Difference between revisions of "Class perks"
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m (Iron Grip -> Iron Limbs) |
m (Add Link: Fury) |
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| Line 100: | Line 100: | ||
*For each Strength 1 [[Critical Power]] | *For each Strength 1 [[Critical Power]] | ||
*Lose all traits | *Lose all traits | ||
| − | *For each Fury stacks will gets +5 critical power | + | *For each [[Fury]] stacks will gets +5 critical power |
*[[Strike]]: On 20 range move next to target | *[[Strike]]: On 20 range move next to target | ||
*PvE Ability: increase lifesteal cap to 50% against NPCs | *PvE Ability: increase lifesteal cap to 50% against NPCs | ||
| Line 116: | Line 116: | ||
*For each Luck gets +1 extra critical power (on top of what Luck already gives) | *For each Luck gets +1 extra critical power (on top of what Luck already gives) | ||
*You become highly vulnerable to EMP damage | *You become highly vulnerable to EMP damage | ||
| − | *When above 25 fury stacks you cause EMP explosions around you for 25% of your max HP | + | *When above 25 [[fury]] stacks you cause EMP explosions around you for 25% of your max HP |
*0.25% chance to lose 1 [[Implants|Special implant]] on death | *0.25% chance to lose 1 [[Implants|Special implant]] on death | ||
*0.05% chance to lose 1 [[Implants|Combat implant]] on death | *0.05% chance to lose 1 [[Implants|Combat implant]] on death | ||
| Line 178: | Line 178: | ||
*You can take this perk in Navarro | *You can take this perk in Navarro | ||
*Can't choose same immune type twice in a row | *Can't choose same immune type twice in a row | ||
| − | *Lose Fury stacks when using healing drugs | + | *Lose [[Fury]] stacks when using healing drugs |
| 0-60 | | 0-60 | ||
|- | |- | ||
| Line 190: | Line 190: | ||
*+10% [[Lifesteal]] | *+10% [[Lifesteal]] | ||
*Your respawn will be 500% longer than normal. | *Your respawn will be 500% longer than normal. | ||
| − | *Gets Fury stacks from NPC attacks | + | *Gets [[Fury]] stacks from NPC attacks |
| − | *For each Fury stack will lose 3% DR | + | *For each [[Fury]] stack will lose 3% DR |
| − | *[[Strike]]: Apply 6 confusion and fury for target | + | *[[Strike]]: Apply 6 confusion and [[fury]] for target |
*PvE Ability: Regen 30% your [[Action Points]] when you kill enemy NPC | *PvE Ability: Regen 30% your [[Action Points]] when you kill enemy NPC | ||
*gets +25 AP Regen on battle timer | *gets +25 AP Regen on battle timer | ||
| Line 236: | Line 236: | ||
*You deal -50% total damage | *You deal -50% total damage | ||
*Healing others gives them temporary 0,5% [[Damage Reduction]] per stack | *Healing others gives them temporary 0,5% [[Damage Reduction]] per stack | ||
| − | *-0,5% Movement speed per fury stack | + | *-0,5% Movement speed per [[fury]] stack |
*PvE Ability: double FA effect on NPCs | *PvE Ability: double FA effect on NPCs | ||
| | | | ||
| Line 256: | Line 256: | ||
*Change your Carry Weight to 15%. | *Change your Carry Weight to 15%. | ||
*For each stack decrease Rad Resistance by 10. | *For each stack decrease Rad Resistance by 10. | ||
| − | *[[Strike]]: Remove all own debuffs(bounty, weakness, slow, fury, Rad) | + | *[[Strike]]: Remove all own debuffs(bounty, weakness, slow, [[fury]], Rad) |
*PvE Ability: mark npc visible for everyone | *PvE Ability: mark npc visible for everyone | ||
| | | | ||
| Line 307: | Line 307: | ||
* Regen Action Points while running | * Regen Action Points while running | ||
* Strike: apply 4-10 AP Drain on Target | * Strike: apply 4-10 AP Drain on Target | ||
| − | * For each fury stack lose a Action Point | + | * For each [[fury]] stack lose a Action Point |
* -1 to all special | * -1 to all special | ||
* 25% longer attack speed | * 25% longer attack speed | ||
| Line 352: | Line 352: | ||
*-1 AP cost for each action | *-1 AP cost for each action | ||
*+50 to random gun skills (Small guns, Big Guns, Energy Weapons, Close Combat) | *+50 to random gun skills (Small guns, Big Guns, Energy Weapons, Close Combat) | ||
| − | *+1% chance to get random KO during on action for each fury stack | + | *+1% chance to get random KO during on action for each [[fury]] stack |
*Critical tier minimum tier 2 | *Critical tier minimum tier 2 | ||
*lower maximum damage soldier can receive | *lower maximum damage soldier can receive | ||
| Line 398: | Line 398: | ||
*Hurt himself when using t4 ammo for 50-100 [[Hit Points]] | *Hurt himself when using t4 ammo for 50-100 [[Hit Points]] | ||
*Can use only 6 weapons: FN 69A1, M79 Grenade Launcher, Rocket Launcher, ELECTRO Rocket Launcher, ELECTRO Cannon and M202A1 FLASH | *Can use only 6 weapons: FN 69A1, M79 Grenade Launcher, Rocket Launcher, ELECTRO Rocket Launcher, ELECTRO Cannon and M202A1 FLASH | ||
| − | *For each Fury stack will increase shot cost by 5 HP | + | *For each [[Fury]] stack will increase shot cost by 5 HP |
*PvE Ability: +5 flat damage vs NPCs | *PvE Ability: +5 flat damage vs NPCs | ||
| | | | ||
Revision as of 00:03, 3 August 2022
| Name | Req. level |
Effect | Notes | Basic Critical Power |
|---|---|---|---|---|
| Alien | 45 |
|
|
0-10 |
| Assassin | 90 |
|
|
0-90 |
| Bounty Hunter | 80 |
|
|
0-75 |
| Chosen One | 30 |
|
|
0-45 |
| Clone | 150 |
|
|
0-50 |
| Combat Master | 55 |
|
|
0-80 |
| Cyborg | 120 |
|
(Please note that if you install implants via the normal method and not with the Cyborg cmd menu, you will lose any implant tokens you would normally receive when you next reroll)
|
0-65 |
| Deathclaw | 40 |
Scaling:
|
You can get this perk in Modoc in north
|
0-55 |
| Infantry | 130 |
|
|
0-60 |
| Killer | 60 |
|
|
0-95 |
| Leader | 65 |
|
Bonuses:
|
0-35 |
| Paramedic | 65 |
|
|
0-30 |
| Priest | 70 |
|
|
0-20 |
| Random Boy | 100 |
Roll 1 extra stat which effect is scaling with Luck:
|
Stats what Randomboy can roll:
|
0-100 |
| Raider | 95 |
|
|
5-25 |
| Scout | 85 |
|
|
0-105 |
| Sniper | 140 |
|
|
0-85 |
| Soldier | 110 |
|
Damage caps:
|
0-70 |
| Super Mutant | 50 |
|
|
0-25 |
| Wrecker | 75 |
|
|
0-40 |