Difference between revisions of "Drugs"

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(Added a note to the Cannibal drugs table that explains what "+200 Radiation/-100 Radiation" actually means; fixed some minor issues)
(Added duration (10 seconds) to Perfect Head -> https://discord.com/channels/360781249616412672/934598773315874896/1559195647935250506)
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
 
'''Drugs''' are wondrous objects that allow you to trade your long-term well-being for immediate survival.
 
'''Drugs''' are wondrous objects that allow you to trade your long-term well-being for immediate survival.
  
−
[[Chem Reliant]] characters automatically become [[addicted]] to whatever drugs they use, always suffering stat penalties between doses. Regular characters cannot become addicted to drugs.
+
Drug effects wear off after a while, as indicated by an on-screen countdown timer which can be reset at any time by taking another dose.
 +
 
 +
[[Cannibal]] drugs can only be consumed by characters with the [[Cannibal]] trait.
 +
 
 +
Characters with the [[Chem Reliant]] trait automatically become [[addicted]] to whatever drugs they use, always suffering stat penalties between doses. Regular characters cannot become addicted to drugs.
  
−
Drug effects wear off after a while, as indicated by an on-screen countdown timer which can be reset at any time by taking another dose.
+
[[Regulator]]s with the [[Chem Reliant]] trait experience drugs differently from regular characters; see '''[[Regulator]]''' for details.
  
 
== Healing drugs ==
 
== Healing drugs ==
 +
 
{|class="sortable wikitable"
 
{|class="sortable wikitable"
 
! Image
 
! Image
Line 52: Line 57:
 
|- id="Mega Stimpak"
 
|- id="Mega Stimpak"
 
|[[File:Ultrastimpack.png|center|]]
 
|[[File:Ultrastimpack.png|center|]]
−
| Mega Stimpak
+
| Mega Stimpak (T4)
 
| +110 [[HP]]
 
| +110 [[HP]]
 
| 1300 ms
 
| 1300 ms
Line 65: Line 70:
 
*100 x [[Xander Root]]
 
*100 x [[Xander Root]]
 
*1 x [[Blueprints]]
 
*1 x [[Blueprints]]
−
|-
+
|- id="Hypo"
−
|<span id="Hypo"></span>[[File:Hypo.png|center|]]
+
|[[File:Hypo.png|center|]]
 
| Hypo (T5)
 
| Hypo (T5)
 
| +50% [[HP]]
 
| +50% [[HP]]
Line 159: Line 164:
  
 
== Regular drugs ==
 
== Regular drugs ==
 +
 
{|class="sortable wikitable"
 
{|class="sortable wikitable"
−
!Image
+
! rowspan="2" | Image
−
!Name
+
! rowspan="2" | Name
−
!S
+
! colspan="2" | Effects
−
!P
+
! rowspan="2" | [[Addicted|Addiction]]
−
!E
+
! rowspan="2" | [[Crafting|Crafting]]<br>requirements
−
!C
+
! rowspan="2" | Required [[Crafting materials|materials]]
−
!I
 
−
!A
 
−
!L
 
−
!Effects
 
−
![[Addicted|Addiction]]
 
−
![[Crafting|Crafting]]<br>requirements
 
−
!Required [[Crafting materials|materials]]
 
 
|-
 
|-
−
|<span id="Jet"></span>[[File:Jet.gif|center|]]
+
! SPECIAL
−
|Jet
+
! Other
−
|
+
|- id="PID_GUM"
−
|
+
| [[File:AfterBurnerGum.gif|center|]]
−
|
+
| After Burner Gum
−
|
 
 
|
 
|
 +
*-5 [[Luck]]
 
|
 
|
−
|
+
*+10% [[critical chance]]
−
|
+
*Your bursts ignore targets' critical chance resistances
−
*+2 [[AP]]s
+
*Your bursts deal double the normal critical damage
−
*+4 [[TB]] movement [[AP]]s
+
| -5% critical chance
−
*+10% [[movement speed]] (melee only)
 
−
*-10% normal [[DR]]
 
−
| -1 [[Action Points|AP]]
 
 
|
 
|
 
*[[Crafting]] 75%
 
*[[Crafting]] 75%
Line 194: Line 190:
 
*[[Advanced Workbench|Adv. Workbench]]
 
*[[Advanced Workbench|Adv. Workbench]]
 
|
 
|
−
*20 x [[Brahmin Shit]]
+
*10 x [[Meat Jerky]]
−
*10 x [[Chemical Component]]
+
*20 x [[High Quality Minerals]]
 
*1 x [[Blueprints]]
 
