Difference between revisions of "Level perks"
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| − | '''Level perks''' are | + | '''Level perks''' are permanent character enhancements that can be selected at specific experience point thresholds (called "levels") to expand or boost your character's capabilities. |
| − | + | Each level perk has two requirements: a minimum value of its corresponding SPECIAL attribute, and a minimum character level. Note that temporary boosts (from drugs, armor perks, blessings, etc.) do not count towards the required minimum. Most characters are able to gain one level perk every 3 levels, for a total of 9 level perks at level 27, but there are exceptions: for example, the [[Chosen One]] has a significantly higher limit. | |
| − | + | Related level perks synergize with one another, allowing you to unlock additional bonuses; see '''[[#Perk synergies|perk synergies]]''' for details. | |
| − | |||
| − | |||
| − | + | All level perks available as of Patch 6.4 are listed in the table below. | |
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| + | == Perk synergies == | ||
| + | {{:Perk synergies}} | ||
[[Category:Level Perks| ]] | [[Category:Level Perks| ]] | ||
Revision as of 21:27, 23 January 2026
Level perks are permanent character enhancements that can be selected at specific experience point thresholds (called "levels") to expand or boost your character's capabilities.
Each level perk has two requirements: a minimum value of its corresponding SPECIAL attribute, and a minimum character level. Note that temporary boosts (from drugs, armor perks, blessings, etc.) do not count towards the required minimum. Most characters are able to gain one level perk every 3 levels, for a total of 9 level perks at level 27, but there are exceptions: for example, the Chosen One has a significantly higher limit.
Related level perks synergize with one another, allowing you to unlock additional bonuses; see perk synergies for details.
All level perks available as of Patch 6.4 are listed in the table below.
| Name | Req. level |
Other requirements | Bonus |
|---|---|---|---|
| Action Boy | 12 | AGILITY ≥ 6 |
|
| Adrenaline Rush | 3 | CHARISMA ≥ 6 | |
| Animal Friend | 3 | CHARISMA ≥ 6 |
|
| Atomic Savant | 9 | ENDURANCE ≥ 6 | |
| Awareness | 3 | PERCEPTION ≥ 6 |
|
| Baiter | 6 | CHARISMA ≥ 6 |
|
| Better Criticals | 12 | LUCK ≥ 8 |
|
| Better HtH Criticals | 15 | STRENGTH ≥ 8 |
|
| Bonus AP Regen | 3 | AGILITY ≥ 6 |
|
| Bonus Battle Stats | 6 | PERCEPTION ≥ 6 |
|
| Bonus HtH Attacks | 18 | AGILITY ≥ 8 |
|
| Bonus HtH Damage | 3 | STRENGTH ≥ 5 |
|
| Bonus Move | 3 | AGILITY ≥ 6 |
|
| Bonus Ranged Damage | 9 | PERCEPTION ≥ 6 |
|
| Bonus Rate of Fire | 18 | AGILITY ≥ 8 |
|
| Coolheaded | 3 | CHARISMA ≥ 6 | |
| Cowboy | 3 | AGILITY ≥ 8 |
|
| Crasher | 15 | LUCK ≥ 8 |
|
| Cult of Personality | 3 | CHARISMA ≥ 8 |
|
| Death Sense | 6 | LUCK ≥ 6 |
|
| Demolition Boy | 6 | STRENGTH ≥ 6 |
|
| Dodger | 3 | AGILITY ≥ 8 | |
| Earlier Sequence | 3 | PERCEPTION ≥ 5 |
|
| Energy Deflection | 6 | STRENGTH ≥ 8 |
