| − | + | *30 x [[High Quality Chemical Component]] | |
| − | *30 x [[Chemical Component]] | ||
*1 x [[Blueprints]] | *1 x [[Blueprints]] | ||
|- id="Mutie" | |- id="Mutie" | ||
| [[File:Mutie.gif|120px|center|]] | | [[File:Mutie.gif|120px|center|]] | ||
|Mutie | |Mutie | ||
| − | | | + | | <center>—</center> |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| | | | ||
*+4 to all [[DT]]s | *+4 to all [[DT]]s | ||
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*10 x [[Uranium Ore]] | *10 x [[Uranium Ore]] | ||
*1 x [[Blueprints]] | *1 x [[Blueprints]] | ||
| − | |- id=" | + | |- id="Nuka Cola" |
| − | | [[File: | + | | [[File:Bottle.gif|center|]] |
| − | | | + | | Nuka-Cola |
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*-2 [[Perception]] | *-2 [[Perception]] | ||
| − | + | *+1 [[Agility]] | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | *1 | ||
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| − | + | *+5% electro [[DR]] | |
| − | + | | -1 [[Agility]] | |
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| − | *+5% | ||
| − | |||
| − | |||
| − | | -1 [[ | ||
| | | | ||
*[[Crafting]] 50% | *[[Crafting]] 50% | ||
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*Workbench recipe: | *Workbench recipe: | ||
**1 x [[Glass Bottle]] | **1 x [[Glass Bottle]] | ||
| − | ** | + | **3 x [[Xander Root]] |
| − | *[[ | + | *[[Nuka-Cola Machine]] recipe: |
| − | |||
**2 x [[Fruit]] | **2 x [[Fruit]] | ||
| − | |- id=" | + | **1 x [[Bottle with Water]] |
| − | | [[File: | + | |- id="Psycho" |
| − | | | + | | [[File:Lastdrug.gif|center|]] |
| + | | Psycho | ||
| | | | ||
| − | + | *-3 [[Perception]] | |
| | | | ||
| − | | | + | *+5% to all [[DR]]s |
| + | *+5% [[damage protection]] | ||
| + | *-35 [[HP]] | ||
| + | | -3% to all [[DR]]s | ||
| | | | ||
| + | *[[Crafting]] 75% | ||
| + | *[[Level]] 50 | ||
| + | *[[Advanced Workbench|Adv. Workbench]] | ||
| | | | ||
| − | + | *10 x [[Meat]] | |
| − | + | *30 x [[Chemical Component]] | |
| − | + | *1 x [[Blueprints]] | |
| − | |||
| − | * | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | *[[ | ||
| − | |||
| − | *1 [[ | ||
| − | |||
|- id="Roentgen Rum" | |- id="Roentgen Rum" | ||
| [[File:Roenbeer.gif|center|]] | | [[File:Roenbeer.gif|center|]] | ||
| Roentgen Rum | | Roentgen Rum | ||
| | | | ||
| − | + | *-2 [[Perception]] | |
| − | + | *+1 [[Intelligence]] | |
| − | |||
| − | |||
| − | |||
| − | |||
| | | | ||
*+5% fire [[DR]] | *+5% fire [[DR]] | ||
| − | |||
| − | |||
| -1 [[Intelligence]] | | -1 [[Intelligence]] | ||
| | | | ||
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*1 x [[Plastic Bottle]] | *1 x [[Plastic Bottle]] | ||
*1 x [[Minerals]] | *1 x [[Minerals]] | ||
| − | |- id=" | + | |- id="Rot Gut" |
| − | | [[File: | + | | [[File:Gutrot.gif|center|]] |
| − | | | + | | Rot Gut |
| | | | ||
| − | + | *-2 [[Perception]] | |
| − | + | *+1 [[Endurance]] | |
| − | |||
| − | |||
| − | |||
| | | | ||
| − | + | *+5% explosive [[DR]] | |
| − | *+5% | + | | -1 [[Endurance]] |
| − | |||
| − | |||
| − | | -1 [[ | ||
| | | | ||
*[[Crafting]] 50% | *[[Crafting]] 50% | ||
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*Workbench recipe: | *Workbench recipe: | ||
**1 x [[Glass Bottle]] | **1 x [[Glass Bottle]] | ||
| − | ** | + | **1 x [[Broc Flower]] |
| − | *[[ | + | *[[Still]] recipe: |
| + | **1 x [[Wood]] | ||
**2 x [[Fruit]] | **2 x [[Fruit]] | ||
| − | + | |- id="Voodoo" | |
| − | |- id=" | + | | [[File:Voodoo.gif|center|]] |
| − | | [[File: | + | | Voodoo |
| − | | | ||
| | | | ||