*1 x [[Blueprints]]
−
|- id="Mentats"
+
|- id="Beer"
−
| [[File:Syring2.gif|center|]]
+
| [[File:Beer.gif|center|]]
−
| Mentats
+
| Beer
 
|
 
|
 +
*-2 [[Perception]]
 +
*+1 [[Charisma]]
 
|
 
|
 +
*+5% normal [[DR]]
 +
| -1 [[Charisma|CH]]
 
|
 
|
−
| +2
+
*Crafting 50%
−
| +2
+
*Level 24
 +
*[[Workbench]]
 +
|
 +
*1 [[Tobacco]]
 +
*1 Glass bottle
 +
|- id="Booze"
 +
| [[File:Schlager.gif|center|]]
 +
| Booze
 
|
 
|
 +
*-2 [[Perception]]
 +
*+1 [[Luck]]
 
|
 
|
−
|
+
*+5% laser [[DR]]
−
*+10 [[Sequence]]
+
| -1 [[Luck]]
−
*+2 [[Intelligence]]
 
−
*+2 [[Charisma]]
 
−
*+15% critical chance resistance penetration
 
−
*+20 seconds to [[healing rate]] cooldown
 
−
| -1 [[Charisma]]
 
 
|
 
|
−
*[[Crafting]] 75%
+
*[[Crafting]] 50%
−
*[[Level]] 50
+
*[[Level]] 24
−
*[[Advanced Workbench|Adv. Workbench]]
+
*[[Workbench]]
 
|
 
|
−
*30 x [[High Quality Chemical Component]]
+
*1 x [[Plastic Bottle]]
−
*1 x [[Blueprints]]
+
*1 x [[Scorpion Tail]]
 
|- id="Buffout"
 
|- id="Buffout"
 
| [[File:Dxboost2.gif|center|]]
 
| [[File:Dxboost2.gif|center|]]
 
| Buffout
 
| Buffout
−
| +2
 
−
|
 
−
| +2
 
−
|
 
−
|
 
−
|
 
−
|
 
 
|
 
|
 
*+2 [[Strength]]
 
*+2 [[Strength]]
 
*+2 [[Endurance]]
 
*+2 [[Endurance]]
 +
|
 
*-1 [[AP]]
 
*-1 [[AP]]
 
*-25 [[AP Regen]]
 
*-25 [[AP Regen]]
Line 245: Line 243:
 
*10 x [[Meat Jerky]]
 
*10 x [[Meat Jerky]]
 
*1 x [[Blueprints]]
 
*1 x [[Blueprints]]
−
|- id="Healing Powder"
+
|- id="Cigarettes"
−
| [[File:Healpwdr.gif|center|]]
+
| [[File:Cigarettes.gif|center|]]
−
| Healing Powder
+
| Cigarettes
 
|
 
|
 +
*+1 [[Perception]]
 +
*-1 [[Charisma]]
 
|
 
|
 +
*+5 critical chance resistance
 +
*-30 [[AC|armor class]]
 +
*+3 weapon range (ranged weapons only)
 +
| -1 [[Perception]]
 
|
 
|
 +
*[[Crafting]] 75%
 +
*[[Level]] 50
 +
*[[Advanced Workbench|Adv. Workbench]]
 
|
 
|
 +
* Workbench recipe:
 +
**10 x [[Tobacco]]
 +
**10 x [[Fibers]]
 +
**1 x [[Blueprints]]
 +
*[[Cigarettes Crafting Machine|Cigarette Machine]] recipe:
 +
**2 x [[Tobacco]]
 +
|- id="Gamma Gulp Beer"
 +
| [[File:Gamabeer.gif|center|]]
 +
| Gamma Gulp Beer
 +
|
 +
*+1 [[Strength]]
 +
*-2 [[Perception]]
 +
|
 +
*+5% plasma [[DR]]
 +
| -1 [[Strength|ST]]
 +
|
 +
*[[Crafting]] 25%
 +
*[[Level]] 24
 +
*[[Workbench]]
 
|
 
|
 +
*1 x [[Plastic Bottle]]
 +
*1 x [[Uranium Ore]]
 +
|- id="Healing Powder"
 +
| [[File:Healpwdr.gif|center|]]
 +
| Healing Powder
 
|
 
|
−
| -3
+
*-3 [[Luck]]
 
|
 
|
 
*+25 [[healing rate]]
 
*+25 [[healing rate]]
 
*-5 healing rate cooldown
 
*-5 healing rate cooldown
 
*-5% damage
 
*-5% damage
−
*-3 [[Luck]]
 
 
| -10 [[healing rate]]
 
| -10 [[healing rate]]
 
|
 
|
Line 269: Line 299:
 
*5 x [[Xander Root]]
 
*5 x [[Xander Root]]
 
*1 x [[Blueprints]]
 
