Difference between revisions of "Class perks"
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* Natural Armor | * Natural Armor | ||
* Can't use guns and armors | * Can't use guns and armors | ||
| − | |||
* [[Strike]]: put 50 slow on target | * [[Strike]]: put 50 slow on target | ||
| + | Scaling: | ||
| + | *[[AP Regen]] - 0.01 for melee damage(before double) | ||
| + | *[[Life Steal]] - 1% target life(doesnt adds above lifesteal cap) | ||
| + | *[[Movement Speed]] - 1% for 1% extra exp(loner, charisma etc) | ||
| + | *[[Stealth]] - 10 for 1 [[Strength]] | ||
| + | *[[Critical Chance]] - [[Intelligence]] + [[Endurance]] + [[Agility]] | ||
| | | | ||
You can get this perk in [[Modoc]] in north <br> | You can get this perk in [[Modoc]] in north <br> | ||
Natural Armor: | Natural Armor: | ||
| − | *Normal DR: | + | *Normal DR: 45 + [[Critical Chance]], DT: 6 + [[Intelligence]] |
| − | *Laser DR: | + | *Laser DR: 10 + [[Perception]], DT: 7 + [[Charisma]] |
| − | *Fire DR: | + | *Fire DR: 50 + [[Healing Rate]], DT: 4 + [[Sequence]] |
*Plasma DR: 40 + [[Strength]], DT: 5 + [[Luck]] | *Plasma DR: 40 + [[Strength]], DT: 5 + [[Luck]] | ||
| − | *Explode DR: | + | *Explode DR: 50 + [[Endurance]], DT: 6 + [[Agility]] |
| − | *Electro DR: | + | *Electro DR: 30 + [[Action Points]], DT: 3 + [[Perception]] |
| − | *Critical Power Resistance: | + | *Critical % Power Resistance: 15% + [[Action Point]] for moving |
| + | *Critical Power Resistance: 0 + [[Movement Speed]] | ||
| + | *Critical Chance Resistance: 5% + [[Strength]] | ||
| + | *[[Hit Points]]: base + 3x[[Flat Damage]](base only, not 20luck) | ||
| 0-55 | | 0-55 | ||
|- | |- | ||
Revision as of 12:15, 9 July 2022
| Name | Req. level |
Effect | Notes | Basic Critical Power |
|---|---|---|---|---|
| Alien | 45 |
|
|
0-10 |
| Assassin | 90 |
|
|
0-90 |
| Bounty Hunter | 80 |
|
|
0-75 |
| Chosen One | 30 |
|
|
0-45 |
| Clone | 150 |
|
|
0-50 |
| Combat Master | 55 |
|
|
0-80 |
| Cyborg | 120 |
|
(Please note that if you install implants via the normal method and not with the Cyborg cmd menu, you will lose any implant tokens you would normally receive when you next reroll)
|
0-65 |
| Deathclaw | 40 |
Scaling:
|
You can get this perk in Modoc in north
|
0-55 |
| Infantry | 130 |
|
|
0-60 |
| Killer | 60 |
|
|
0-95 |
| Leader | 65 |
|
Bonuses:
|
0-35 |
| Paramedic | 65 |
|
|
0-30 |
| Priest | 70 |
|
|
0-20 |
| Random Boy | 100 |
Roll 1 extra stat which effect is scaling with Luck:
|
Stats what Randomboy can roll:
|
0-100 |
| Scout | 85 |
|
|
0-105 |
| Sniper | 140 |
|
|
0-85 |
| Soldier | 110 |
|
Damage caps:
|
0-70 |
| Super Mutant | 50 |
|
|
0-25 |
| Wrecker | 75 |
|
|
0-40 |