Difference between revisions of "Class perks"
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| Line 318: | Line 318: | ||
*You can get this perk in in New Reno | *You can get this perk in in New Reno | ||
| 5-25 | | 5-25 | ||
| + | |- | ||
| + | | [[Regulator]] | ||
| + | | 25 | ||
| + | | | ||
| + | * You get +2 Traits, and changes the effect of ALL traits you get. | ||
| + | *For each [[Charisma]], get a +10% bonus to accuracy. | ||
| + | *PvE Ability: 5% chance to do a knockdown in PVE | ||
| + | | | ||
| + | *You can get this perk in in The Adaytum probably | ||
| + | | 10-40 | ||
|- | |- | ||
| [[Scout]] | | [[Scout]] | ||
Revision as of 05:26, 7 November 2022
Builds examples for every class
| Name | Req. level |
Effect | Notes | Basic Critical Power |
|---|---|---|---|---|
| Alien | 45 |
|
|
0-10 |
| Assassin | 90 |
|
|
0-90 |
| Bounty Hunter | 80 |
|
|
0-75 |
| Chosen One | 30 |
|
|
0-45 |
| Clone | 150 |
|
|
0-50 |
| Combat Master | 55 |
|
|
0-80 |
| Cyborg | 120 |
|
(Please note that if you install implants via the normal method and not with the Cyborg cmd menu, you will lose any implant tokens you would normally receive when you next reroll)
|
0-65 |
| Deathclaw | 40 |
Scaling:
|
You can get this perk in Modoc in north
|
0-55 |
| Infantry | 130 |
|
|
0-60 |
| Killer | 60 |
|
|
0-95 |
| Leader | 65 |
|
Bonuses:
|
0-35 |
| Paramedic | 65 |
|
|
0-30 |
| Priest | 70 |
|
|
0-20 |
| Random Boy | 100 |
Roll 1 extra stat which effect is scaling with Luck:
|
Stats what Randomboy can roll:
|
0-100 |
| Raider | 95 |
|
|
5-25 |
| Regulator | 25 |
|
|
10-40 |
| Scout | 85 |
|
|
0-105 |
| Sniper | 140 |
|
|
0-85 |
| Soldier | 110 |
|
Damage caps:
|
0-70 |
| Super Mutant | 50 |
|
|
0-25 |
| Wrecker | 75 |
|
|
0-40 |