Difference between revisions of "Class perks"
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*For each stack decrease Rad Resistance by 10. | *For each stack decrease Rad Resistance by 10. | ||
*[[Strike]]: Remove all own debuffs(bounty, weakness, slow, [[fury]], Rad) | *[[Strike]]: Remove all own debuffs(bounty, weakness, slow, [[fury]], Rad) | ||
| + | *Heresy status: Sets attack delay to 1200 for 4 seconds, to anyone who attacks them. | ||
*PvE Ability: mark npc visible for everyone | *PvE Ability: mark npc visible for everyone | ||
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*[[Strike]]: Sets self slow to 75 | *[[Strike]]: Sets self slow to 75 | ||
*+0,25% [[Movement Speed]] per [[Fury]] stack | *+0,25% [[Movement Speed]] per [[Fury]] stack | ||
| + | *Apply 10 Slow to Attackers | ||
*PvE Ability: deal 1% max hp against NPCs(own max hp) | *PvE Ability: deal 1% max hp against NPCs(own max hp) | ||
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Revision as of 15:33, 31 December 2022
Builds examples for every class
| Name | Req. level |
Effect | Notes | Basic Critical Power |
|---|---|---|---|---|
| Alien | 45 |
|
|
0-10 |
| Assassin | 90 |
|
|
0-90 |
| Bounty Hunter | 80 |
|
|
0-75 |
| Chosen One | 30 |
|
|
0-45 |
| Clone | 150 |
|
|
0-50 |
| Combat Master | 35 |
|
|
0-80 |
| Cyborg | 120 |
|
(Please note that if you install implants via the normal method and not with the Cyborg cmd menu, you will lose any implant tokens you would normally receive when you next reroll)
|
0-65 |
| Deathclaw | 40 |
Scaling:
|
You can get this perk in Modoc in north
|
0-55 |
| Infantry | 130 |
|
|
0-60 |
| Killer | 60 |
|
|
0-95 |
| Leader | 65 |
|
Bonuses:
|
0-35 |
| Paramedic | 65 |
|
|
0-30 |
| Priest | 70 |
|
|
0-20 |
| Random Boy | 100 |
Roll 1 extra stat which effect is scaling with Luck:
|
Stats what Randomboy can roll:
|
0-100 |
| Raider | 95 |
|
|
5-25 |
| Regulator | 25 |
|
|
10-40 |
| Scout | 85 |
|
|
0-105 |
| Sniper | 140 |
|
|
0-85 |
| Soldier | 110 |
|
Damage caps:
|
0-70 |
| Super Mutant | 50 |
|
|
0-25 |
| Wrecker | 75 |
|
|
0-40 |