| − | + | *+3 [[Luck]] | |
| + | *-3 [[Endurance]] | ||
| | | | ||
| + | *+10 [[critical roll]] | ||
| + | *Recover 20% [[AP]] on kill ([[Bloody Mess]] effect) | ||
| + | *Unlocks the last two critical tiers | ||
| + | | -1 [[Luck|LK]] | ||
| | | | ||
| + | *[[Crafting]] 75% | ||
| + | *[[Level]] 50 | ||
| + | *[[Advanced Workbench|Adv. Workbench]] | ||
| | | | ||
| − | + | *50 x [[Broc Flower]] | |
| − | + | *20 x [[Chemical Component]] | |
| − | + | *10 x [[Gecko Pelt]] | |
| − | + | *1 x [[Blueprints]] | |
| − | |||
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| − | |||
| − | |||
| − | * | ||
| − | |||
| − | *[[ | ||
| − | |||
| − | * | ||
| − | *1 x [[ | ||
|} | |} | ||
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!Effects | !Effects | ||
|- id="Cherry Nuka-Cola" | |- id="Cherry Nuka-Cola" | ||
| − | |[[File:greenbeer.png|center|]] || Cherry Nuka-Cola (T4) || Grants double damage for 10 seconds | + | |[[File:greenbeer.png|center|]] || Cherry Nuka-Cola (T4) || Grants double damage for 10 seconds |
|- id="Overpsycho" | |- id="Overpsycho" | ||
| − | |[[File:superpsycho.png|center]] || Overpsycho (T4) || Grants damage immunity for 10 seconds | + | |[[File:superpsycho.png|center]] || Overpsycho (T4) || Grants damage immunity for 10 seconds |
|- id="Trauma Pack" | |- id="Trauma Pack" | ||
| − | |[[File:traumapack.png|center]] || Trauma Pack (T4) || Revives you the next time you [[Death|die]] | + | |[[File:traumapack.png|center]] || Trauma Pack (T4) || Revives you the next time you [[Death|die]] |
|- id="Monument Chunk" | |- id="Monument Chunk" | ||
| − | |[[File:Monument Chunk.png|center]] || Monument Chunk (T5) || Grants a 10% bonus to [[HP]], [[AP]], [[sequence]],<br> [[DR]], [[DT]], [[AC]], [[critical chance]], [[carry weight]],<br> [[healing rate]], and [[melee damage]] | + | |[[File:Monument Chunk.png|center]] || Monument Chunk (T5) || Grants a 10% bonus to [[HP]], [[AP]], [[sequence]],<br> [[DR]], [[DT]], [[AC]], [[critical chance]], [[carry weight]],<br> [[healing rate]], and [[melee damage]] |
|- id="Special Cookie" | |- id="Special Cookie" | ||
| − | |[[File:Cookie1.gif|center]] || Special Cookie (T6) || Kills the last person who killed you | + | |[[File:Cookie1.gif|center]] || Special Cookie (T6) || Kills the last person who killed you |
|} | |} | ||
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*"Radiated" body parts can be purified with [[Drugs#RadAway|RadAway]] using [[Advanced Workbench]]. The purification process requires [[Crafting]] ≥ 75% and character level ≥ 50 to perform. | *"Radiated" body parts can be purified with [[Drugs#RadAway|RadAway]] using [[Advanced Workbench]]. The purification process requires [[Crafting]] ≥ 75% and character level ≥ 50 to perform. | ||
| + | {| class="sortable wikitable" | ||
| + | |+ Cannibal healing/utility drugs | ||
| + | |- | ||
| + | ! Image | ||
| + | ! Name | ||
| + | ! Effects | ||
| + | |- id="Dead Rat" | ||
| + | | [[File:Dead Rat.png|75px|center|]] || Dead Rat | ||
| + | | | ||
| + | *Restores 20 [[Hit Points|HP]] twice (attack delay: 800 ms) | ||
| + | |- id="Blood Pack" | ||
| + | | [[File:Bpack.png|center|]] || Blood Pack | ||
| + | | | ||
| + | *Restores 60 HP twice (attack delay: 1600 ms) | ||
| + | |- id="Radiated Blood Pack" | ||
| + | | [[File:BpackRad.png|center|]] || Radiated Blood Pack | ||
| + | | | ||
| + | *-100 Radiation* | ||
| + | |} | ||
{| class="sortable wikitable" | {| class="sortable wikitable" | ||
|+ Cannibal drugs | |+ Cannibal drugs | ||
|- | |- | ||