*1 x [[Blueprints]]
−
|- id="Psycho"
+
|- id="Jet"
−
| [[File:Lastdrug.gif|center|]]
+
| [[File:Jet.gif|center|]]
−
| Psycho
+
| Jet
−
|
+
| <center>—</center>
−
| -3
 
 
|
 
|
 +
*+2 [[action points]]
 +
*+4 [[TB]] movement action points
 +
*+10% [[movement speed]] (melee only)
 +
*-10% normal [[DR]]
 +
| -1 [[AP]]
 
|
 
|
 +
*[[Crafting]] 75%
 +
*[[Level]] 50
 +
*[[Advanced Workbench|Adv. Workbench]]
 
|
 
|
 +
*20 x [[Brahmin Shit]]
 +
*10 x [[Chemical Component]]
 +
*1 x [[Blueprints]]
 +
|- id="Mentats"
 +
| [[File:Syring2.gif|center|]]
 +
| Mentats
 
|
 
|
 +
*+2 [[Charisma]]
 +
*+2 [[Intelligence]]
 
|
 
|
−
|
+
*+10 [[Sequence]]
−
*+5% to all [[DR]]s
+
*+15% critical chance resistance penetration
−
*+5% [[damage protection]]
+
*+20 seconds to [[healing rate]] cooldown
−
*-35 [[HP]]
+
| -1 [[Charisma]]
−
*-3 [[Perception]]
 
−
| -3% to all [[DR]]s
 
 
|
 
|
 
*[[Crafting]] 75%
 
*[[Crafting]] 75%
Line 290: Line 333:
 
*[[Advanced Workbench|Adv. Workbench]]
 
*[[Advanced Workbench|Adv. Workbench]]
 
|
 
|
−
*10 x [[Meat]]
+
*30 x [[High Quality Chemical Component]]
−
*30 x [[Chemical Component]]
 
 
*1 x [[Blueprints]]
 
*1 x [[Blueprints]]
 
|- id="Mutie"
 
|- id="Mutie"
 
| [[File:Mutie.gif|120px|center|]]
 
| [[File:Mutie.gif|120px|center|]]
 
|Mutie
 
|Mutie
−
|
+
| <center>—</center>
−
|
 
−
|
 
−
|
 
−
|
 
−
|
 
−
|
 
 
|
 
|
 
*+4 to all [[DT]]s
 
*+4 to all [[DT]]s
Line 318: Line 354:
 
*10 x [[Uranium Ore]]
 
*10 x [[Uranium Ore]]
 
*1 x [[Blueprints]]
 
*1 x [[Blueprints]]
−
|- id="PID_GUM"
+
|- id="Nuka Cola"
−
| [[File:AfterBurnerGum.gif|center|]]
+
| [[File:Bottle.gif|center|]]
−
| After Burner Gum
+
| Nuka-Cola
−
|
 
−
|
 
−
|
 
−
|
 
−
|
 
−
|
 
−
| -5
 
−
|
 
−
*+10% [[critical chance]]
 
−
*-5 [[Luck]]
 
−
*Your bursts ignore targets' critical chance resistances
 
−
*Your bursts deal double the normal critical damage
 
−
| -5% critical chance
 
−
|
 
−
*[[Crafting]] 75%
 
−
*[[Level]] 50
 
−
*[[Advanced Workbench|Adv. Workbench]]
 
−
|
 
−
*10 x [[Meat Jerky]]
 
−
*20 x [[High Quality Minerals]]
 
−
*1 x [[Blueprints]]
 
−
|- id="Voodoo"
 
−
| [[File:Voodoo.gif|center|]]
 
−
| Voodoo
 
−
|
 
−
|
 
−
| -3
 
−
|
 
−
|
 
−
|
 
−
| +3
 
−
|
 
−
*+3 [[Luck]]
 
−
*+10 [[critical roll]]
 
−
*Recover 20% [[AP]]s on kill ([[Bloody Mess]] effect)
 
−
*Unlocks the last two critical tiers
 
−
*-3 [[Endurance]]
 
−
| -1 [[Luck|LK]]
 
−
|
 
−
*[[Crafting]] 75%
 
−
*[[Level]] 50
 
−
*[[Advanced Workbench|Adv. Workbench]]
 
 
|
 
|
−
*50 x [[Broc Flower]]
 
−
*20 x [[Chemical Component]]
 
−
*10 x [[Gecko Pelt]]
 
−
*1 x [[Blueprints]]
 
−
|- id="Gamma Gulp Beer"
 
−
| [[File:Gamabeer.gif|center|]]
 
−
| Gamma Gulp Beer
 
−
| +1
 
−
| -2
 
−
|
 
−
|
 
−
|
 
−
|
 
−
|
 
−
|
 
−
*+5% plasma [[DR]]
 
−
*+1 [[Strength]]
 
 
*-2 [[Perception]]
 
*-2 [[Perception]]
−
| -1 [[Strength|ST]]
+
*+1 [[Agility]]
−
|
 
−
*[[Crafting]] 25%
 
−
*[[Level]] 24
 
−
*[[Workbench]]
 
−
|
 
−
*1 x [[Plastic Bottle]]
 
−
*1 x [[Uranium Ore]]
 
−
|- id="Cigarettes"
 
−
| [[File:Cigarettes.gif|center|]]
 
−
| Cigarettes
 
−
|
 
−
| +1
 
−
|
 
−
| -1
 
−
|
 
−
|
 
 
|
 
|
−
|
+
*+5% electro [[DR]]
−
*+1 [[Perception]]
+
| -1 [[Agility]]
−
*+5 critical chance resistance
 
−
*-30 [[AC|armor class]]
 
−
*+3 weapon range (ranged weapons only)
 
