Difference between revisions of "Level perks"
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Lapatmester (talk | contribs) (Patch 5.4.5 - Level Perks that required 10 of SPECIAL now require 8 of SPECIAL.) |
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| Line 32: | Line 32: | ||
| [[Better Criticals]] | | [[Better Criticals]] | ||
| 12 | | 12 | ||
| − | | [[LUCK]] ≥ | + | | [[LUCK]] ≥ 8 |
| | | | ||
* Increase [[Critical Power]] by 25% | * Increase [[Critical Power]] by 25% | ||
| Line 47: | Line 47: | ||
| [[Bonus HtH Attacks]] | | [[Bonus HtH Attacks]] | ||
| 18 | | 18 | ||
| − | | [[AGILITY]] ≥ | + | | [[AGILITY]] ≥ 8 |
| | | | ||
* -1 AP to [[HtH]] attack cost | * -1 AP to [[HtH]] attack cost | ||
| Line 75: | Line 75: | ||
| [[Bonus Rate of Fire]] | | [[Bonus Rate of Fire]] | ||
| 18 | | 18 | ||
| − | | [[AGILITY]] ≥ | + | | [[AGILITY]] ≥ 8 |
| | | | ||
* -1 [[AP]] to ranged attack cost, except if throwing melee-class items | * -1 [[AP]] to ranged attack cost, except if throwing melee-class items | ||
| Line 109: | Line 109: | ||
| [[Even More Criticals]] | | [[Even More Criticals]] | ||
| 6 | | 6 | ||
| − | | [[LUCK]] ≥ | + | | [[LUCK]] ≥ 8 |
| | | | ||
* +10% to [[critical hit chance]] | * +10% to [[critical hit chance]] | ||
| Line 205: | Line 205: | ||
| [[Hit the Gaps]] | | [[Hit the Gaps]] | ||
| 12 | | 12 | ||
| − | | [[CHARISMA]] ≥ | + | | [[CHARISMA]] ≥ 8 |
| | | | ||
* -80% to your target's armor's critical modifiers | * -80% to your target's armor's critical modifiers | ||
| Line 211: | Line 211: | ||
| [[Better HtH Criticals]] | | [[Better HtH Criticals]] | ||
| 15 | | 15 | ||
| − | | [[STRENGTH]] ≥ | + | | [[STRENGTH]] ≥ 8 |
| | | | ||
* +33% Critical Power for using melee weapons | * +33% Critical Power for using melee weapons | ||
| Line 269: | Line 269: | ||
| [[Medic]] | | [[Medic]] | ||
| 15 | | 15 | ||
| − | | [[INTELLIGENCE]] ≥ | + | | [[INTELLIGENCE]] ≥ 8 |
| | | | ||
* Healing [[cooldowns]] reduced by 75% | * Healing [[cooldowns]] reduced by 75% | ||
| Line 283: | Line 283: | ||
| [[More Ranged Damage]] | | [[More Ranged Damage]] | ||
| 15 | | 15 | ||
| − | | [[PERCEPTION ]] ≥ | + | | [[PERCEPTION ]] ≥ 8 |
| | | | ||
* +5 to a weapon's damage range when using small or big guns | * +5 to a weapon's damage range when using small or big guns | ||
| Line 302: | Line 302: | ||
| [[Right between the Eyes]] | | [[Right between the Eyes]] | ||
| 15 | | 15 | ||
| − | | [[PERCEPTION]] ≥ | + | | [[PERCEPTION]] ≥ 8 |
| | | | ||
* -90% to your target's helmet's critical modifiers | * -90% to your target's helmet's critical modifiers | ||
| Line 308: | Line 308: | ||
| [[Sharpshooter]] | | [[Sharpshooter]] | ||
| 9 | | 9 | ||
| − | | [[PERCEPTION]] ≥ | + | | [[PERCEPTION]] ≥ 8 |
| | | | ||
* +2 to [[Perception]] when determining how far you can see, | * +2 to [[Perception]] when determining how far you can see, | ||
| Line 349: | Line 349: | ||
| [[Cowboy]] | | [[Cowboy]] | ||
| 6 | | 6 | ||
| − | | [[AGILITY]] ≥ | + | | [[AGILITY]] ≥ 8 |
| | | | ||
* +50 [[AP Regen]] while using one handed weapons (all weapons) | * +50 [[AP Regen]] while using one handed weapons (all weapons) | ||
| Line 366: | Line 366: | ||
| [[Vampire]] | | [[Vampire]] | ||
| 9 | | 9 | ||
| − | | [[ENDURANCE]] ≥ | + | | [[ENDURANCE]] ≥ 8 |
| | | | ||
* +25% [[lifesteal]] for melee attacks | * +25% [[lifesteal]] for melee attacks | ||
Revision as of 17:39, 20 February 2024
Level perks are perks which work in the same way as their counterparts from the original Fallout games.