| − | !Image | + | ! rowspan="2" | Image |
| − | !Name | + | ! rowspan="2" | Name |
| − | ! | + | ! colspan="2" | Effects |
| − | ! | + | ! rowspan="2" | Aftereffects |
| − | + | |- | |
| − | ! | + | ! SPECIAL |
| − | ! | + | ! Other |
| − | |||
| − | |||
| − | |||
| − | |||
|- id="Brain" | |- id="Brain" | ||
| [[File:Brain.png|center|]] || Brain | | [[File:Brain.png|center|]] || Brain | ||
| + | | +4 [[Intelligence]] | ||
| | | | ||
| − | |||
| − | |||
| − | |||
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*+5% [[movement speed]] | *+5% [[movement speed]] | ||
*Enemies deal +4 damage per bullet | *Enemies deal +4 damage per bullet | ||
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|- id="Ear" | |- id="Ear" | ||
| [[File:Ear.png|center|]] || Ear | | [[File:Ear.png|center|]] || Ear | ||
| + | | +3 [[Luck]] | ||
| | | | ||
| − | + | *+2 [[AP]] | |
| − | |||
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| − | |||
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| − | |||
| − | *+2 [[AP]] | ||
*Unlocks the last two critical tiers | *Unlocks the last two critical tiers | ||
*+40% critical damage | *+40% critical damage | ||
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|- id="Eye" | |- id="Eye" | ||
| [[File:Eye.png|center|]] || Eye | | [[File:Eye.png|center|]] || Eye | ||
| + | | +2 [[Perception]] | ||
| | | | ||
| − | |||
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*-10% [[attack delay]] | *-10% [[attack delay]] | ||
*-1 [[AP]] cost | *-1 [[AP]] cost | ||
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|- id="Heart" | |- id="Heart" | ||
| [[File:Heart.png|center|]] || Heart | | [[File:Heart.png|center|]] || Heart | ||
| + | | +2 [[Endurance]] | ||
| | | | ||
| − | |||
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| − | |||
*+15% chance to apply a [[Critical hit#Critical effects|critical effect]] | *+15% chance to apply a [[Critical hit#Critical effects|critical effect]] | ||
*+100 [[HP]] cap for [[critical roll]] penalty calculation | *+100 [[HP]] cap for [[critical roll]] penalty calculation | ||
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|- id="Liver" | |- id="Liver" | ||
| [[File:Liver.png|center|]] || Liver | | [[File:Liver.png|center|]] || Liver | ||
| − | | +2 | + | | +2 [[Strength]] |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
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| − | |||
*+10 [[lethal damage]] | *+10 [[lethal damage]] | ||
*+5% lethal penetration | *+5% lethal penetration | ||
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|- id="Radiated Brain" | |- id="Radiated Brain" | ||
| [[File:BrainRad.png|center|]] || Radiated Brain | | [[File:BrainRad.png|center|]] || Radiated Brain | ||
| − | | | + | | <center>—</center> |
| − | |||
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| | | | ||
*+50 [[AC|armor class]] | *+50 [[AC|armor class]] | ||
| Line 665: | Line 551: | ||
|- id="Radiated Ear" | |- id="Radiated Ear" | ||
| [[File:EarRad.png|center|]] || Radiated Ear | | [[File:EarRad.png|center|]] || Radiated Ear | ||
| − | | | + | | <center>—</center> |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| | | | ||
*+8 [[Stealth]] | *+8 [[Stealth]] | ||
| Line 680: | Line 560: | ||
|- id="Radiated Eye" | |- id="Radiated Eye" | ||
| [[File:EyeRad.png|center|]] || Radiated Eye | | [[File:EyeRad.png|center|]] || Radiated Eye | ||
| + | | +4 [[Charisma]] | ||
| | | | ||
| − | |||
| − | |||
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| − | |||
*+5 [[Sight]] | *+5 [[Sight]] | ||