−
*-1 [[Charisma]]
 
−
| -1 [[Perception]]
 
−
|
 
−
*[[Crafting]] 75%
 
−
*[[Level]] 50
 
−
*[[Advanced Workbench|Adv. Workbench]]
 
−
|
 
−
* Workbench recipe:
 
−
**10 x [[Tobacco]]
 
−
**10 x [[Fibers]]
 
−
**1 x [[Blueprints]]
 
−
*[[Cigarettes Crafting Machine|Cigarette Machine]] recipe:
 
−
**2 x [[Tobacco]]
 
−
|- id="Rot Gut"
 
−
| [[File:Gutrot.gif|center|]]
 
−
| Rot Gut
 
−
|
 
−
| -2
 
−
| +1
 
−
|
 
−
|
 
−
|
 
−
|
 
−
|
 
−
*+5% explosive [[DR]]
 
−
*+1 [[Endurance]]
 
−
*-2 [[Perception]]
 
−
| -1 [[Endurance]]
 
 
|
 
|
 
*[[Crafting]] 50%
 
*[[Crafting]] 50%
Line 440: Line 370:
 
*Workbench recipe:
 
*Workbench recipe:
 
**1 x [[Glass Bottle]]
 
**1 x [[Glass Bottle]]
−
**1 x [[Broc Flower]]
+
**3 x [[Xander Root]]
−
*[[Still]] recipe:
+
*[[Nuka-Cola Machine]] recipe:
−
**1 x [[Wood]]
 
 
**2 x [[Fruit]]
 
**2 x [[Fruit]]
−
|- id="Beer"
+
**1 x [[Bottle with Water]]
−
| [[File:Beer.gif|center|]]
+
|- id="Psycho"
−
| Beer
+
| [[File:Lastdrug.gif|center|]]
 +
| Psycho
 
|
 
|
−
| -2
+
*-3 [[Perception]]
 
|
 
|
−
| +1
+
*+5% to all [[DR]]s
 +
*+5% [[damage protection]]
 +
*-35 [[HP]]
 +
| -3% to all [[DR]]s
 
|
 
|
 +
*[[Crafting]] 75%
 +
*[[Level]] 50
 +
*[[Advanced Workbench|Adv. Workbench]]
 
|
 
|
−
|
+
*10 x [[Meat]]
−
|
+
*30 x [[Chemical Component]]
−
*+5% normal [[DR]]
+
*1 x [[Blueprints]]
−
*+1 [[Charisma]]
 
−
*-2 [[Perception]]
 
−
| -1 [[Charisma|CH]]
 
−
|
 
−
*Crafting 50%
 
−
*Level 24
 
−
*[[Workbench]]
 
−
|
 
−
*1 [[Tobacco]]
 
−
*1 Glass bottle
 
 
|- id="Roentgen Rum"
 
|- id="Roentgen Rum"
 
| [[File:Roenbeer.gif|center|]]
 
| [[File:Roenbeer.gif|center|]]
 
| Roentgen Rum
 
| Roentgen Rum
 
|
 
|
−
| -2
+
*-2 [[Perception]]
−
|
+
*+1 [[Intelligence]]
−
|
 
−
| +1
 
−
|
 
−
|
 
 
|
 
|
 
*+5% fire [[DR]]
 
*+5% fire [[DR]]
−
*+1 [[Intelligence]]
 
−
*-2 [[Perception]]
 
 
| -1 [[Intelligence]]
 
| -1 [[Intelligence]]
 
|
 
|
Line 488: Line 408:
 
*1 x [[Plastic Bottle]]
 
*1 x [[Plastic Bottle]]
 
*1 x [[Minerals]]
 
*1 x [[Minerals]]
−
|- id="Nuka Cola"
+
|- id="Rot Gut"
−
| [[File:Bottle.gif|center|]]
+
| [[File:Gutrot.gif|center|]]
−
| Nuka-Cola
+
| Rot Gut
 
|
 
|
−
| -2
+
*-2 [[Perception]]
−
|
+
*+1 [[Endurance]]
−
|
 
−
|
 
−
| +1
 
 
|
 
|
−
|
+
*+5% explosive [[DR]]
−
*+5% electro [[DR]]
+
| -1 [[Endurance]]
−
*+1 [[Agility]]
 
−
*-2 [[Perception]]
 
−
| -1 [[Agility]]
 
 
|
 
|
 
*[[Crafting]] 50%
 
*[[Crafting]] 50%
Line 510: Line 424:
 
*Workbench recipe:
 
*Workbench recipe:
 
**1 x [[Glass Bottle]]
 
**1 x [[Glass Bottle]]
−
**3 x [[Xander Root]]
+
**1 x [[Broc Flower]]
−
*[[Nuka-Cola Machine]] recipe:
+
*[[Still]] recipe:
 +
**1 x [[Wood]]
 