A player is given the possibility of gaining one level perk every 3 levels, last is on 24 level and player can delay choose of it till 29 level, Chosen One Class perk have extra 2 level Perks
Note: Level perks work off your permnament S.P.E.C.I.A.L so if want to take Adrenaline Rush, you will need real 6 Charisma(base+perks+implants) it doesnt effect temporary special like from drugs or Armor Perks, however if perk require other stat than special like Melee Damage you can boost your stats by drugs or other temporary source
A full list of level perks:
| Name | Req. level |
Other requirements | Bonus |
|---|---|---|---|
| Action Boy | 12 | AGILITY ≥ 6 |
|
| Adrenaline Rush | 3 | CHARISMA ≥ 6 | |
| Better Criticals | 12 | LUCK ≥ 8 |
|
| Bonus Battle Stats | 6 | PERCEPTION ≥ 6 |
|
| Bonus HtH Attacks | 18 | AGILITY ≥ 8 |
|
| Bonus HtH Damage | 3 | STRENGTH ≥ 5 |
|
| Bonus Move | 3 | AGILITY ≥ 6 |
|
| Bonus Ranged Damage | 9 | PERCEPTION ≥ 6 |
|
| Bonus Rate of Fire | 18 | AGILITY ≥ 8 |
|
| Death Sense | 6 | LUCK ≥ 6 |
|
| Demolition Boy | 9 | STRENGTH ≥ 6 |
|
| Dodger | 3 | AGILITY ≥ 8 | |
| Earlier Sequence | 3 | PERCEPTION ≥ 5 |
|
| Even More Criticals | 6 | LUCK ≥ 8 |
|
| Faster Healing* | 3 | ENDURANCE ≥ 6 |
|
| Quick Pockets | 3 | AGILITY ≥ 5 |
|
| Gain Agility | 3 | AGILITY ≤ 19 | |
| Gain Charisma | 3 | CHARISMA ≤ 19 | |
| Gain Endurance | 3 | ENDURANCE ≤ 19 |
|
| Gain Intelligence | 3 | INTELLIGENCE ≤ 19 |
|
| Gain Luck | 3 | LUCK ≤ 19 |
|
| Gain Perception | 3 | PERCEPTION ≤ 19 |
|
| Gain Strength | 3 | STRENGTH ≤ 19 |
|
| Ghost | 6 | PERCEPTION ≥ 6 |
|
| Healer | 3 | ENDURANCE ≥ 6 |
|
| Heave Ho! | 6 | STRENGTH ≥ 6 |
|
| Hit and Run | 6 | AGILITY ≥ 6 |
|
| Hit the Gaps | 12 | CHARISMA ≥ 8 |
|
| Better HtH Criticals | 15 | STRENGTH ≥ 8 |
|
| In Your Face! | 9 | AGILITY ≥ 6 |
|
| Iron Limbs | 3 | Agility ≥ 6 |
|
| Lethal Protection | 12 | PERCEPTION ≥ 6 |
|
| Lifegiver | 12 | ENDURANCE ≥ 5 |
|
| Livewire | 3 | AGILITY ≥ 6 |
|
| Living Anatomy | 12 | INTELLIGENCE ≥ 6 |
|
| Man of Steel | 15 | ENDURANCE ≥ 8 |
|
| Medic | 15 | INTELLIGENCE ≥ 8 |
|
| More Critical | 3 | LUCK ≥ 6 |
|
| More Ranged Damage | 15 | PERCEPTION ≥ 8 |
|
| Pyromaniac | 9 | ENDURANCE ≥ 6 |
|
| Quick Recovery | 3 | LUCK ≥ 6 |
|
| Right between the Eyes | 15 | PERCEPTION ≥ 8 |
|
| Sharpshooter | 9 | PERCEPTION ≥ 8 |
|
| Silent Running | 6 | AGILITY ≥ 6 |
|
| Spray and Pray | 6 | LUCK ≥ 6 |
|
| Stonewall | 9 | STRENGTH ≥ 6 |
|
| Toughness | 6 | ENDURANCE ≥ 4 | |
| Weapon Handling | 3 | CHARISMA ≥ 6 |
|
| Cowboy | 6 | AGILITY ≥ 8 |
|
| Firefighter | 3 | INTELLIGENCE ≥ 6 |
|
| Vampire | 9 | ENDURANCE ≥ 8 |
|
| Surgeon | 3 | INTELLIGENCE ≥ 6 |
|
| Fast Attacks | 9 | AGILITY ≥ 6 |
|
| Gunner | 3 | INTELLIGENCE ≥ 6 |
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