*+5% [[Slow]] power | *+5% [[Slow]] power | ||
| Line 695: | Line 568: | ||
|- id="Radiated Heart" | |- id="Radiated Heart" | ||
| [[File:HeartRad.png|center|]] || Radiated Heart | | [[File:HeartRad.png|center|]] || Radiated Heart | ||
| + | | +3 [[Agility]] | ||
| | | | ||
| − | |||
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| − | |||
*+8% [[critical chance]] | *+8% [[critical chance]] | ||
*+5 [[critical roll]] | *+5 [[critical roll]] | ||
| Line 710: | Line 576: | ||
|- id="Radiated Liver" | |- id="Radiated Liver" | ||
| [[File:LiverRad.png|center|]] || Radiated Liver | | [[File:LiverRad.png|center|]] || Radiated Liver | ||
| − | | | + | | <center>—</center> |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| | | | ||
*+50% radiation resistance | *+50% radiation resistance | ||
*+5% [[DR]] penetration (normal, fire, explosive) | *+5% [[DR]] penetration (normal, fire, explosive) | ||
| − | *+10 [[DT]] penetration (normal, fire, explosive) | + | *+10% [[DT]] penetration (normal, fire, explosive) |
*Attackers deal +10 lethal damage to you | *Attackers deal +10 lethal damage to you | ||
| +200 Radiation*<br>+100 Poison | | +200 Radiation*<br>+100 Poison | ||
| − | |||
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|} | |} | ||
<small>*- The game tracks irradiation internally in points, which the HUD then converts into a percentage (18 points = 1%). Thus, +200 "[[Radiation]]" ≈ +11% displayed irradiation.</small> | <small>*- The game tracks irradiation internally in points, which the HUD then converts into a percentage (18 points = 1%). Thus, +200 "[[Radiation]]" ≈ +11% displayed irradiation.</small> | ||
| − | |||
{| class="sortable wikitable" | {| class="sortable wikitable" | ||
|+ High-tier [[Cannibal]] drugs | |+ High-tier [[Cannibal]] drugs | ||
| Line 767: | Line 590: | ||
!Image | !Image | ||
!Name | !Name | ||
| − | ! | + | !Effects |
|- id="Perfect Head" | |- id="Perfect Head" | ||
| − | |[[File:humanhead.png|center]] || Perfect Head || Grants GM vision | + | |[[File:humanhead.png|center]] || Perfect Head || Grants GM vision for 10 seconds, allowing you to see every other player character on the map |
|- id="Royal Blood" | |- id="Royal Blood" | ||
| − | |[[File:Royalblood.png|center]] || Royal Blood || Restores 2% HP every 0.5 | + | |[[File:Royalblood.png|center]] || Royal Blood || Restores 2% of your maximum [[HP]] every 0.5 seconds until you are fully healed (3000 ms attack delay) |
|- id="Human Guts" | |- id="Human Guts" | ||
| − | |[[File:Human Guts.png|center]] || Human Guts || Sets all of your [[SPECIAL]] to 20 for | + | |[[File:Human Guts.png|center]] || Human Guts || Sets all of your [[SPECIAL]] to 20 for 10 seconds |
|} | |} | ||
<small> | <small> | ||
*High-tier [[Cannibal]] drugs can be found in the [[Lost Hill]] dungeon. | *High-tier [[Cannibal]] drugs can be found in the [[Lost Hill]] dungeon. | ||
</small> | </small> | ||
| + | |||
[[Category:Items]] | [[Category:Items]] | ||
Latest revision as of 15:35, 12 October 2026
Drugs are wondrous objects that allow you to trade your long-term well-being for immediate survival.
Drug effects wear off after a while, as indicated by an on-screen countdown timer which can be reset at any time by taking another dose.
Cannibal drugs can only be consumed by characters with the Cannibal trait.
Characters with the Chem Reliant trait automatically become addicted to whatever drugs they use, always suffering stat penalties between doses. Regular characters cannot become addicted to drugs.