**2 x [[Fruit]]
 
**2 x [[Fruit]]
−
**1 x [[Bottle with Water]]
+
|- id="Voodoo"
−
|- id="Booze"
+
| [[File:Voodoo.gif|center|]]
−
| [[File:Schlager.gif|center|]]
+
| Voodoo
−
| Booze
 
 
|
 
|
−
| -2
+
*+3 [[Luck]]
 +
*-3 [[Endurance]]
 
|
 
|
 +
*+10 [[critical roll]]
 +
*Recover 20% [[AP]] on kill ([[Bloody Mess]] effect)
 +
*Unlocks the last two critical tiers
 +
| -1 [[Luck|LK]]
 
|
 
|
 +
*[[Crafting]] 75%
 +
*[[Level]] 50
 +
*[[Advanced Workbench|Adv. Workbench]]
 
|
 
|
−
|
+
*50 x [[Broc Flower]]
−
| +1
+
*20 x [[Chemical Component]]
−
|
+
*10 x [[Gecko Pelt]]
−
*+5% laser [[DR]]
+
*1 x [[Blueprints]]
−
*+1 [[Luck]]
 
−
*-2 [[Perception]]
 
−
| -1 [[Luck]]
 
−
|
 
−
*[[Crafting]] 50%
 
−
*[[Level]] 24
 
−
*[[Workbench]]
 
−
|
 
−
*1 x [[Plastic Bottle]]
 
−
*1 x [[Scorpion Tail]]
 
 
|}
 
|}
  
Line 545: Line 457:
 
!Effects
 
!Effects
 
|- id="Cherry Nuka-Cola"
 
|- id="Cherry Nuka-Cola"
−
|[[File:greenbeer.png|center|]] || Cherry Nuka-Cola (T4) || Grants double damage for 10 seconds.
+
|[[File:greenbeer.png|center|]] || Cherry Nuka-Cola (T4) || Grants double damage for 10 seconds
 
|- id="Overpsycho"
 
|- id="Overpsycho"
−
|[[File:superpsycho.png|center]] || Overpsycho (T4) || Grants damage immunity for 10 seconds.
+
|[[File:superpsycho.png|center]] || Overpsycho (T4) || Grants damage immunity for 10 seconds
 
|- id="Trauma Pack"
 
|- id="Trauma Pack"
−
|[[File:traumapack.png|center]] || Trauma Pack (T4) || Revives you the next time you [[Death|die]].
+
|[[File:traumapack.png|center]] || Trauma Pack (T4) || Revives you the next time you [[Death|die]]
 
|- id="Monument Chunk"
 
|- id="Monument Chunk"
−
|[[File:Monument Chunk.png|center]] || Monument Chunk (T5) || Grants a 10% bonus to [[HP]], [[AP]], [[sequence]],<br> [[DR]], [[DT]], [[AC]], [[critical chance]], [[carry weight]],<br> [[healing rate]], and [[melee damage]].
+
|[[File:Monument Chunk.png|center]] || Monument Chunk (T5) || Grants a 10% bonus to [[HP]], [[AP]], [[sequence]],<br> [[DR]], [[DT]], [[AC]], [[critical chance]], [[carry weight]],<br> [[healing rate]], and [[melee damage]]
 
|- id="Special Cookie"
 
|- id="Special Cookie"
−
|[[File:Cookie1.gif|center]] || Special Cookie (T6) || Kills the last person who killed you.
+
|[[File:Cookie1.gif|center]] || Special Cookie (T6) || Kills the last person who killed you
 
|}
 
|}
  
Line 559: Line 471:
  
 
*"Radiated" body parts can be purified with [[Drugs#RadAway|RadAway]] using [[Advanced Workbench]]. The purification process requires [[Crafting]] ≥ 75% and character level ≥ 50 to perform.
 
*"Radiated" body parts can be purified with [[Drugs#RadAway|RadAway]] using [[Advanced Workbench]]. The purification process requires [[Crafting]] ≥ 75% and character level ≥ 50 to perform.
 +
{| class="sortable wikitable"
 +
|+ Cannibal healing/utility drugs
 +
|-
 +
! Image
 +
! Name
 +
! Effects
 +
|- id="Dead Rat"
 +
| [[File:Dead Rat.png|75px|center|]] || Dead Rat
 +
|
 +
*Restores 20 [[Hit Points|HP]] twice (attack delay: 800 ms)
 +
|- id="Blood Pack"
 +
| [[File:Bpack.png|center|]] || Blood Pack
 +
|
 +
*Restores 60 HP twice (attack delay: 1600 ms)
 +
|- id="Radiated Blood Pack"
 +
| [[File:BpackRad.png|center|]] || Radiated Blood Pack
 +
|
 +
*-100 Radiation*
 +
|}
 
{| class="sortable wikitable"
 
{| class="sortable wikitable"
 
|+ Cannibal drugs
 
|+ Cannibal drugs
 
|-
 
|-
−
!Image
+
! rowspan="2" | Image
−
!Name
+
! rowspan="2" | Name
−
!S
+
! colspan="2" | Effects
−
!P
+
! rowspan="2" | Aftereffects
−
!E
+
|-
−
!C
+
! SPECIAL
−
!I
+
! Other
−
!A
 