|
| Engineer | 12 | INTELLIGENCE ≥ 6 |
|
| Even More Criticals | 6 | LUCK ≥ 8 |
|
| Fast Attacks | 9 | AGILITY ≥ 6 |
|
| Faster Healing | 3 | ENDURANCE ≥ 6 |
|
| Firefighter | 3 | INTELLIGENCE ≥ 6 |
|
| Gain Agility | 3 | AGILITY ≤ 19 | |
| Gain Charisma | 3 | CHARISMA ≤ 19 | |
| Gain Endurance | 3 | ENDURANCE ≤ 19 |
|
| Gain Intelligence | 3 | INTELLIGENCE ≤ 19 |
|
| Gain Luck | 3 | LUCK ≤ 19 |
|
| Gain Perception | 3 | PERCEPTION ≤ 19 |
|
| Gain Strength | 3 | STRENGTH ≤ 19 |
|
| Ghost | 6 | PERCEPTION ≥ 6 |
|
| Gunner | 3 | INTELLIGENCE ≥ 6 |
|
| Healer | 3 | ENDURANCE ≥ 6 |
|
| Heave Ho! | 6 | STRENGTH ≥ 6 |
|
| Hit and Run | 9 | AGILITY ≥ 6 |
|
| Hit the Gaps | 12 | CHARISMA ≥ 8 |
|
| In Your Face! | 9 | AGILITY ≥ 6 |
|
| Iron Limbs | 3 | AGILITY ≥ 6 |
|
| Lethal Protection | 12 | PERCEPTION ≥ 6 |
|
| Lifegiver | 12 | ENDURANCE ≥ 5 |
|
| Livewire | 3 | AGILITY ≥ 6 |
|
| Living Anatomy | 12 | INTELLIGENCE ≥ 6 |
|
| Lone Wanderer | 3 | CHARISMA ≥ 6 |
|
| Long Arms | 15 | STRENGTH ≥ 8 |
|
| Man of Steel | 15 | ENDURANCE ≥ 6 |
|
| Medic | 15 | INTELLIGENCE ≥ 8 |
|
| More Critical | 3 | LUCK ≥ 6 |
|
| More Ranged Damage | 15 | PERCEPTION ≥ 8 |
|
| Muscular Physique | 18 | ENDURANCE ≥ 8 |
|
| Party Member | 3 | CHARISMA ≥ 6 |
|
| Phantom Presence | 18 | LUCK ≥ 8 |
|
| Providence | 9 | LUCK ≥ 8 |
|
| Pyromaniac | 9 | ENDURANCE ≥ 6 |
|
| Quick Pockets | 3 | AGILITY ≥ 5 |
|
| Quick Recovery | 3 | LUCK ≥ 6 |
|
| Reinforced Endurance | 9 | ENDURANCE ≥ 6 |
|
| Right between the Eyes | 15 | PERCEPTION ≥ 8 |
|
| Sharpshooter | 6 | PERCEPTION ≥ 8 |
|
| Silent Running | 6 | AGILITY ≥ 6 |
|
| Spray and Pray | 6 | LUCK ≥ 6 |
|
| Stonewall | 9 | STRENGTH ≥ 6 |
|
| Surgeon | 3 | INTELLIGENCE ≥ 6 |
|
| Toughness | 6 | ENDURANCE ≥ 4 | |
| Turret Mechanic | 18 | INTELLIGENCE ≥ 8 |
|
| Undetected | 3 | CHARISMA ≥ 6 |
|
| Unbreakable | 12 | STRENGTH ≥ 8 |
|
| Vampire | 9 | ENDURANCE ≥ 8 |
|
| Vital Shielding | 12 | ENDURANCE ≥ 6 |
|
| Weapon Handling | 3 | CHARISMA ≥ 6 |
|
| Focused Striker | 9 | PERCEPTION ≥ 8 |
|
| Deadeye | 6 | AGILITY ≥ 6 |
|
| Bonus Damage Multi | 6 | PERCEPTION ≥ 6 |
|
| Gain Implants | 3 | CHARISMA ≥ 6 |
|
| Synthetic | 18 | CHARISMA ≥ 8 |
|
| Cybernetic Eye | 6 | PERCEPTION ≥ 6 |
|
Perk synergies
Level perks are permanent character enhancements that can be selected at specific experience point thresholds (called "levels") to expand or boost your character's capabilities.
Each level perk has two requirements: a minimum value of its corresponding SPECIAL attribute, and a minimum character level. Note that temporary boosts (from drugs, armor perks, blessings, etc.) do not count towards the required minimum. Most characters are able to gain one level perk every 3 levels, for a total of 9 level perks at level 27, but there are exceptions: for example, the Chosen One has a significantly higher limit.
Related level perks synergize with one another, allowing you to unlock additional bonuses; see perk synergies for details.
All level perks available as of Patch 6.4 are listed in the table below.