Regulators with the Chem Reliant trait experience drugs differently from regular characters; see Regulator for details.
Healing drugs
| Image | Name | Effects | Attack delay |
Crafting requirements |
Required materials |
|---|---|---|---|---|---|
| Weak Healing Powder | +30 HP | 800 ms |
| ||
| Stimpak | +50 HP | 1000 ms |
| ||
| Super Stimpak | +80 HP | 1300 ms |
|
| |
| Mega Stimpak (T4) | +110 HP | 1300 ms |
|
| |
| Hypo (T5) | +50% HP | 1000 ms |
|
|
Utility drugs
| Image | Name | Effects | Addiction | Crafting requirements |
Required materials |
|---|---|---|---|---|---|
| Antidote |
| ||||
| Drug Antidote |
|
|
| ||
| Med-Tec Antidote |
|
||||
| Rad-X |
|
|
| ||
| RadAway |
|
-25% radiation resistance |
|
Regular drugs
| Image | Name | Effects | Addiction | Crafting requirements |
Required materials | |
|---|---|---|---|---|---|---|
| SPECIAL | Other | |||||
| After Burner Gum |
|
|
-5% critical chance |
|
| |
| Beer |
|
|
-1 CH |
|
| |
| Booze |
|
|
-1 Luck |
| ||
| Buffout | -1 EN |
|
| |||
| Cigarettes |
|
|
-1 Perception |
|
| |
| Gamma Gulp Beer |
|
|
-1 ST |
| ||
| Healing Powder |
|
|
-10 healing rate |
|
| |
| Jet |
|
-1 AP |
|
| ||
| Mentats |
|
|
-1 Charisma |
|
||
| Mutie |
|
-3 to all DTs |
|
| ||
| Nuka-Cola |
|
|
-1 Agility |
| ||
| Psycho |
|
|
-3% to all DRs |
|
| |
| Roentgen Rum |
|
|
-1 Intelligence |
| ||
| Rot Gut |
|
|
-1 Endurance |
| ||
| Voodoo |
|
-1 LK |
|
| ||
High-tier drugs
| Image | Name | Effects |
|---|---|---|
| Cherry Nuka-Cola (T4) | Grants double damage for 10 seconds | |
| Overpsycho (T4) | Grants damage immunity for 10 seconds | |
| Trauma Pack (T4) | Revives you the next time you die | |
| Monument Chunk (T5) | Grants a 10% bonus to HP, AP, sequence, DR, DT, AC, critical chance, carry weight, healing rate, and melee damage | |
| Special Cookie (T6) | Kills the last person who killed you |
Cannibal drugs
- "Radiated" body parts can be purified with RadAway using Advanced Workbench. The purification process requires Crafting ≥ 75% and character level ≥ 50 to perform.
| Image | Name | Effects |
|---|---|---|
| Dead Rat |
| |
| Blood Pack |
| |
| Radiated Blood Pack |
|
| Image | Name | Effects | Aftereffects | |
|---|---|---|---|---|
| SPECIAL | Other | |||
| Brain | +4 Intelligence |
|
-40% max HP | |
| Ear | +3 Luck |
|
-40% max HP | |
| Eye | +2 Perception |
|
-40% max HP | |
| Heart | +2 Endurance |
|
-40% max HP | |
| Liver | +2 Strength |
|
-40% max HP | |
| Radiated Brain |
|
+200 Radiation* +100 Poison | ||
| Radiated Ear | +200 Radiation* +100 Poison | |||
| Radiated Eye | +4 Charisma | +200 Radiation* +100 Poison | ||
| Radiated Heart | +3 Agility |
|
+200 Radiation* +100 Poison | |
| Radiated Liver | +200 Radiation* +100 Poison | |||
*- The game tracks irradiation internally in points, which the HUD then converts into a percentage (18 points = 1%). Thus, +200 "Radiation" ≈ +11% displayed irradiation.
| Image | Name | Effects |
|---|---|---|
| Perfect Head | Grants GM vision for 10 seconds, allowing you to see every other player character on the map | |
| Royal Blood | Restores 2% of your maximum HP every 0.5 seconds until you are fully healed (3000 ms attack delay) | |
| Human Guts | Sets all of your SPECIAL to 20 for 10 seconds |






