−
!L
 
−
!Effects
 
−
!Aftereffects
 
 
|- id="Brain"
 
|- id="Brain"
 
| [[File:Brain.png|center|]] || Brain
 
| [[File:Brain.png|center|]] || Brain
 +
| +4 [[Intelligence]]
 
|
 
|
−
|
 
−
|
 
−
|
 
−
| +4
 
−
|
 
−
|
 
−
|
 
−
*+4 [[Intelligence]]
 
 
*+5% [[movement speed]]
 
*+5% [[movement speed]]
 
*Enemies deal +4 damage per bullet
 
*Enemies deal +4 damage per bullet
Line 589: Line 509:
 
|- id="Ear"
 
|- id="Ear"
 
| [[File:Ear.png|center|]] || Ear
 
| [[File:Ear.png|center|]] || Ear
 +
| +3 [[Luck]]
 
|
 
|
−
|
+
*+2 [[AP]]
−
|
 
−
|
 
−
|
 
−
|
 
−
| +3
 
−
|
 
−
*+3 [[Luck]]
 
−
*+2 [[AP]]s
 
 
*Unlocks the last two critical tiers
 
*Unlocks the last two critical tiers
 
*+40% critical damage
 
*+40% critical damage
Line 605: Line 518:
 
|- id="Eye"
 
|- id="Eye"
 
| [[File:Eye.png|center|]] || Eye
 
| [[File:Eye.png|center|]] || Eye
 +
| +2 [[Perception]]
 
|
 
|
−
| +2
 
−
|
 
−
|
 
−
|
 
−
|
 
−
|
 
−
|
 
−
*+2 [[Perception]]
 
 
*-10% [[attack delay]]
 
*-10% [[attack delay]]
 
*-1 [[AP]] cost
 
*-1 [[AP]] cost
Line 620: Line 526:
 
|- id="Heart"
 
|- id="Heart"
 
| [[File:Heart.png|center|]] || Heart
 
| [[File:Heart.png|center|]] || Heart
 +
| +2 [[Endurance]]
 
|
 
|
−
|
 
−
| +2
 
−
|
 
−
|
 
−
|
 
−
|
 
−
|
 
−
*+2 [[Endurance]]
 
 
*+15% chance to apply a [[Critical hit#Critical effects|critical effect]]
 
*+15% chance to apply a [[Critical hit#Critical effects|critical effect]]
 
*+100 [[HP]] cap for [[critical roll]] penalty calculation
 
*+100 [[HP]] cap for [[critical roll]] penalty calculation
Line 635: Line 534:
 
|- id="Liver"
 
|- id="Liver"
 
| [[File:Liver.png|center|]] || Liver
 
| [[File:Liver.png|center|]] || Liver
−
| +2
+
| +2 [[Strength]]
−
|
 
−
|
 
−
|
 
−
|
 
−
|
 
−
|
 
 
|
 
|
−
*+2 [[Strength]]
 
 
*+10 [[lethal damage]]
 
*+10 [[lethal damage]]
 
*+5% lethal penetration
 
*+5% lethal penetration
Line 650: Line 542:
 
|- id="Radiated Brain"
 
|- id="Radiated Brain"
 
| [[File:BrainRad.png|center|]] || Radiated Brain
 
| [[File:BrainRad.png|center|]] || Radiated Brain
−
|
+
| <center>—</center>
−
|
 
−
|
 
−
|
 
−
|
 
−
|
 
−
|
 
 
|
 
|
 
*+50 [[AC|armor class]]
 
*+50 [[AC|armor class]]
Line 665: Line 551:
 
|- id="Radiated Ear"
 
|- id="Radiated Ear"
 
| [[File:EarRad.png|center|]] || Radiated Ear
 
| [[File:EarRad.png|center|]] || Radiated Ear
−
|
+
| <center>—</center>
−
|
 
−
|
 
−
|
 
−
|
 
−
|
 
−
|
 
 
|
 
|
 
*+8 [[Stealth]]
 
*+8 [[Stealth]]
Line 680: Line 560:
 
|- id="Radiated Eye"
 
|- id="Radiated Eye"
 
| [[File:EyeRad.png|center|]] || Radiated Eye
 
| [[File:EyeRad.png|center|]] || Radiated Eye
 +
| +4 [[Charisma]]
 
|
 
|
−
|
 
−
|
 
−
| +4
 
−
|
 
−
|
 
−
|
 
−
|
 
−
*+4 [[Charisma]]
 
 
*+5 [[Sight]]
 
*+5 [[Sight]]
 
*+5% [[Slow]] power
 
*+5% [[Slow]] power
Line 695: Line 568:
 
|- id="Radiated Heart"
 
|- id="Radiated Heart"
 
| [[File:HeartRad.png|center|]] || Radiated Heart
 
| [[File:HeartRad.png|center|]] || Radiated Heart
 +
| +3 [[Agility]]
 
|
 
|
−
|
 
−
|
 
−
|
 
−
|
 
−
| +3
 
−
|
 
−
|
 
−
*+3 [[Agility]]
 
