Difference between revisions of "Class perks"
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| Line 281: | Line 281: | ||
*[[Armor Class]] -75 or 225 | *[[Armor Class]] -75 or 225 | ||
| 0-100 | | 0-100 | ||
| + | |- | ||
| + | |- | ||
| + | | [[Raider]] | ||
| + | | 95 | ||
| + | | | ||
| + | * Double Action Points | ||
| + | * Regen Action Points while running | ||
| + | * Strike: apply 4-10 AP Drain on Target | ||
| + | * For each fury stack lose a Action Point | ||
| + | * -1 to all special | ||
| + | * 25% longer attack speed | ||
| + | * For each agility gets 0.1 AP/s regen | ||
| + | | | ||
| + | *You can get this perk in in New Reno | ||
| + | | 5-25 | ||
|- | |- | ||
| [[Scout]] | | [[Scout]] | ||
Revision as of 12:34, 9 July 2022
| Name | Req. level |
Effect | Notes | Basic Critical Power |
|---|---|---|---|---|
| Alien | 45 |
|
|
0-10 |
| Assassin | 90 |
|
|
0-90 |
| Bounty Hunter | 80 |
|
|
0-75 |
| Chosen One | 30 |
|
|
0-45 |
| Clone | 150 |
|
|
0-50 |
| Combat Master | 55 |
|
|
0-80 |
| Cyborg | 120 |
|
(Please note that if you install implants via the normal method and not with the Cyborg cmd menu, you will lose any implant tokens you would normally receive when you next reroll)
|
0-65 |
| Deathclaw | 40 |
Scaling:
|
You can get this perk in Modoc in north
|
0-55 |
| Infantry | 130 |
|
|
0-60 |
| Killer | 60 |
|
|
0-95 |
| Leader | 65 |
|
Bonuses:
|
0-35 |
| Paramedic | 65 |
|
|
0-30 |
| Priest | 70 |
|
|
0-20 |
| Random Boy | 100 |
Roll 1 extra stat which effect is scaling with Luck:
|
Stats what Randomboy can roll:
|
0-100 |
| Raider | 95 |
|
|
5-25 |
| Scout | 85 |
|
|
0-105 |
| Sniper | 140 |
|
|
0-85 |
| Soldier | 110 |
|
Damage caps:
|
0-70 |
| Super Mutant | 50 |
|
|
0-25 |
| Wrecker | 75 |
|
|
0-40 |