| Name | Req. level |
Other requirements | Bonus |
|---|---|---|---|
| Action Boy | 12 | AGILITY ≥ 6 |
|
| Adrenaline Rush | 3 | CHARISMA ≥ 6 | |
| Animal Friend | 3 | CHARISMA ≥ 6 |
|
| Atomic Savant | 9 | ENDURANCE ≥ 6 | |
| Awareness | 3 | PERCEPTION ≥ 6 |
|
| Baiter | 6 | CHARISMA ≥ 6 |
|
| Better Criticals | 12 | LUCK ≥ 8 |
|
| Better HtH Criticals | 15 | STRENGTH ≥ 8 |
|
| Bonus AP Regen | 3 | AGILITY ≥ 6 |
|
| Bonus Battle Stats | 6 | PERCEPTION ≥ 6 |
|
| Bonus HtH Attacks | 18 | AGILITY ≥ 8 |
|
| Bonus HtH Damage | 3 | STRENGTH ≥ 5 |
|
| Bonus Move | 3 | AGILITY ≥ 6 |
|
| Bonus Ranged Damage | 9 | PERCEPTION ≥ 6 |
|
| Bonus Rate of Fire | 18 | AGILITY ≥ 8 |
|
| Coolheaded | 3 | CHARISMA ≥ 6 | |
| Cowboy | 3 | AGILITY ≥ 8 |
|
| Crasher | 15 | LUCK ≥ 8 |
|
| Cult of Personality | 3 | CHARISMA ≥ 8 |
|
| Death Sense | 6 | LUCK ≥ 6 |
|
| Demolition Boy | 6 | STRENGTH ≥ 6 |
|
| Dodger | 3 | AGILITY ≥ 8 | |
| Earlier Sequence | 3 | PERCEPTION ≥ 5 |
|
| Energy Deflection | 6 | STRENGTH ≥ 8 |
|
| Engineer | 12 | INTELLIGENCE ≥ 6 |
|
| Even More Criticals | 6 | LUCK ≥ 8 |
|
| Fast Attacks | 9 | AGILITY ≥ 6 |
|
| Faster Healing | 3 | ENDURANCE ≥ 6 |
|
| Firefighter | 3 | INTELLIGENCE ≥ 6 |
|
| Gain Agility | 3 | AGILITY ≤ 19 | |
| Gain Charisma | 3 | CHARISMA ≤ 19 | |
| Gain Endurance | 3 | ENDURANCE ≤ 19 |
|
| Gain Intelligence | 3 | INTELLIGENCE ≤ 19 |
|
| Gain Luck | 3 | LUCK ≤ 19 |
|
| Gain Perception | 3 | PERCEPTION ≤ 19 |
|
| Gain Strength | 3 | STRENGTH ≤ 19 |
|
| Ghost | 6 | PERCEPTION ≥ 6 |
|
| Gunner | 3 | INTELLIGENCE ≥ 6 |
|
| Healer | 3 | ENDURANCE ≥ 6 |
|
| Heave Ho! | 6 | STRENGTH ≥ 6 |
|
| Hit and Run | 9 | AGILITY ≥ 6 |
|
| Hit the Gaps | 12 | CHARISMA ≥ 8 |
|
| In Your Face! | 9 | AGILITY ≥ 6 |
|
| Iron Limbs | 3 | AGILITY ≥ 6 |
|
| Lethal Protection | 12 | PERCEPTION ≥ 6 |
|
| Lifegiver | 12 | ENDURANCE ≥ 5 |
|
| Livewire | 3 | AGILITY ≥ 6 |
|
| Living Anatomy | 12 | INTELLIGENCE ≥ 6 |
|
| Lone Wanderer | 3 | CHARISMA ≥ 6 |
|
| Long Arms | 15 | STRENGTH ≥ 8 |
|
| Man of Steel | 15 | ENDURANCE ≥ 6 |
|
| Medic | 15 | INTELLIGENCE ≥ 8 |
|
| More Critical | 3 | LUCK ≥ 6 |
|
| More Ranged Damage | 15 | PERCEPTION ≥ 8 |
|
| Muscular Physique | 18 | ENDURANCE ≥ 8 |
|
| Party Member | 3 | CHARISMA ≥ 6 |
|
| Phantom Presence | 18 | LUCK ≥ 8 |
|
| Providence | 9 | LUCK ≥ 8 |
|
| Pyromaniac | 9 | ENDURANCE ≥ 6 |
|
| Quick Pockets | 3 | AGILITY ≥ 5 |
|
| Quick Recovery | 3 | LUCK ≥ 6 |
|
| Reinforced Endurance | 9 | ENDURANCE ≥ 6 |
|
| Right between the Eyes | 15 | PERCEPTION ≥ 8 |
|
| Sharpshooter | 6 | PERCEPTION ≥ 8 |
|
| Silent Running | 6 | AGILITY ≥ 6 |
|
| Spray and Pray | 6 | LUCK ≥ 6 |
|
| Stonewall | 9 | STRENGTH ≥ 6 |
|
| Surgeon | 3 | INTELLIGENCE ≥ 6 |
|
| Toughness | 6 | ENDURANCE ≥ 4 | |
| Turret Mechanic | 18 | INTELLIGENCE ≥ 8 |
|
| Undetected | 3 | CHARISMA ≥ 6 |
|
| Unbreakable | 12 | STRENGTH ≥ 8 |
|
| Vampire | 9 | ENDURANCE ≥ 8 |
|
| Vital Shielding | 12 | ENDURANCE ≥ 6 |
|
| Weapon Handling | 3 | CHARISMA ≥ 6 |
|
| Focused Striker | 9 | PERCEPTION ≥ 8 |
|
| Deadeye | 6 | AGILITY ≥ 6 |
|
| Bonus Damage Multi | 6 | PERCEPTION ≥ 6 |
|
| Gain Implants | 3 | CHARISMA ≥ 6 |
|
| Synthetic | 18 | CHARISMA ≥ 8 |
|
| Cybernetic Eye | 6 | PERCEPTION ≥ 6 |
|
Perk synergies
Template loop detected: Perk synergies