 
*+8% [[critical chance]]
 
*+8% [[critical chance]]
 
*+5 [[critical roll]]
 
*+5 [[critical roll]]
Line 710: Line 576:
 
|- id="Radiated Liver"
 
|- id="Radiated Liver"
 
| [[File:LiverRad.png|center|]] || Radiated Liver
 
| [[File:LiverRad.png|center|]] || Radiated Liver
−
|
+
| <center>—</center>
−
|
 
−
|
 
−
|
 
−
|
 
−
|
 
−
|
 
 
|
 
|
 
*+50% radiation resistance
 
*+50% radiation resistance
 
*+5% [[DR]] penetration (normal, fire, explosive)
 
*+5% [[DR]] penetration (normal, fire, explosive)
−
*+10 [[DT]] penetration (normal, fire, explosive)
+
*+10% [[DT]] penetration (normal, fire, explosive)
 
*Attackers deal +10 lethal damage to you
 
*Attackers deal +10 lethal damage to you
 
| +200 Radiation*<br>+100 Poison
 
| +200 Radiation*<br>+100 Poison
−
|- id="Dead Rat"
 
−
| [[File:Dead Rat.png|75px|center|]] || Dead Rat
 
−
|
 
−
|
 
−
|
 
−
|
 
−
|
 
−
|
 
−
|
 
−
|
 
−
*Restores 20 [[Hit Points|HP]] twice (attack delay: 800 ms)
 
−
| n/a
 
−
|- id="Blood Pack"
 
−
| [[File:Bpack.png|center|]] || Blood Pack
 
−
|
 
−
|
 
−
|
 
−
|
 
−
|
 
−
|
 
−
|
 
−
|
 
−
*Restores 60 HP twice (attack delay: 1600 ms)
 
−
| n/a
 
−
|- id="Radiated Blood Pack"
 
−
| [[File:BpackRad.png|center|]] || Radiated Blood Pack
 
−
|
 
−
|
 
−
|
 
−
|
 
−
|
 
−
|
 
−
|
 
−
|
 
−
*-100 Radiation*
 
−
| n/a
 
 
|}
 
|}
 
<small>*- The game tracks irradiation internally in points, which the HUD then converts into a percentage (18 points = 1%). Thus, +200 "[[Radiation]]" ≈ +11% displayed irradiation.</small>
 
<small>*- The game tracks irradiation internally in points, which the HUD then converts into a percentage (18 points = 1%). Thus, +200 "[[Radiation]]" ≈ +11% displayed irradiation.</small>
−
 
 
{| class="sortable wikitable"
 
{| class="sortable wikitable"
 
|+ High-tier [[Cannibal]] drugs
 
|+ High-tier [[Cannibal]] drugs
Line 767: Line 590:
 
!Image
 
!Image
 
!Name
 
!Name
−
!Effect
+
!Effects
 
|- id="Perfect Head"
 
|- id="Perfect Head"
−
|[[File:humanhead.png|center]] || Perfect Head || Grants GM vision (you can see everyone on the map)
+
|[[File:humanhead.png|center]] || Perfect Head || Grants GM vision for 10 seconds, allowing you to see every other player character on the map
 
|- id="Royal Blood"
 
|- id="Royal Blood"
−
|[[File:Royalblood.png|center]] || Royal Blood || Restores 2% HP every 0.5 s until you're fully healed (3000 ms attack delay)
+
|[[File:Royalblood.png|center]] || Royal Blood || Restores 2% of your maximum [[HP]] every 0.5 seconds until you are fully healed (3000 ms attack delay)
 
|- id="Human Guts"
 
|- id="Human Guts"
−
|[[File:Human Guts.png|center]] || Human Guts || Sets all of your [[SPECIAL]] to 20 for ten seconds
+
|[[File:Human Guts.png|center]] || Human Guts || Sets all of your [[SPECIAL]] to 20 for 10 seconds
 
|}
 
|}
 
<small>
 
<small>
 
*High-tier [[Cannibal]] drugs can be found in the [[Lost Hill]] dungeon.
 
*High-tier [[Cannibal]] drugs can be found in the [[Lost Hill]] dungeon.
 
</small>
 
</small>
 +
 
[[Category:Items]]
 
[[Category:Items]]

Latest revision as of 15:35, 12 October 2026

Drugs are wondrous objects that allow you to trade your long-term well-being for immediate survival.

Drug effects wear off after a while, as indicated by an on-screen countdown timer which can be reset at any time by taking another dose.

Cannibal drugs can only be consumed by characters with the Cannibal trait.

Characters with the Chem Reliant trait automatically become addicted to whatever drugs they use, always suffering stat penalties between doses. Regular characters cannot become addicted to drugs.

Regulators with the Chem Reliant trait experience drugs differently from regular characters; see Regulator for details.

Healing drugs

Image Name Effects Attack
delay
Crafting
requirements
Required materials
Healpwdr.gif
Weak Healing Powder +30 HP 800 ms
Stimx.gif
Stimpak +50 HP 1000 ms
Stimpak.gif
Super Stimpak +80 HP 1300 ms
Ultrastimpack.png
Mega Stimpak (T4) +110 HP 1300 ms
Hypo.png
Hypo (T5) +50% HP 1000 ms

Utility drugs

Image Name Effects Addiction Crafting
requirements
Required materials
Drug bot.gif
Antidote
—
Jetanti.gif
Drug Antidote
—
Med-Tec Antidote.png Med-Tec Antidote
  • Removes all negative status effects (Weakness, Confusion, etc.)
—
—
—
Drg rad2.gif
Rad-X
—
RadAway.gif
RadAway
  • Reduces your irradiation level by 50% of its current value
    (Cooldown: 15 minutes, can be cleared like any other drug timer)
-25% radiation resistance

Regular drugs

Image Name Effects Addiction Crafting
requirements
Required materials
SPECIAL Other
AfterBurnerGum.gif
After Burner Gum
  • +10% critical chance
  • Your bursts ignore targets' critical chance resistances
  • Your bursts deal double the normal critical damage
-5% critical chance
Beer.gif
Beer
  • +5% normal DR
-1 CH
Schlager.gif
Booze
  • +5% laser DR
-1 Luck
Dxboost2.gif
Buffout -1 EN
Cigarettes.gif
Cigarettes
  • +5 critical chance resistance
  • -30 armor class
  • +3 weapon range (ranged weapons only)
-1 Perception
Gamabeer.gif
Gamma Gulp Beer
  • +5% plasma DR
-1 ST
Healpwdr.gif
Healing Powder -10 healing rate
Jet.gif
Jet
—
-1 AP
Syring2.gif
Mentats -1 Charisma
Mutie.gif
Mutie
—
-3 to all DTs
Bottle.gif
Nuka-Cola
  • +5% electro DR
-1 Agility
Lastdrug.gif
Psycho -3% to all DRs
Roenbeer.gif
Roentgen Rum
  • +5% fire DR
-1 Intelligence
Gutrot.gif
Rot Gut
  • +5% explosive DR
-1 Endurance
Voodoo.gif
Voodoo -1 LK

High-tier drugs

Image Name Effects
Cherry Nuka-Cola.png
Cherry Nuka-Cola (T4) Grants double damage for 10 seconds
Superpsycho.png
Overpsycho (T4) Grants damage immunity for 10 seconds
Traumapack.png
Trauma Pack (T4) Revives you the next time you die
Monument Chunk.png
Monument Chunk (T5) Grants a 10% bonus to HP, AP, sequence,
DR, DT, AC, critical chance, carry weight,
healing rate, and melee damage

Cannibal drugs

  • "Radiated" body parts can be purified with RadAway using Advanced Workbench. The purification process requires Crafting ≥ 75% and character level ≥ 50 to perform.
Cannibal healing/utility drugs
Image Name Effects
Dead Rat.png
Dead Rat
  • Restores 20 HP twice (attack delay: 800 ms)
Bpack.png
Blood Pack
  • Restores 60 HP twice (attack delay: 1600 ms)
BpackRad.png
Radiated Blood Pack
  • -100 Radiation*
Cannibal drugs
Image Name Effects Aftereffects
SPECIAL Other
Brain.png
Brain +4 Intelligence -40% max HP
Ear.png
Ear +3 Luck
  • +2 AP
  • Unlocks the last two critical tiers
  • +40% critical damage
  • -33% critical chance resistance
-40% max HP
Eye.png
Eye +2 Perception -40% max HP
Heart.png
Heart +2 Endurance -40% max HP
Liver.png
Liver +2 Strength -40% max HP
BrainRad.png
Radiated Brain
—
+200 Radiation*
+100 Poison
EarRad.png
Radiated Ear
—
  • +8 Stealth
  • +20% damage multiplier when sneaking
  • +2 damage per bullet when sneaking
  • -35 HP
+200 Radiation*
+100 Poison
EyeRad.png
Radiated Eye +4 Charisma
  • +5 Sight
  • +5% Slow power
  • -20% critical power resistance
+200 Radiation*
+100 Poison
HeartRad.png
Radiated Heart +3 Agility +200 Radiation*
+100 Poison
LiverRad.png
Radiated Liver
—
  • +50% radiation resistance
  • +5% DR penetration (normal, fire, explosive)
  • +10% DT penetration (normal, fire, explosive)
  • Attackers deal +10 lethal damage to you
+200 Radiation*
+100 Poison

*- The game tracks irradiation internally in points, which the HUD then converts into a percentage (18 points = 1%). Thus, +200 "Radiation" ≈ +11% displayed irradiation.

High-tier Cannibal drugs
Image Name Effects
Humanhead.png
Perfect Head Grants GM vision for 10 seconds, allowing you to see every other player character on the map
Royalblood.png
Royal Blood Restores 2% of your maximum HP every 0.5 seconds until you are fully healed (3000 ms attack delay)
Human Guts.png
Human Guts Sets all of your SPECIAL to 20 for 10 seconds